Player Matchup

Yemoja
Yemoja
Gold V
Budtend101
Yemoja
Gold V
Level 127
God Stats
88W - 72L
1,598 SR
Queue Stats
279W - 276L
1,473 MMR
Solo
Cliodhna
Cliodhna
Gold III
I_E_x_t_a_s_y_I
Cliodhna
Gold III
Level 136
God Stats
49W - 31L
1,590 SR
Queue Stats
1,335W - 1,333L
1,542 MMR
Solo
King Arthur
King Arthur
Silver II
LunarSRB
King Arthur
Silver II
Level 145
God Stats
5W - 3L
1,679 SR
Queue Stats
6W - 4L
1,464 MMR
Solo
Loki
Loki
Gold IV
TimeOperator
Loki
Gold IV
Level 122
God Stats
208W - 86L
1,700 SR
Queue Stats
634W - 645L
1,478 MMR
Solo
Nu Wa
Nu Wa
Gold III
Xman233853
Nu Wa
Gold III
Level 77
God Stats
14W - 12L
1,580 SR
Queue Stats
136W - 137L
1,492 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,629 SR
1,490 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,477 SR
1,487 MMR
Ganesha
Ganesha
Gold II
 
Ganesha
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze IV
GrimeyAfroNinja
Hachiman
Bronze IV
Level 138
God Stats
0W - 1L
1,402 SR
Queue Stats
5W - 8L
1,463 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
LVNXCER
Tsukuyomi
Gold II
Level 106
God Stats
29W - 20L
1,583 SR
Queue Stats
727W - 713L
1,602 MMR
Party 1
Janus
Janus
Silver I
stixgod_
Janus
Silver I
Level 85
God Stats
0W - 2L
1,361 SR
Queue Stats
16W - 24L
1,536 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
trvpjesus
Gilgamesh
Gold V
Level 89
God Stats
9W - 10L
1,537 SR
Queue Stats
212W - 213L
1,332 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Budtend101
Yemoja
14
0 / 1 / 3
11,238
489
2,855
13,576
10,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
20
6 / 5 / 5
15,025
653
13,305
21,276
11,902
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
LunarSRB
King Arthur
20
5 / 4 / 9
14,197
617
15,388
24,179
22,728
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 0 / 5
14,749
641
16,680
14,922
7,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nu Wa
20
3 / 2 / 12
13,789
600
20,296
10,266
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ArtioOdinSol

VS

Bans
AthenaMorgan Le FayNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 4 / 5
9,483
412
9,154
19,771
21,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
16
3 / 4 / 1
10,408
453
11,586
16,367
4,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
LVNXCER
Tsukuyomi
18
7 / 6 / 2
11,479
499
13,786
21,090
8,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Janus
stixgod_
Janus
16
1 / 5 / 4
10,077
438
11,986
14,049
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
trvpjesus
Gilgamesh
15
1 / 5 / 2
9,481
412
5,013
18,454
12,271
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
24
Kills
12
12
Deaths
24
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
5
0.63
W
Yemoja
Budtend101
Yemoja
0
1
3
1.5
L
Hachiman
3
4
1
0.88
W
Cliodhna
6
5
5
1.7
L
Tsukuyomi
LVNXCER
Tsukuyomi
7
6
2
1.33
W
King Arthur
LunarSRB
King Arthur
5
4
9
2.38
W
10
0
5
12.5
W
Nu Wa
3
2
12
4.5
L
Janus
stixgod_
Janus
1
5
4
0.6
L
Gilgamesh
trvpjesus
Gilgamesh
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,524
Damage
51,525
84,219
Taken
89,731
55,824
Mitigated
49,666
30,644
Healing
21,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
9,154
606
910
3,400
19,771
21,033
28
7,542
12,229
47,916
0
W
Yemoja
Budtend101
Yemoja
2,855
832
8,819
4,339
13,576
10,613
1,307
5,423
8,153
16,221
0
L
Hachiman
11,586
5,633
0
3,723
16,367
4,755
0
3,854
12,513
0
70,180
W
Cliodhna
13,305
973
0
8,683
21,276
11,902
2,992
5,684
15,592
0
146,208
L
Tsukuyomi
LVNXCER
Tsukuyomi
13,786
2,824
0
6,857
21,090
8,240
46
5,657
15,433
0
85,220
W
King Arthur
LunarSRB
King Arthur
15,388
2,113
0
3,862
24,179
22,728
113
4,156
20,023
16,596
93,956
W
16,680
5,140
0
3,684
14,922
7,218
8,073
3,745
11,177
0
90,566
W
Nu Wa
20,296
2,826
0
1,257
10,266
3,363
3,663
3,994
6,272
126,221
0
L
Janus
stixgod_
Janus
11,986
861
262
3,832
14,049
3,367
272
4,919
9,130
78,511
0
L
Gilgamesh
trvpjesus
Gilgamesh
5,013
828
0
3,000
18,454
12,271
0
3,708
14,746
8,546
49,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,998
Gold Earned
50,928
733
Minions Killed
581
0
Camps Cleared
0
2,239,090
Distance Traveled
2,132,510
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,483
412
31
1
0
420,299
8
W
Yemoja
11,238
489
22
1
0
430,857
8
L
Hachiman
10,408
453
142
6
0
392,526
4
W
Cliodhna
15,025
653
197
9
0
477,960
4
L
Tsukuyomi
11,479
499
123
5
0
475,319
1
W
King Arthur
14,197
617
164
7
0
455,369
0
W
Loki
14,749
641
160
7
0
472,198
4
W
Nu Wa
13,789
600
190
8
0
402,706
8
L
Janus
10,077
438
162
7
0
415,389
2
L
Gilgamesh
9,481
412
123
5
0
428,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role