Player Matchup

Charybdis
Charybdis
FateOfMilo
Charybdis
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 18L
1,390 Elo+
Party 1
Kukulkan
Kukulkan
Taesop5632
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,339 Elo+
Party 1
Ganesha
Ganesha
VoidWalker775
Ganesha
Level 109
God Stats
0W - 4L
1,500 SR
Queue Stats
18W - 25L
1,439 Elo+
Party 1
Team Averages
Level 79
1,500 SR
1,389 Elo+

VS

Team Averages
Level 41
1,386 SR
1,454 Elo+
Amaterasu
Amaterasu
IcanPlayany
Amaterasu
Level 27
God Stats
8W - 4L
1,639 SR
Queue Stats
97W - 85L
1,486 Elo+
Party 2
Susano
Susano
Milldor
Susano
Level 13
God Stats
1W - 1L
1,248 SR
Queue Stats
14W - 15L
1,444 Elo+
Solo
Sol
Sol
op12-MG
Sol
Level 84
God Stats
1W - 0L
1,269 SR
Queue Stats
261W - 312L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FateOfMilo
Charybdis
13
0 / 3 / 2
9,765
543
10,407
12,162
5,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Taesop5632
Kukulkan
12
1 / 2 / 0
9,592
533
7,959
9,413
4,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
15
1 / 1 / 1
11,247
625
7,057
13,571
18,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
IcanPlayany
Amaterasu
16
1 / 1 / 5
10,432
580
8,257
16,830
16,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
Milldor
Susano
14
1 / 1 / 5
10,342
575
5,853
7,998
2,405
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
16
4 / 0 / 2
11,163
620
17,963
10,307
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
6
6
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
FateOfMilo
Charybdis
0
3
2
0.33
W
Amaterasu
IcanPlayany
Amaterasu
1
1
5
3.5
W
Susano
Milldor
Susano
1
1
5
3.5
L
Kukulkan
Taesop5632
Kukulkan
1
2
0
0.5
L
Ganesha
1
1
1
1.5
W
Sol
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,423
Damage
32,073
35,146
Taken
35,135
28,352
Mitigated
22,187
6,237
Healing
9,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
FateOfMilo
Charybdis
10,407
4,348
0
1,613
12,162
5,764
0
5,825
6,337
0
41,048
W
Amaterasu
IcanPlayany
Amaterasu
8,257
3,048
818
2,974
16,830
16,207
0
6,414
10,416
0
32,638
W
Susano
Milldor
Susano
5,853
786
0
0
7,998
2,405
41
4,738
3,260
0
31,561
L
Kukulkan
Taesop5632
Kukulkan
7,959
369
0
296
9,413
4,019
0
5,777
3,636
35,423
0
L
Ganesha
7,057
527
0
4,328
13,571
18,569
0
6,935
6,636
18,789
0
W
Sol
17,963
4,125
587
4,714
10,307
3,575
1,513
4,830
5,477
68,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,604
Gold Earned
31,937
169
Minions Killed
239
3
Camps Cleared
13
874,159
Distance Traveled
900,867
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,765
543
84
5
0
299,468
3
W
Amaterasu
10,432
580
58
3
5
307,037
0
W
Susano
10,342
575
74
4
4
298,763
0
L
Kukulkan
9,592
533
77
4
3
258,630
2
L
Ganesha
11,247
625
8
0
0
316,061
7
W
Sol
11,163
620
107
6
4
295,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role