Player Matchup

Neith
Neith
DachshundBob
Neith
Level 29
God Stats
23W - 16L
1,589 SR
Queue Stats
75W - 57L
1,595 Elo+
Solo
Fenrir
Fenrir
LolaBunnyStan
Fenrir
Level 28
God Stats
2W - 2L
1,437 SR
Queue Stats
85W - 54L
1,624 Elo+
Solo
Ra
Ra
Mitixz1013
Ra
Level 27
God Stats
80W - 65L
1,664 SR
Queue Stats
83W - 69L
1,697 Elo+
Solo
Fafnir
Fafnir
aCoupleSkeets
Fafnir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 97L
1,663 Elo+
Solo
Kukulkan
Kukulkan
banmenot
Kukulkan
Level 27
God Stats
5W - 3L
1,768 SR
Queue Stats
67W - 60L
1,592 Elo+
Solo
Team Averages
Level 28
1,592 SR
1,634 Elo+

VS

Team Averages
Level 22
1,692 SR
1,750 Elo+
Neith
Neith
CanadianZed01
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,716 Elo+
Solo
Ganesha
Ganesha
LightStar98
Ganesha
Level 14
God Stats
1W - 1L
1,778 SR
Queue Stats
16W - 6L
1,806 Elo+
Party 1
Ra
Ra
Trenticussleeish
Ra
Level 18
God Stats
7W - 5L
1,656 SR
Queue Stats
43W - 18L
1,803 Elo+
Party 1
Ravana
Ravana
top_gunn_14
Ravana
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,706 Elo+
Party 1
Persephone
Persephone
yennikcmnai
Persephone
Level 28
God Stats
5W - 1L
2,027 SR
Queue Stats
107W - 71L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 5
6,052
605
3,484
5,225
1,499
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
10 / 1 / 1
6,960
696
6,460
7,345
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
3 / 0 / 1
7,214
721
4,379
4,972
1,858
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
3 / 0 / 5
6,360
636
3,006
7,207
6,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
banmenot
Kukulkan
10
0 / 2 / 4
5,838
584
4,285
4,148
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,154
515
2,692
4,842
1,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ganesha
LightStar98
Ganesha
8
0 / 3 / 3
5,146
515
2,052
7,413
3,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 4 / 1
6,535
654
4,213
6,375
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
9
2 / 2 / 0
5,302
530
3,979
6,025
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
yennikcmnai
Persephone
9
0 / 4 / 0
5,607
561
2,786
5,706
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
18
Kills
5
5
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
2
2
5
2.25
L
Ganesha
LightStar98
Ganesha
0
3
3
0.5
W
10
1
1
10.5
W
3
0
1
3.5
L
2
4
1
0.63
W
3
0
5
5.5
W
Kukulkan
banmenot
Kukulkan
0
2
4
1
L
Ravana
2
2
0
1
L
Persephone
yennikcmnai
Persephone
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,614
Damage
15,722
28,897
Taken
30,361
14,071
Mitigated
10,058
11,845
Healing
6,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,692
1,154
0
496
4,842
1,659
320
1,072
3,770
0
21,275
W
3,484
1,825
0
2,102
5,225
1,499
859
390
4,835
0
31,932
L
Ganesha
LightStar98
Ganesha
2,052
290
129
1,604
7,413
3,260
0
2,804
4,609
11,237
0
W
6,460
1,333
0
2,742
7,345
2,745
0
1,345
5,996
0
33,473
W
4,379
793
0
3,958
4,972
1,858
633
2,444
2,380
52,476
0
L
4,213
296
56
1,148
6,375
1,924
0
2,812
3,563
40,024
0
W
3,006
882
36
2,567
7,207
6,776
32
2,463
4,744
13,264
0
W
Kukulkan
banmenot
Kukulkan
4,285
670
0
440
4,148
1,193
286
2,257
1,891
38,904
0
L
Ravana
3,979
886
0
2,084
6,025
1,575
0
1,401
4,624
0
23,779
L
Persephone
yennikcmnai
Persephone
2,786
322
0
1,246
5,706
1,640
0
3,578
2,124
35,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,424
Gold Earned
27,744
350
Minions Killed
306
0
Camps Cleared
0
973,066
Distance Traveled
943,759
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,154
515
62
6
0
176,750
0
W
Neith
6,052
605
67
7
0
159,720
2
L
Ganesha
5,146
515
8
1
0
172,398
3
W
Fenrir
6,960
696
67
7
0
237,985
1
W
Ra
7,214
721
123
12
0
208,916
3
L
Ra
6,535
654
92
9
0
208,852
3
W
Fafnir
6,360
636
12
1
0
189,328
5
W
Kukulkan
5,838
584
81
8
0
177,117
5
L
Ravana
5,302
530
59
6
0
209,494
2
L
Persephone
5,607
561
85
9
0
176,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role