Player Matchup

Chang'e
Chang'e
Anim3Girl
Chang'e
Level 17
God Stats
7W - 2L
1,604 SR
Queue Stats
35W - 32L
1,515 Elo+
Solo
Neith
Neith
EdLothbrok
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Set
Set
Kfistosito
Set
Level 29
God Stats
10W - 17L
1,351 SR
Queue Stats
90W - 142L
1,286 Elo+
Solo
Ymir
Ymir
Meegle
Ymir
Level 30
God Stats
92W - 75L
1,621 SR
Queue Stats
159W - 116L
1,685 Elo+
Solo
Zhong Kui
Zhong Kui
danceingsword475
Zhong Kui
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,556 Elo+
Solo
Team Averages
Level 19
1,515 SR
1,508 Elo+

VS

Team Averages
Level 29
1,537 SR
1,539 Elo+
Sobek
Sobek
BrianCab909
Sobek
Level 8
God Stats
23W - 13L
1,642 SR
Queue Stats
54W - 41L
1,629 Elo+
Party 1
Athena
Athena
Hijoka
Athena
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
ImXupo
Ravana
Level 28
God Stats
1W - 2L
1,541 SR
Queue Stats
74W - 80L
1,442 Elo+
Solo
Medusa
Medusa
J_SCHLATT-------
Medusa
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 105L
1,622 Elo+
Party 1
Sun Wukong
Sun Wukong
Unaccompany
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Anim3Girl
Chang'e
16
10 / 1 / 1
9,662
743
10,313
10,223
7,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
10
0 / 5 / 2
6,032
464
1,954
5,039
898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 2 / 2
7,483
576
4,384
9,667
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
Meegle
Ymir
10
3 / 3 / 4
7,035
541
4,726
10,740
7,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
11
1 / 5 / 3
7,100
546
7,009
7,917
4,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 5
7,493
576
4,921
10,273
10,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
Hijoka
Athena
9
2 / 2 / 5
6,418
494
3,945
11,055
8,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
ImXupo
Ravana
10
5 / 3 / 1
6,782
522
5,603
7,179
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 3 / 5
6,756
520
9,638
7,541
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Unaccompany
Sun Wukong
6
0 / 8 / 3
4,706
362
1,583
6,614
2,306
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
17
Kills
16
16
Deaths
17
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Anim3Girl
Chang'e
10
1
1
10.5
L
6
1
5
8.5
W
Neith
0
5
2
0.2
L
Athena
Hijoka
Athena
2
2
5
2.25
L
Ravana
ImXupo
Ravana
5
3
1
1.83
L
3
3
5
1.83
W
3
2
2
2
W
Ymir
Meegle
Ymir
3
3
4
1.67
L
Sun Wukong
Unaccompany
Sun Wukong
0
8
3
0.19
W
Zhong Kui
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,386
Damage
25,690
43,586
Taken
42,662
24,056
Mitigated
25,935
15,030
Healing
9,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Anim3Girl
Chang'e
10,313
1,166
413
7,067
10,223
7,153
1,404
821
9,402
65,817
0
L
4,921
669
0
3,573
10,273
10,623
0
3,862
6,166
17,874
0
W
Neith
1,954
897
0
296
5,039
898
1,116
624
4,415
0
19,259
L
Athena
Hijoka
Athena
3,945
1,139
0
670
11,055
8,137
0
6,611
4,072
16,967
0
L
Ravana
ImXupo
Ravana
5,603
1,769
0
2,160
7,179
2,642
0
3,994
2,729
0
29,453
L
9,638
4,640
0
2,534
7,541
2,227
0
2,243
5,187
0
53,677
W
4,384
1,935
0
3,455
9,667
3,360
0
2,096
7,571
0
47,089
W
Ymir
Meegle
Ymir
4,726
877
431
2,196
10,740
7,853
339
3,035
7,705
19,873
0
L
Sun Wukong
Unaccompany
Sun Wukong
1,583
534
0
217
6,614
2,306
0
3,844
2,460
0
6,697
W
Zhong Kui
7,009
2,081
0
1,172
7,917
4,792
483
2,290
5,627
32,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,312
Gold Earned
32,155
379
Minions Killed
223
0
Camps Cleared
0
1,201,597
Distance Traveled
1,136,155
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,662
743
154
12
0
241,647
3
L
Sobek
7,493
576
24
2
0
255,341
3
W
Neith
6,032
464
40
3
0
227,908
0
L
Athena
6,418
494
33
3
0
231,429
6
L
Ravana
6,782
522
62
5
0
224,178
2
L
Medusa
6,756
520
92
7
0
231,760
1
W
Set
7,483
576
91
7
0
246,334
0
W
Ymir
7,035
541
25
2
0
250,187
3
L
Sun Wukong
4,706
362
12
1
0
193,447
0
W
Zhong Kui
7,100
546
69
5
0
235,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role