Player Matchup

Ao Kuang
Ao Kuang
EnflamedNips
Ao Kuang
Level 82
God Stats
2W - 1L
1,210 SR
Queue Stats
18W - 21L
1,443 Elo+
Party 2
Charybdis
Charybdis
Kameron626
Charybdis
Level 48
God Stats
0W - 1L
1,176 SR
Queue Stats
2W - 4L
1,387 Elo+
Party 2
Sun Wukong
Sun Wukong
KillerSpartan45
Sun Wukong
Level 4
God Stats
0W - 1L
1,185 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ganesha
Ganesha
SomeLivesMatter
Ganesha
Level 27
God Stats
2W - 3L
1,442 SR
Queue Stats
2W - 4L
1,314 Elo+
Party 2
Baba Yaga
Baba Yaga
WhiteePrivilege
Baba Yaga
Level 63
God Stats
1W - 2L
1,128 SR
Queue Stats
21W - 31L
1,132 Elo+
Party 2
Team Averages
Level 45
1,228 SR
1,355 Elo+

VS

Team Averages
Level 89
1,553 SR
1,389 Elo+
Zhong Kui
Zhong Kui
ElPolloLoco973
Zhong Kui
Level 68
God Stats
11W - 10L
1,401 SR
Queue Stats
237W - 273L
1,402 Elo+
Solo
Guan Yu
Guan Yu
OGG Rolling Pin
Guan Yu
Level 119
God Stats
6W - 1L
1,763 SR
Queue Stats
334W - 376L
1,400 Elo+
Party 1
Ao Kuang
Ao Kuang
TheDonutLad
Ao Kuang
Level 105
God Stats
4W - 7L
1,267 SR
Queue Stats
256W - 323L
1,391 Elo+
Party 1
Sylvanus
Sylvanus
TrialToaster565
Sylvanus
Level 82
God Stats
50W - 60L
1,450 SR
Queue Stats
340W - 385L
1,397 Elo+
Party 1
Charybdis
Charybdis
bigyidddiegothgf
Charybdis
Level 69
God Stats
3W - 3L
1,885 SR
Queue Stats
256W - 326L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EnflamedNips
Ao Kuang
20
12 / 5 / 5
14,392
533
29,610
27,408
9,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
Kameron626
Charybdis
20
6 / 5 / 7
12,945
479
11,118
15,004
4,819
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sun Wukong
KillerSpartan45
Sun Wukong
18
1 / 8 / 1
11,422
423
6,282
18,012
12,688
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
0 / 6 / 12
11,964
443
9,681
25,347
34,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
WhiteePrivilege
Baba Yaga
18
2 / 7 / 7
11,773
436
9,924
21,201
8,574
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ElPolloLoco973
Zhong Kui
20
6 / 3 / 9
14,297
530
18,003
15,727
11,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 5 / 14
14,567
540
16,991
26,006
27,882
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ao Kuang
TheDonutLad
Ao Kuang
20
7 / 4 / 5
15,627
579
18,360
25,725
11,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
19
7 / 5 / 9
14,075
521
9,772
20,608
19,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
20
5 / 4 / 8
13,913
515
14,894
18,421
7,079
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
76
21
Kills
31
31
Deaths
21
32
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ElPolloLoco973
Zhong Kui
6
3
9
3.5
L
Ao Kuang
EnflamedNips
Ao Kuang
12
5
5
2.9
L
Charybdis
Kameron626
Charybdis
6
5
7
1.9
L
Sun Wukong
KillerSpartan45
Sun Wukong
1
8
1
0.19
W
6
5
14
2.6
L
0
6
12
1
W
Ao Kuang
TheDonutLad
Ao Kuang
7
4
5
2.38
W
Sylvanus
7
5
9
2.3
L
Baba Yaga
WhiteePrivilege
Baba Yaga
2
7
7
0.79
W
Charybdis
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,615
Damage
78,020
106,972
Taken
106,487
70,007
Mitigated
76,630
31,369
Healing
42,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ElPolloLoco973
Zhong Kui
18,003
1,335
435
6,889
15,727
11,510
3,036
7,179
8,484
92,152
0
L
Ao Kuang
EnflamedNips
Ao Kuang
29,610
9,016
0
13,954
27,408
9,734
322
16,018
11,116
92,367
0
L
Charybdis
Kameron626
Charybdis
11,118
6,501
1,150
4,525
15,004
4,819
2,042
6,866
8,086
0
87,885
L
Sun Wukong
KillerSpartan45
Sun Wukong
6,282
1,456
0
1,437
18,012
12,688
2,596
6,680
11,224
0
59,557
W
16,991
1,990
1,772
4,606
26,006
27,882
697
11,650
14,308
19,984
64,536
L
9,681
513
398
3,845
25,347
34,192
418
8,620
16,500
35,228
0
W
Ao Kuang
TheDonutLad
Ao Kuang
18,360
6,655
0
13,683
25,725
11,104
2,378
10,818
14,907
130,264
0
W
Sylvanus
9,772
2,850
3,733
7,689
20,608
19,055
1,574
11,979
8,557
50,560
12,868
L
Baba Yaga
WhiteePrivilege
Baba Yaga
9,924
575
277
5,783
21,201
8,574
144
10,818
10,007
71,998
0
W
Charybdis
14,894
8,107
720
2,608
18,421
7,079
7,291
8,806
9,545
0
112,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,496
Gold Earned
72,479
484
Minions Killed
707
0
Camps Cleared
0
2,491,588
Distance Traveled
2,320,322
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,297
530
156
6
0
483,504
6
L
Ao Kuang
14,392
533
102
4
0
530,490
0
L
Charybdis
12,945
479
175
6
0
464,924
0
L
Sun Wukong
11,422
423
91
3
0
530,239
0
W
Guan Yu
14,567
540
129
5
0
468,088
2
L
Ganesha
11,964
443
8
0
0
504,733
5
W
Ao Kuang
15,627
579
182
7
0
496,573
5
W
Sylvanus
14,075
521
89
3
0
436,297
6
L
Baba Yaga
11,773
436
108
4
0
461,202
3
W
Charybdis
13,913
515
151
6
0
435,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role