Player Matchup

Merlin
Merlin
Bridgette9570
Merlin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,442 Elo+
Solo
Loki
Loki
BwDavidgtz
Loki
Level 17
God Stats
7W - 6L
1,482 SR
Queue Stats
17W - 21L
1,302 Elo+
Party 2
Vamana
Vamana
GodMaster2959
Vamana
Level 14
God Stats
11W - 11L
1,570 SR
Queue Stats
13W - 14L
1,346 Elo+
Solo
Terra
Terra
IRouseeh
Terra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,616 Elo+
Party 2
Danzaburou
Danzaburou
Luxx4SL
Danzaburou
Level 27
God Stats
4W - 0L
1,663 SR
Queue Stats
54W - 53L
1,496 Elo+
Solo
Team Averages
Level 16
1,543 SR
1,440 Elo+

VS

Team Averages
Level 15
1,361 SR
1,419 Elo+
Olorun
Olorun
AlbinoOregano74
Olorun
Level 11
God Stats
1W - 1L
1,245 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Dip The Iguana
Jormungandr
Level 9
God Stats
1W - 3L
1,110 SR
Queue Stats
5W - 12L
1,155 Elo+
Solo
Anubis
Anubis
Tristan C10
Anubis
Level 6
God Stats
0W - 1L
1,703 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
ZenShadowsoul
Izanami
Level 28
God Stats
10W - 12L
1,465 SR
Queue Stats
90W - 79L
1,441 Elo+
Solo
Bakasura
Bakasura
inthemeadows
Bakasura
Level 22
God Stats
0W - 1L
1,279 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
13 / 0 / 2
8,036
731
11,277
5,538
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 0 / 2
5,519
502
906
3,132
765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
8 / 1 / 4
7,063
642
5,103
7,097
6,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
IRouseeh
Terra
12
6 / 0 / 1
7,468
679
2,288
3,414
2,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Luxx4SL
Danzaburou
9
3 / 2 / 7
6,390
581
3,595
4,893
1,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 1
4,698
427
1,337
6,506
1,789
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
Dip The Iguana
Jormungandr
6
1 / 6 / 0
4,744
431
1,998
8,556
3,494
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
7
0 / 9 / 0
4,372
397
2,602
8,610
3,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
9
1 / 6 / 1
5,709
519
4,444
8,218
2,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
inthemeadows
Bakasura
8
1 / 2 / 0
5,515
501
2,306
5,215
1,550
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
30
Kills
3
3
Deaths
31
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
13
0
2
14
W
0
0
2
1
L
Jormungandr
Dip The Iguana
Jormungandr
1
6
0
0.17
W
8
1
4
10
W
Terra
IRouseeh
Terra
6
0
1
6.5
W
Danzaburou
Luxx4SL
Danzaburou
3
2
7
3.25
L
Anubis
0
9
0
0
L
Izanami
1
6
1
0.25
L
Bakasura
inthemeadows
Bakasura
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,169
Damage
12,687
24,074
Taken
37,105
12,519
Mitigated
12,241
6,499
Healing
2,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,337
537
77
125
6,506
1,789
326
2,777
3,387
13,893
0
W
11,277
1,277
0
770
5,538
1,429
400
3,236
2,302
48,410
0
W
906
0
0
1,104
3,132
765
64
489
2,643
0
26,886
L
Jormungandr
Dip The Iguana
Jormungandr
1,998
1,114
0
0
8,556
3,494
0
2,391
6,109
14,924
0
W
5,103
2,390
0
2,760
7,097
6,939
224
356
6,532
0
26,282
W
Terra
IRouseeh
Terra
2,288
386
0
861
3,414
2,107
62
1,290
2,124
32,843
0
W
Danzaburou
Luxx4SL
Danzaburou
3,595
1,965
0
1,004
4,893
1,279
476
614
4,169
0
21,896
L
Anubis
2,602
410
0
1,042
8,610
3,388
0
5,670
2,558
13,018
0
L
Izanami
4,444
3,052
0
722
8,218
2,020
0
1,062
7,116
0
31,284
L
Bakasura
inthemeadows
Bakasura
2,306
1,931
0
1,032
5,215
1,550
0
835
4,370
0
14,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,476
Gold Earned
25,038
324
Minions Killed
190
0
Camps Cleared
0
988,619
Distance Traveled
944,579
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,698
427
17
2
0
164,447
0
W
Merlin
8,036
731
92
8
0
197,969
0
W
Loki
5,519
502
52
5
0
232,643
1
L
Jormungandr
4,744
431
32
3
0
186,321
0
W
Vamana
7,063
642
43
4
0
209,021
0
W
Terra
7,468
679
94
9
0
167,708
0
W
Danzaburou
6,390
581
43
4
0
181,278
0
L
Anubis
4,372
397
22
2
0
185,248
0
L
Izanami
5,709
519
65
6
0
183,377
2
L
Bakasura
5,515
501
54
5
0
225,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role