Player Matchup

Osiris
Osiris
RipP555
Osiris
Level 20
God Stats
2W - 1L
1,711 SR
Queue Stats
36W - 41L
1,442 Elo+
Party 2
Artemis
Artemis
Soucierry
Artemis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 15L
1,421 Elo+
Solo
Da Ji
Da Ji
mamamia210
Da Ji
Level 22
God Stats
4W - 7L
1,468 SR
Queue Stats
43W - 45L
1,508 Elo+
Party 2
Artio
Artio
movelady
Artio
Level 20
God Stats
3W - 6L
1,231 SR
Queue Stats
43W - 41L
1,516 Elo+
Party 2
Cernunnos
Cernunnos
pulse172
Cernunnos
Level 17
God Stats
4W - 5L
1,437 SR
Queue Stats
18W - 14L
1,522 Elo+
Party 2
Team Averages
Level 17
1,469 SR
1,482 Elo+

VS

Team Averages
Level 17
1,598 SR
1,463 Elo+
Mercury
Mercury
DejaSenti
Mercury
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 34L
1,500 Elo+
Solo
Ymir
Ymir
FreakyTiki21
Ymir
Level 8
God Stats
10W - 7L
1,716 SR
Queue Stats
13W - 14L
1,426 Elo+
Party 1
Neith
Neith
Markcy
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
ONI22
King Arthur
Level 27
God Stats
2W - 1L
1,763 SR
Queue Stats
14W - 13L
1,435 Elo+
Party 1
Fenrir
Fenrir
Reaperzone0
Fenrir
Level 7
God Stats
5W - 5L
1,511 SR
Queue Stats
6W - 8L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
RipP555
Osiris
19
5 / 3 / 31
12,350
1,123
24,088
15,617
16,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Soucierry
Artemis
20
8 / 3 / 26
12,308
1,119
25,566
10,225
5,386
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
19
12 / 1 / 17
12,012
1,092
24,764
13,581
6,271
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
movelady
Artio
19
1 / 1 / 33
11,981
1,089
11,551
12,086
18,699
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
pulse172
Cernunnos
20
20 / 1 / 18
14,775
1,343
45,346
13,141
7,039
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

267

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DejaSenti
Mercury
17
0 / 14 / 4
9,888
899
5,396
22,401
8,829
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 8 / 7
11,317
1,029
11,723
39,024
41,344
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
Markcy
Neith
17
3 / 7 / 5
10,849
986
12,171
19,881
8,063
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
ONI22
King Arthur
17
1 / 5 / 8
10,351
941
10,827
27,652
33,031
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
17
3 / 12 / 5
10,890
990
12,600
29,243
24,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
38
46
Kills
9
9
Deaths
46
125
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Mercury
DejaSenti
Mercury
0
14
4
0.14
L
2
8
7
0.69
L
Neith
Markcy
Neith
3
7
5
0.79
L
King Arthur
ONI22
King Arthur
1
5
8
1
L
Fenrir
3
12
5
0.46
W
Osiris
RipP555
Osiris
5
3
31
6.83
W
Artemis
Soucierry
Artemis
8
3
26
7
W
Da Ji
12
1
17
20.5
W
Artio
movelady
Artio
1
1
33
17.5
W
Cernunnos
pulse172
Cernunnos
20
1
18
29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,315
Damage
52,717
64,650
Taken
138,201
54,284
Mitigated
115,618
32,628
Healing
7,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DejaSenti
Mercury
5,396
2,671
0
578
22,401
8,829
0
1,648
20,753
0
32,710
L
11,723
2,312
2,271
2,288
39,024
41,344
0
3,248
35,776
30,522
0
L
Neith
Markcy
Neith
12,171
7,034
0
707
19,881
8,063
0
2,119
17,762
0
21,768
L
King Arthur
ONI22
King Arthur
10,827
1,779
743
380
27,652
33,031
0
2,571
25,081
472
24,752
L
Fenrir
12,600
3,589
0
560
29,243
24,351
0
2,188
27,055
0
23,374
W
Osiris
RipP555
Osiris
24,088
12,358
0
4,255
15,617
16,889
0
2,764
12,853
241
34,687
W
Artemis
Soucierry
Artemis
25,566
15,408
0
3,546
10,225
5,386
0
2,158
8,067
0
37,209
W
Da Ji
24,764
6,167
0
5,712
13,581
6,271
0
1,975
9,712
0
36,481
W
Artio
movelady
Artio
11,551
570
6,170
5,915
12,086
18,699
0
2,091
8,686
24,715
0
W
Cernunnos
pulse172
Cernunnos
45,346
23,570
0
7,030
13,141
7,039
0
3,207
9,934
0
79,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,426
Gold Earned
53,295
186
Minions Killed
161
11
Camps Cleared
7
984,355
Distance Traveled
948,902
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,888
899
48
4
4
198,234
1
L
Ymir
11,317
1,029
43
4
0
185,487
0
L
Neith
10,849
986
22
2
0
147,209
1
L
King Arthur
10,351
941
24
2
2
211,563
0
L
Fenrir
10,890
990
24
2
1
206,409
0
W
Osiris
12,350
1,123
27
2
0
192,624
0
W
Artemis
12,308
1,119
32
3
2
155,338
0
W
Da Ji
12,012
1,092
38
3
3
205,183
0
W
Artio
11,981
1,089
16
1
0
227,734
1
W
Cernunnos
14,775
1,343
73
7
6
203,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role