Player Matchup

Cliodhna
Cliodhna
ClawedCmaniac
Cliodhna
Level 125
God Stats
1W - 1L
1,451 SR
Queue Stats
69W - 73L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
GalakticGrim
Cthulhu
Level 69
God Stats
1W - 1L
1,447 SR
Queue Stats
4W - 12L
1,202 Elo+
Party 2
Heimdallr
Heimdallr
XXFaZeYOLOswagXX
Heimdallr
Level 133
God Stats
2W - 1L
1,525 SR
Queue Stats
71W - 80L
1,466 Elo+
Party 2
Ra
Ra
bakrit
Ra
Level 27
God Stats
1W - 0L
1,361 SR
Queue Stats
38W - 33L
1,477 Elo+
Party 1
Khepri
Khepri
wolf master549
Khepri
Level 69
God Stats
6W - 10L
1,483 SR
Queue Stats
11W - 21L
1,283 Elo+
Party 2
Team Averages
Level 85
1,453 SR
1,368 Elo+

VS

Team Averages
Level 72
1,397 SR
1,442 Elo+
Izanami
Izanami
AnonymousWinn
Izanami
Level 63
God Stats
3W - 3L
1,425 SR
Queue Stats
13W - 9L
1,339 Elo+
Solo
Yemoja
Yemoja
EbonFae
Yemoja
Level 69
God Stats
2W - 5L
1,290 SR
Queue Stats
44W - 40L
1,473 Elo+
Solo
Hera
Hera
ImEfam
Hera
Level 41
God Stats
0W - 1L
1,317 SR
Queue Stats
2W - 5L
1,800 Elo+
Solo
Gilgamesh
Gilgamesh
SloppierSpore54
Gilgamesh
Level 121
God Stats
1W - 2L
1,458 SR
Queue Stats
17W - 16L
1,354 Elo+
Solo
Poseidon
Poseidon
alchemicpie
Poseidon
Level 68
God Stats
0W - 3L
1,494 SR
Queue Stats
5W - 14L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ClawedCmaniac
Cliodhna
18
15 / 1 / 11
12,514
1,138
20,048
9,105
4,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
GalakticGrim
Cthulhu
13
2 / 2 / 13
8,936
812
7,692
14,147
14,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
18
10 / 1 / 12
11,370
1,034
14,404
10,221
4,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ra
15
3 / 5 / 6
8,916
811
3,880
7,857
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 1 / 15
8,299
754
2,803
8,656
10,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
3 / 7 / 3
8,733
794
6,137
11,583
3,934
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
EbonFae
Yemoja
13
2 / 5 / 3
8,357
760
8,419
12,132
8,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
ImEfam
Hera
14
2 / 5 / 3
7,939
722
8,872
9,245
2,784
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
SloppierSpore54
Gilgamesh
14
1 / 8 / 5
8,461
769
8,048
15,074
8,869
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
alchemicpie
Poseidon
14
2 / 5 / 3
8,015
729
9,153
10,327
2,959
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
27
30
Kills
10
10
Deaths
30
57
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
3
7
3
0.64
W
Cliodhna
ClawedCmaniac
Cliodhna
15
1
11
20.5
L
Yemoja
EbonFae
Yemoja
2
5
3
0.7
W
Cthulhu
GalakticGrim
Cthulhu
2
2
13
4.25
L
Hera
ImEfam
Hera
2
5
3
0.7
L
Gilgamesh
SloppierSpore54
Gilgamesh
1
8
5
0.44
W
Heimdallr
10
1
12
16
L
Poseidon
alchemicpie
Poseidon
2
5
3
0.7
W
Ra
3
5
6
1.2
W
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,827
Damage
40,629
49,986
Taken
58,361
37,619
Mitigated
27,302
10,473
Healing
8,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
6,137
3,392
297
1,671
11,583
3,934
632
2,938
8,645
0
27,918
W
Cliodhna
ClawedCmaniac
Cliodhna
20,048
3,246
0
4,643
9,105
4,184
1
3,170
5,799
0
45,406
L
Yemoja
EbonFae
Yemoja
8,419
1,106
881
1,413
12,132
8,756
488
2,689
9,443
19,263
0
W
Cthulhu
GalakticGrim
Cthulhu
7,692
308
68
844
14,147
14,197
66
8,896
4,932
16,842
0
L
Hera
ImEfam
Hera
8,872
2,693
0
7
9,245
2,784
0
2,655
6,590
23,710
0
L
Gilgamesh
SloppierSpore54
Gilgamesh
8,048
2,790
0
626
15,074
8,869
88
3,374
11,700
0
26,714
W
Heimdallr
14,404
5,990
0
1,996
10,221
4,895
1,109
5,635
4,275
0
39,537
L
Poseidon
alchemicpie
Poseidon
9,153
1,010
701
3,051
10,327
2,959
705
2,719
7,607
24,716
0
W
Ra
3,880
828
755
712
7,857
3,496
972
4,571
3,101
27,967
0
W
2,803
231
361
1,094
8,656
10,847
140
3,408
5,214
9,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,035
Gold Earned
41,505
230
Minions Killed
219
11
Camps Cleared
3
1,032,774
Distance Traveled
1,012,639
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,733
794
64
6
1
190,105
3
W
Cliodhna
12,514
1,138
78
7
6
269,575
2
L
Yemoja
8,357
760
27
2
0
185,564
0
W
Cthulhu
8,936
812
24
2
0
200,562
3
L
Hera
7,939
722
40
4
0
194,041
2
L
Gilgamesh
8,461
769
43
4
2
207,614
2
W
Heimdallr
11,370
1,034
47
4
3
192,248
0
L
Poseidon
8,015
729
45
4
0
235,315
2
W
Ra
8,916
811
74
7
1
160,080
1
W
Khepri
8,299
754
7
1
1
210,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role