Player Matchup

Ra
Ra
AlexanderP9090
Ra
Level 73
God Stats
0W - 2L
1,290 SR
Queue Stats
217W - 220L
1,404 Elo+
Party 3
Izanami
Izanami
Booqifes
Izanami
Level 47
God Stats
14W - 11L
1,413 SR
Queue Stats
104W - 106L
1,388 Elo+
Party 2
Cabrakan
Cabrakan
KING_CAPONE34
Cabrakan
Level 79
God Stats
1W - 2L
1,487 SR
Queue Stats
303W - 299L
1,496 Elo+
Party 3
Thor
Thor
KINGxFRANCIS
Thor
Level 7
God Stats
1W - 1L
1,691 SR
Queue Stats
4W - 13L
1,280 Elo+
Party 3
Ymir
Ymir
YaboiChad789
Ymir
Level 58
God Stats
32W - 32L
1,457 SR
Queue Stats
122W - 147L
1,364 Elo+
Party 2
Team Averages
Level 53
1,468 SR
1,386 Elo+

VS

Team Averages
Level 75
1,526 SR
1,426 Elo+
Hun Batz
Hun Batz
Darktaniks
Hun Batz
Level 125
God Stats
19W - 14L
1,577 SR
Queue Stats
750W - 693L
1,500 Elo+
Party 1
King Arthur
King Arthur
IOskyStylesI
King Arthur
Level 66
God Stats
44W - 41L
1,494 SR
Queue Stats
367W - 386L
1,391 Elo+
Party 1
Geb
Geb
PluralNebula427
Geb
Level 39
God Stats
1W - 1L
1,340 SR
Queue Stats
3W - 3L
1,309 Elo+
Solo
Apollo
Apollo
cxndydrugs
Apollo
Level 28
God Stats
8W - 4L
1,597 SR
Queue Stats
105W - 99L
1,441 Elo+
Party 1
Scylla
Scylla
iEG Axel TF
Scylla
Level 115
God Stats
25W - 17L
1,621 SR
Queue Stats
382W - 354L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,092
509
1,151
1,938
575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Booqifes
Izanami
8
0 / 2 / 0
4,819
482
2,086
3,780
1,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
KING_CAPONE34
Cabrakan
8
0 / 4 / 0
4,951
495
2,302
6,870
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

7
0 / 5 / 0
4,520
452
1,819
5,196
1,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
4,682
468
2,579
4,337
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Darktaniks
Hun Batz
11
4 / 0 / 2
6,453
645
4,229
6,281
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
IOskyStylesI
King Arthur
11
4 / 0 / 1
6,422
642
2,650
4,104
1,751
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 0 / 1
5,189
519
1,134
4,269
1,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
cxndydrugs
Apollo
8
1 / 0 / 2
4,831
483
783
4,930
1,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
11
3 / 0 / 4
6,625
663
4,205
3,815
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
13
13
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Izanami
Booqifes
Izanami
0
2
0
0
W
Hun Batz
Darktaniks
Hun Batz
4
0
2
5
W
King Arthur
IOskyStylesI
King Arthur
4
0
1
4.5
L
Cabrakan
KING_CAPONE34
Cabrakan
0
4
0
0
L
0
5
0
0
W
1
0
1
1.5
L
0
1
0
0
W
Apollo
cxndydrugs
Apollo
1
0
2
2
W
Scylla
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,937
Damage
13,001
22,121
Taken
23,399
8,447
Mitigated
7,861
4,944
Healing
5,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,151
216
0
164
1,938
575
0
825
1,042
25,166
0
L
Izanami
Booqifes
Izanami
2,086
1,563
0
952
3,780
1,114
902
1,461
2,262
0
29,537
W
Hun Batz
Darktaniks
Hun Batz
4,229
1,304
0
2,220
6,281
1,901
0
1,810
4,291
0
37,525
W
King Arthur
IOskyStylesI
King Arthur
2,650
110
0
314
4,104
1,751
0
625
3,330
0
28,427
L
Cabrakan
KING_CAPONE34
Cabrakan
2,302
426
0
2,170
6,870
3,573
0
1,551
5,223
24,543
0
L
1,819
370
0
688
5,196
1,687
0
0
5,196
0
11,810
W
1,134
127
0
684
4,269
1,927
0
240
3,979
9,948
0
L
2,579
266
0
970
4,337
1,498
0
1,262
3,059
18,491
0
W
Apollo
cxndydrugs
Apollo
783
524
0
1,823
4,930
1,121
54
912
3,920
0
18,885
W
Scylla
4,205
506
0
690
3,815
1,161
0
2,047
1,602
37,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,064
Gold Earned
29,520
229
Minions Killed
266
0
Camps Cleared
0
835,133
Distance Traveled
1,045,604
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,092
509
53
5
0
134,396
0
L
Izanami
4,819
482
62
6
0
176,855
2
W
Hun Batz
6,453
645
83
8
0
242,582
2
W
King Arthur
6,422
642
61
6
0
201,719
0
L
Cabrakan
4,951
495
56
6
0
189,636
2
L
Thor
4,520
452
22
2
0
137,983
0
W
Geb
5,189
519
9
1
0
188,758
3
L
Ymir
4,682
468
36
4
0
196,263
4
W
Apollo
4,831
483
41
4
0
202,325
0
W
Scylla
6,625
663
72
7
0
210,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role