Player Matchup

Yemoja
Yemoja
Chilani
Yemoja
Level 2
God Stats
2W - 1L
1,846 SR
Queue Stats
2W - 1L
1,750 Elo+
Solo
Apollo
Apollo
MarllusNow3968
Apollo
Level 29
God Stats
4W - 4L
1,634 SR
Queue Stats
137W - 123L
1,555 Elo+
Solo
Nox
Nox
cofipluz
Nox
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
damicagem
Sol
Level 17
God Stats
2W - 2L
1,298 SR
Queue Stats
16W - 28L
1,323 Elo+
Solo
Thor
Thor
iMrJon
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,556 SR
1,526 Elo+

VS

Team Averages
Level 37
1,520 SR
1,474 Elo+
Olorun
Olorun
CajitaDeMcDonald
Olorun
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
Thc_Octavio
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,179 Elo+
Party 1
Thor
Thor
UmJG
Thor
Level 27
God Stats
6W - 3L
1,602 SR
Queue Stats
78W - 34L
1,632 Elo+
Solo
Sun Wukong
Sun Wukong
lorenzdmc97
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,565 Elo+
Party 2
Guan Yu
Guan Yu
matute___01
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chilani
Yemoja
6
0 / 2 / 1
4,184
523
1,881
5,534
3,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
1 / 4 / 0
4,037
505
2,771
5,359
1,615
6
1 / 6 / 0
3,910
489
1,288
4,085
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 2 / 1
4,834
604
3,773
3,766
1,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
iMrJon
Thor
1
0 / 2 / 0
3,126
391
220
1,309
281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
8 / 0 / 2
5,825
728
6,586
4,463
1,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Thc_Octavio
Danzaburou
6
0 / 1 / 1
3,885
486
220
2,904
919
Thor
UmJG
Thor
10
7 / 0 / 3
6,046
756
4,152
4,082
1,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
lorenzdmc97
Sun Wukong
8
1 / 1 / 2
4,502
563
1,177
4,208
1,344
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
matute___01
Guan Yu
6
0 / 1 / 2
3,839
480
185
3,060
1,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
16
16
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
L
Yemoja
Chilani
Yemoja
0
2
1
0.25
L
1
4
0
0.25
W
Danzaburou
Thc_Octavio
Danzaburou
0
1
1
0.5
W
Thor
UmJG
Thor
7
0
3
8.5
L
1
6
0
0.17
L
1
2
1
0.75
L
Thor
iMrJon
Thor
0
2
0
0
W
Sun Wukong
lorenzdmc97
Sun Wukong
1
1
2
2
W
Guan Yu
matute___01
Guan Yu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,933
Damage
12,320
20,053
Taken
18,717
7,548
Mitigated
6,154
4,140
Healing
8,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,586
3,876
135
2,929
4,463
1,594
422
2,137
2,230
22,198
3,059
L
Yemoja
Chilani
Yemoja
1,881
436
342
1,087
5,534
3,387
148
1,995
3,539
9,973
0
L
2,771
1,871
0
1,135
5,359
1,615
742
1,304
4,055
0
18,512
W
Danzaburou
Thc_Octavio
Danzaburou
220
115
0
753
2,904
919
41
1,900
1,004
0
12,955
W
Thor
UmJG
Thor
4,152
816
0
1,958
4,082
1,271
0
496
3,586
0
29,860
L
1,288
636
0
125
4,085
1,169
361
1,926
2,159
7,620
0
L
3,773
1,241
0
1,451
3,766
1,096
626
0
3,766
19,632
2,803
L
Thor
iMrJon
Thor
220
108
0
0
1,309
281
0
360
949
0
1,265
W
Sun Wukong
lorenzdmc97
Sun Wukong
1,177
165
0
1,577
4,208
1,344
462
727
3,481
0
13,118
W
Guan Yu
matute___01
Guan Yu
185
0
30
1,022
3,060
1,026
0
1,178
1,882
0
3,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,091
Gold Earned
24,097
104
Minions Killed
169
0
Camps Cleared
0
582,966
Distance Traveled
751,122
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,825
728
46
6
0
155,204
1
L
Yemoja
4,184
523
20
3
0
133,842
3
L
Apollo
4,037
505
32
4
0
128,204
2
W
Danzaburou
3,885
486
33
4
0
134,826
2
W
Thor
6,046
756
55
7
0
166,337
1
L
Nox
3,910
489
11
1
0
134,869
0
L
Sol
4,834
604
41
5
0
136,429
5
L
Thor
3,126
391
0
0
0
49,622
0
W
Sun Wukong
4,502
563
28
4
0
154,414
0
W
Guan Yu
3,839
480
7
1
0
140,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role