Player Matchup

Awilix
Awilix
Darknight_HueBR
Awilix
Level 69
God Stats
5W - 12L
1,260 SR
Queue Stats
67W - 116L
1,376 Elo+
Party 2
Odin
Odin
IGOR_PERONI
Odin
Level 79
God Stats
0W - 2L
1,155 SR
Queue Stats
86W - 137L
1,382 Elo+
Party 2
Ymir
Ymir
MuRamBiToH
Ymir
Level 25
God Stats
12W - 30L
1,269 SR
Queue Stats
19W - 47L
1,270 Elo+
Party 2
Zeus
Zeus
SmokeyMCdabz679
Zeus
Level 49
God Stats
2W - 5L
1,332 SR
Queue Stats
24W - 50L
1,343 Elo+
Solo
Neith
Neith
Wannheda_h
Neith
Level 23
God Stats
12W - 48L
1,152 SR
Queue Stats
18W - 64L
1,167 Elo+
Party 2
Team Averages
Level 49
1,234 SR
1,307 Elo+

VS

Team Averages
Level 81
1,516 SR
1,386 Elo+
Mulan
Mulan
Buck Wubbins
Mulan
Level 128
God Stats
23W - 15L
1,556 SR
Queue Stats
52W - 52L
1,408 Elo+
Party 1
Sylvanus
Sylvanus
CamoKarasu
Sylvanus
Level 123
God Stats
15W - 13L
1,412 SR
Queue Stats
74W - 76L
1,405 Elo+
Party 1
Ao Kuang
Ao Kuang
CycLone vT
Ao Kuang
Level 68
God Stats
4W - 3L
1,450 SR
Queue Stats
72W - 73L
1,407 Elo+
Party 1
Poseidon
Poseidon
Master_Toad_Sage
Poseidon
Level 48
God Stats
3W - 2L
1,687 SR
Queue Stats
99W - 151L
1,318 Elo+
Solo
Medusa
Medusa
Mycatplaysfetch
Medusa
Level 36
God Stats
3W - 2L
1,475 SR
Queue Stats
29W - 29L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,354
490
2,293
10,969
3,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 2 / 2
7,408
494
3,875
9,946
6,036
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 8 / 0
6,456
430
2,168
12,828
4,181
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 10 / 1
6,728
449
8,371
9,709
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
9
0 / 11 / 2
5,754
384
3,406
10,811
2,880
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 0
9,472
631
6,484
6,648
5,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Sylvanus
CamoKarasu
Sylvanus
15
8 / 3 / 2
9,836
656
8,756
12,580
6,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
CycLone vT
Ao Kuang
11
2 / 2 / 4
7,589
506
3,423
8,541
3,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
12 / 0 / 10
9,757
650
13,681
6,643
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
9 / 1 / 8
8,826
588
9,597
4,703
1,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
6
Kills
36
36
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
W
Sylvanus
CamoKarasu
Sylvanus
8
3
2
3
W
Ao Kuang
CycLone vT
Ao Kuang
2
2
4
2
L
2
5
1
0.5
L
1
2
2
1
W
12
0
10
17
L
1
8
0
0.13
W
9
1
8
13
L
2
10
1
0.25
L
Neith
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,113
Damage
41,941
54,263
Taken
39,115
18,869
Mitigated
19,482
4,431
Healing
15,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,484
1,056
0
3,901
6,648
5,239
492
901
5,739
744
57,159
W
Sylvanus
CamoKarasu
Sylvanus
8,756
2,270
626
4,829
12,580
6,875
2,642
6,198
5,900
44,298
11,543
W
Ao Kuang
CycLone vT
Ao Kuang
3,423
930
0
2,881
8,541
3,332
0
1,269
7,250
33,272
9,883
L
2,293
666
0
650
10,969
3,190
0
3,470
7,377
0
37,367
L
3,875
597
0
1,600
9,946
6,036
0
3,146
6,342
5,386
30,902
W
13,681
2,453
0
2,367
6,643
2,203
776
1,553
5,076
61,657
0
L
2,168
537
0
1,278
12,828
4,181
0
3,501
9,021
23,078
0
W
9,597
3,981
0
500
4,703
1,833
2,229
1,336
3,367
0
39,311
L
8,371
1,416
0
0
9,709
2,582
0
7,483
2,192
27,600
0
L
Neith
3,406
1,328
0
903
10,811
2,880
0
6,493
4,009
0
23,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,700
Gold Earned
45,480
296
Minions Killed
467
0
Camps Cleared
0
1,253,164
Distance Traveled
1,404,439
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,472
631
114
8
0
307,871
4
W
Sylvanus
9,836
656
110
7
0
201,819
2
W
Ao Kuang
7,589
506
71
5
0
304,540
2
L
Awilix
7,354
490
75
5
0
292,598
3
L
Odin
7,408
494
91
6
0
286,500
3
W
Poseidon
9,757
650
95
6
0
297,403
0
L
Ymir
6,456
430
36
2
0
215,626
3
W
Medusa
8,826
588
77
5
0
292,806
0
L
Zeus
6,728
449
44
3
0
220,183
2
L
Neith
5,754
384
50
3
0
238,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role