Player Matchup

Gilgamesh
Gilgamesh
Diesel Yoshi
Gilgamesh
Level 29
God Stats
3W - 6L
1,359 SR
Queue Stats
87W - 86L
1,492 Elo+
Party 2
Agni
Agni
Harubia
Agni
Level 23
God Stats
6W - 8L
1,647 SR
Queue Stats
47W - 57L
1,477 Elo+
Party 2
Sun Wukong
Sun Wukong
Queenkiller4134
Sun Wukong
Level 29
God Stats
10W - 6L
1,627 SR
Queue Stats
99W - 97L
1,457 Elo+
Solo
Chernobog
Chernobog
SuperSlav6347
Chernobog
Level 29
God Stats
87W - 92L
1,559 SR
Queue Stats
121W - 144L
1,496 Elo+
Party 2
Bastet
Bastet
alienslayer50
Bastet
Level 23
God Stats
38W - 25L
1,614 SR
Queue Stats
70W - 79L
1,484 Elo+
Party 2
Team Averages
Level 27
1,561 SR
1,481 Elo+

VS

Team Averages
Level 24
1,586 SR
1,470 Elo+
Athena
Athena
DNGR Furry5337
Athena
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 53L
1,342 Elo+
Party 3
Kukulkan
Kukulkan
Jaime0mar
Kukulkan
Level 28
God Stats
27W - 31L
1,473 SR
Queue Stats
88W - 97L
1,406 Elo+
Solo
Cupid
Cupid
Spider X6129
Cupid
Level 28
God Stats
1W - 2L
1,497 SR
Queue Stats
121W - 165L
1,358 Elo+
Party 3
Sol
Sol
Torva Ereps
Sol
Level 25
God Stats
1W - 1L
1,730 SR
Queue Stats
1W - 1L
1,622 Elo+
Party 1
Izanami
Izanami
UNSTABL3xpro
Izanami
Level 18
God Stats
1W - 1L
1,730 SR
Queue Stats
1W - 5L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Diesel Yoshi
Gilgamesh
17
2 / 11 / 10
11,665
402
12,424
31,539
19,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Agni
Harubia
Agni
20
4 / 12 / 9
14,397
496
17,474
24,812
10,139
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Queenkiller4134
Sun Wukong
20
6 / 3 / 10
14,667
506
19,360
28,213
26,300
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
SuperSlav6347
Chernobog
20
14 / 3 / 8
15,276
527
20,795
17,521
7,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 6 / 8
14,149
488
18,294
19,989
6,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 11
11,251
388
5,660
26,618
29,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Jaime0mar
Kukulkan
20
16 / 8 / 6
16,445
567
29,727
23,271
11,382
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
7 / 6 / 6
12,960
447
11,266
20,515
8,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 5 / 5
14,383
496
14,776
18,717
7,342
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
UNSTABL3xpro
Izanami
18
4 / 11 / 4
12,429
429
12,484
21,361
11,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
63
34
Kills
31
35
Deaths
34
45
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
4
11
1.38
W
Gilgamesh
Diesel Yoshi
Gilgamesh
2
11
10
0.64
W
Agni
Harubia
Agni
4
12
9
0.71
L
Kukulkan
Jaime0mar
Kukulkan
16
8
6
2.38
W
Sun Wukong
Queenkiller4134
Sun Wukong
6
3
10
3.67
L
7
6
6
1.67
W
Chernobog
SuperSlav6347
Chernobog
14
3
8
6
L
4
5
5
1.3
L
Izanami
UNSTABL3xpro
Izanami
4
11
4
0.55
W
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,347
Damage
73,913
122,074
Taken
110,482
70,526
Mitigated
67,912
34,786
Healing
24,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,660
659
769
4,436
26,618
29,627
0
6,172
20,017
26,480
0
W
Gilgamesh
Diesel Yoshi
Gilgamesh
12,424
1,046
0
5,350
31,539
19,795
1,454
12,827
18,565
7,039
41,072
W
Agni
Harubia
Agni
17,474
1,395
0
6,370
24,812
10,139
1,698
12,437
11,853
90,135
0
L
Kukulkan
Jaime0mar
Kukulkan
29,727
1,735
0
3,667
23,271
11,382
1,117
9,665
13,428
100,924
0
W
Sun Wukong
Queenkiller4134
Sun Wukong
19,360
2,925
0
12,342
28,213
26,300
776
11,120
16,915
16,145
95,684
L
11,266
5,674
323
5,889
20,515
8,275
154
3,752
16,332
0
55,004
W
Chernobog
SuperSlav6347
Chernobog
20,795
11,035
0
4,430
17,521
7,639
3,721
8,891
8,468
0
113,343
L
14,776
5,290
301
7,666
18,717
7,342
7,391
3,232
15,310
107,781
0
L
Izanami
UNSTABL3xpro
Izanami
12,484
8,404
0
1,848
21,361
11,286
142
2,450
18,752
0
79,540
W
18,294
4,877
0
6,294
19,989
6,653
859
7,779
12,078
0
86,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,154
Gold Earned
67,468
653
Minions Killed
581
0
Camps Cleared
0
2,576,647
Distance Traveled
2,302,738
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,251
388
27
1
0
450,600
3
W
Gilgamesh
11,665
402
67
2
0
503,757
1
W
Agni
14,397
496
146
5
0
454,343
0
L
Kukulkan
16,445
567
156
5
0
440,982
3
W
Sun Wukong
14,667
506
181
6
0
533,323
2
L
Cupid
12,960
447
100
3
0
535,868
1
W
Chernobog
15,276
527
158
5
0
526,166
0
L
Sol
14,383
496
186
6
0
465,107
0
L
Izanami
12,429
429
112
4
0
410,181
0
W
Bastet
14,149
488
101
3
0
559,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role