Player Matchup

Sylvanus
Sylvanus
BigLonna
Sylvanus
Level 129
God Stats
95W - 50L
1,764 SR
Queue Stats
1,605W - 1,183L
1,615 Elo+
Party 1
Bacchus
Bacchus
BigStumps
Bacchus
Level 105
God Stats
4W - 0L
1,625 SR
Queue Stats
270W - 228L
1,605 Elo+
Party 1
Chang'e
Chang'e
Mundo99
Chang'e
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,565 Elo+
Party 1
Team Averages
Level 81
1,630 SR
1,595 Elo+

VS

Team Averages
Level 102
1,476 SR
1,599 Elo+
Hercules
Hercules
BOOGIEESQUIRE
Hercules
Level 155
God Stats
2W - 8L
1,275 SR
Queue Stats
198W - 201L
1,484 Elo+
Party 2
Ra
Ra
SuaveShelf2
Ra
Level 23
God Stats
10W - 7L
1,588 SR
Queue Stats
42W - 16L
1,675 Elo+
Party 2
Cupid
Cupid
im2slick4u12
Cupid
Level 129
God Stats
0W - 1L
1,567 SR
Queue Stats
46W - 26L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigLonna
Sylvanus
14
12 / 0 / 8
10,721
825
18,140
16,989
18,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
BigStumps
Bacchus
13
3 / 1 / 16
10,339
795
12,484
23,823
33,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Mundo99
Chang'e
13
5 / 2 / 15
9,952
766
10,836
10,505
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BOOGIEESQUIRE
Hercules
10
0 / 5 / 2
7,662
589
7,782
21,425
24,532
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 9 / 1
7,888
607
7,623
11,785
4,301
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 6 / 1
8,126
625
13,730
16,340
5,876
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
20
Kills
3
3
Deaths
20
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
BOOGIEESQUIRE
Hercules
0
5
2
0.2
W
Sylvanus
BigLonna
Sylvanus
12
0
8
16
W
Bacchus
BigStumps
Bacchus
3
1
16
11
W
Chang'e
Mundo99
Chang'e
5
2
15
6.25
L
1
9
1
0.17
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,460
Damage
29,135
51,317
Taken
49,550
56,237
Mitigated
34,709
30,545
Healing
13,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BOOGIEESQUIRE
Hercules
7,782
2,853
480
5,950
21,425
24,532
0
14,319
7,106
0
16,369
W
Sylvanus
BigLonna
Sylvanus
18,140
5,944
10,380
8,119
16,989
18,387
1,259
3,321
13,668
29,508
6,571
W
Bacchus
BigStumps
Bacchus
12,484
1,248
852
3,179
23,823
33,373
487
3,264
20,559
25,999
0
W
Chang'e
Mundo99
Chang'e
10,836
2,146
5,460
2,555
10,505
4,477
1,346
1,348
9,157
37,353
0
L
7,623
668
2,157
912
11,785
4,301
0
10,651
1,134
26,584
0
L
13,730
5,861
173
3,531
16,340
5,876
0
14,266
2,074
0
40,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,012
Gold Earned
23,676
119
Minions Killed
111
6
Camps Cleared
3
706,546
Distance Traveled
675,930
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,662
589
19
1
1
239,201
2
W
Sylvanus
10,721
825
37
3
3
221,522
1
W
Bacchus
10,339
795
19
1
0
269,536
1
W
Chang'e
9,952
766
63
5
3
215,488
0
L
Ra
7,888
607
29
2
0
224,647
0
L
Cupid
8,126
625
63
5
2
212,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role