Player Matchup

Merlin
Merlin
DESERTxIGOR
Merlin
Level 44
God Stats
2W - 5L
1,176 SR
Queue Stats
82W - 112L
1,368 Elo+
Party 1
Kali
Kali
Pantero8094
Kali
Level 18
God Stats
0W - 5L
1,198 SR
Queue Stats
17W - 27L
1,302 Elo+
Party 1
Cabrakan
Cabrakan
Winter2021
Cabrakan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 160L
1,361 Elo+
Party 1
Bakasura
Bakasura
jpprgames
Bakasura
Level 65
God Stats
0W - 2L
1,283 SR
Queue Stats
59W - 79L
1,311 Elo+
Party 1
Cupid
Cupid
lBlackSwordl
Cupid
Level 118
God Stats
2W - 1L
1,736 SR
Queue Stats
14W - 11L
1,583 Elo+
Solo
Team Averages
Level 61
1,379 SR
1,385 Elo+

VS

Team Averages
Level 126
1,541 SR
1,463 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CerberuS8156
Horus
Level 154
God Stats
2W - 4L
1,497 SR
Queue Stats
111W - 122L
1,429 Elo+
Party 2
Sun Wukong
Sun Wukong
Doctordry W7
Sun Wukong
Level 82
God Stats
6W - 5L
1,510 SR
Queue Stats
187W - 217L
1,419 Elo+
Solo
Persephone
Persephone
Lord Suprem3
Persephone
Level 141
God Stats
25W - 24L
1,507 SR
Queue Stats
463W - 456L
1,461 Elo+
Party 2
Pele
Pele
nathandrake4br
Pele
Level 124
God Stats
1W - 0L
1,691 SR
Queue Stats
67W - 66L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 3 / 0
5,276
480
1,277
4,017
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 1
5,331
485
2,085
6,239
2,056
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Winter2021
Cabrakan
8
0 / 4 / 1
4,719
429
1,567
8,760
5,371
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
jpprgames
Bakasura
9
1 / 0 / 0
5,351
486
1,865
5,544
2,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 5 / 0
5,422
493
4,888
6,783
1,684
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
6 / 0 / 4
6,508
592
9,545
5,458
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 0 / 8
5,858
533
4,201
4,909
3,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Doctordry W7
Sun Wukong
13
2 / 0 / 1
7,250
659
2,310
4,830
2,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Lord Suprem3
Persephone
12
3 / 1 / 0
7,301
664
2,612
3,548
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 5
5,854
532
3,119
7,789
2,320
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
13
13
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
0
4
8
W
2
0
8
6
L
Merlin
0
3
0
0
W
Sun Wukong
Doctordry W7
Sun Wukong
2
0
1
2.5
W
Persephone
Lord Suprem3
Persephone
3
1
0
3
L
1
1
1
1.5
L
Cabrakan
Winter2021
Cabrakan
0
4
1
0.13
L
Bakasura
jpprgames
Bakasura
1
0
0
1
L
1
5
0
0.2
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,682
Damage
21,787
31,343
Taken
26,534
12,184
Mitigated
13,202
6,696
Healing
10,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
9,545
2,996
0
3,175
5,458
3,513
0
1,112
4,304
36,152
0
W
4,201
1,752
157
1,517
4,909
3,932
0
1,011
3,832
0
15,569
L
Merlin
1,277
197
0
125
4,017
1,054
0
1,799
2,218
25,042
0
W
Sun Wukong
Doctordry W7
Sun Wukong
2,310
423
0
1,768
4,830
2,253
0
0
4,830
0
45,344
W
Persephone
Lord Suprem3
Persephone
2,612
0
0
1,012
3,548
1,184
542
707
2,740
47,091
0
L
2,085
815
0
1,642
6,239
2,056
0
360
5,879
0
22,278
L
Cabrakan
Winter2021
Cabrakan
1,567
273
90
400
8,760
5,371
0
4,653
4,107
8,693
0
L
Bakasura
jpprgames
Bakasura
1,865
986
0
2,611
5,544
2,019
0
1,333
4,211
0
27,438
L
4,888
3,112
250
1,578
6,783
1,684
0
4,012
2,771
0
30,033
W
3,119
532
0
2,592
7,789
2,320
0
122
7,637
0
32,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,099
Gold Earned
32,771
243
Minions Killed
360
0
Camps Cleared
0
1,082,165
Distance Traveled
1,109,347
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,508
592
58
5
0
190,597
3
W
Horus
5,858
533
23
2
0
213,651
2
L
Merlin
5,276
480
52
5
0
203,694
0
W
Sun Wukong
7,250
659
113
10
0
230,281
4
W
Persephone
7,301
664
101
9
0
223,192
6
L
Kali
5,331
485
52
5
0
224,984
2
L
Cabrakan
4,719
429
13
1
0
209,483
2
L
Bakasura
5,351
486
62
6
0
243,022
0
L
Cupid
5,422
493
64
6
0
200,982
3
W
Pele
5,854
532
65
6
0
251,626
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role