Player Matchup

Chaac
Chaac
FedeValverde
Chaac
Level 15
God Stats
0W - 1L
1,164 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
Pikkén2
Anhur
Level 67
God Stats
3W - 5L
1,282 SR
Queue Stats
41W - 42L
1,453 Elo+
Solo
Sol
Sol
anikilathor
Sol
Level 116
God Stats
5W - 4L
1,505 SR
Queue Stats
121W - 141L
1,462 Elo+
Solo
Team Averages
Level 66
1,317 SR
1,472 Elo+

VS

Team Averages
Level 60
1,575 SR
1,672 Elo+
Hercules
Hercules
Grefumator
Hercules
Level 49
God Stats
8W - 11L
1,560 SR
Queue Stats
110W - 105L
1,553 Elo+
Party 1
Izanami
Izanami
JMcanton
Izanami
Level 29
God Stats
3W - 1L
1,488 SR
Queue Stats
4W - 2L
1,736 Elo+
Party 1
Ah Puch
Ah Puch
PlanchoTablas
Ah Puch
Level 103
God Stats
11W - 6L
1,679 SR
Queue Stats
76W - 37L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
7,054
588
3,820
16,229
9,084
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
Pikkén2
Anhur
10
0 / 6 / 2
7,210
601
5,153
12,236
4,327
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 7 / 1
7,552
629
5,748
11,980
4,142
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Grefumator
Hercules
13
5 / 0 / 10
9,135
761
6,160
11,736
8,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
JMcanton
Izanami
14
7 / 1 / 6
9,637
803
6,983
6,295
2,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
15
6 / 1 / 11
9,824
819
23,040
8,960
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
18
18
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Hercules
Grefumator
Hercules
5
0
10
10
W
Izanami
JMcanton
Izanami
7
1
6
10
L
Anhur
Pikkén2
Anhur
0
6
2
0.17
W
Ah Puch
6
1
11
11.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,721
Damage
36,183
40,445
Taken
26,991
17,553
Mitigated
14,132
7,228
Healing
11,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,820
69
0
3,829
16,229
9,084
0
7,292
8,693
420
20,818
W
Hercules
Grefumator
Hercules
6,160
1,268
0
4,863
11,736
8,990
545
3,611
8,125
0
14,557
W
Izanami
JMcanton
Izanami
6,983
4,941
0
2,231
6,295
2,455
2,107
1,473
4,822
0
38,481
L
Anhur
Pikkén2
Anhur
5,153
3,202
0
1,725
12,236
4,327
0
8,968
3,153
0
19,956
W
Ah Puch
23,040
1,108
0
4,810
8,960
2,687
378
2,237
6,723
58,540
0
L
5,748
2,531
0
1,674
11,980
4,142
0
7,087
4,706
19,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,816
Gold Earned
28,596
128
Minions Killed
151
2
Camps Cleared
9
578,795
Distance Traveled
702,792
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,054
588
29
2
0
210,824
0
W
Hercules
9,135
761
13
1
0
236,845
0
W
Izanami
9,637
803
55
5
5
229,916
0
L
Anhur
7,210
601
53
4
1
186,425
4
W
Ah Puch
9,824
819
83
7
4
236,031
4
L
Sol
7,552
629
46
4
1
181,546
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role