Player Matchup

Neith
Neith
RealFluffySquid
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,048 Elo+
Party 3
Guan Yu
Guan Yu
Sly5081
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,048 Elo+
Party 3
Bellona
Bellona
SmugNoire
Bellona
Level 136
God Stats
3W - 2L
1,665 SR
Queue Stats
24W - 29L
1,426 Elo+
Party 2
Cthulhu
Cthulhu
kappalikescoffee
Cthulhu
Level 14
God Stats
1W - 0L
1,505 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Agni
Agni
raven3022
Agni
Level 21
God Stats
1W - 1L
1,326 SR
Queue Stats
5W - 4L
1,661 Elo+
Party 2
Team Averages
Level 37
1,499 SR
1,337 Elo+

VS

Team Averages
Level 21
1,456 SR
1,290 Elo+
Ullr
Ullr
GGs CHAoTiK
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 95L
1,423 Elo+
Solo
Fenrir
Fenrir
ZombieKlrr
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,425 Elo+
Solo
Hades
Hades
alexzand6er
Hades
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 28L
1,248 Elo+
Party 1
Cthulhu
Cthulhu
spicy-unlucky
Cthulhu
Level 11
God Stats
0W - 2L
1,255 SR
Queue Stats
2W - 21L
1,104 Elo+
Party 1
Guan Yu
Guan Yu
yort_naimad
Guan Yu
Level 26
God Stats
8W - 8L
1,525 SR
Queue Stats
53W - 93L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 5
8,557
475
13,463
10,173
3,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Sly5081
Guan Yu
14
4 / 3 / 1
8,804
489
7,949
13,113
12,752
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
SmugNoire
Bellona
16
8 / 1 / 0
9,705
539
9,064
11,890
8,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

12
5 / 1 / 5
8,933
496
8,525
15,879
16,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Agni
16
3 / 1 / 2
9,867
548
6,510
10,595
3,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
6,121
340
1,615
7,358
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
ZombieKlrr
Fenrir
12
0 / 5 / 2
7,493
416
5,512
10,726
2,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
5 / 9 / 2
8,455
470
9,146
18,301
7,294
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
14
0 / 4 / 1
7,973
443
6,641
10,481
9,416
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
yort_naimad
Guan Yu
12
6 / 1 / 1
8,068
448
11,102
16,245
19,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
23
Kills
12
12
Deaths
23
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
3
6
5
0.92
W
Guan Yu
Sly5081
Guan Yu
4
3
1
1.5
W
Bellona
SmugNoire
Bellona
8
1
0
8
L
Fenrir
ZombieKlrr
Fenrir
0
5
2
0.2
L
5
9
2
0.67
W
5
1
5
7.5
W
Agni
3
1
2
4
L
Cthulhu
0
4
1
0.13
L
Guan Yu
yort_naimad
Guan Yu
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,511
Damage
34,016
61,650
Taken
63,111
46,161
Mitigated
40,922
16,283
Healing
17,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,615
1,024
0
631
7,358
2,142
0
1,209
6,149
0
11,192
W
13,463
5,919
0
2,057
10,173
3,983
2,126
3,139
6,912
0
45,584
W
Guan Yu
Sly5081
Guan Yu
7,949
1,100
431
3,282
13,113
12,752
1,225
0
12,494
3,339
34,511
W
Bellona
SmugNoire
Bellona
9,064
3,719
0
3,533
11,890
8,700
580
1,616
10,014
0
58,794
L
Fenrir
ZombieKlrr
Fenrir
5,512
1,571
0
2,883
10,726
2,876
570
482
10,244
0
39,742
L
9,146
2,110
190
1,861
18,301
7,294
0
5,708
12,593
38,370
0
W
8,525
454
321
1,113
15,879
16,979
785
4,419
11,136
29,005
0
W
Agni
6,510
1,090
0
5,546
10,595
3,747
2,384
6,613
3,945
57,938
0
L
Cthulhu
6,641
352
0
1,401
10,481
9,416
0
6,389
4,092
41,493
0
L
Guan Yu
yort_naimad
Guan Yu
11,102
1,950
859
10,007
16,245
19,194
0
2,384
13,861
0
29,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,866
Gold Earned
38,110
400
Minions Killed
266
0
Camps Cleared
0
1,742,568
Distance Traveled
1,424,757
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,121
340
27
2
0
139,124
0
W
Neith
8,557
475
73
4
0
293,566
1
W
Guan Yu
8,804
489
71
4
0
353,456
3
W
Bellona
9,705
539
107
6
0
401,961
0
L
Fenrir
7,493
416
66
4
0
295,557
0
L
Hades
8,455
470
65
4
0
262,530
0
W
Cthulhu
8,933
496
49
3
0
373,679
2
W
Agni
9,867
548
100
6
0
319,906
4
L
Cthulhu
7,973
443
73
4
0
343,549
0
L
Guan Yu
8,068
448
35
2
0
383,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role