Player Matchup

Cerberus
Cerberus
ReaperCXII
Cerberus
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 10L
1,611 Elo+
Party 1
Tyr
Tyr
TheLostAzZaZzin
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,294 Elo+
Party 1
Kukulkan
Kukulkan
hgi_quick_fix
Kukulkan
Level 68
God Stats
70W - 67L
1,439 SR
Queue Stats
147W - 165L
1,349 Elo+
Party 1
Set
Set
hyperdeth_666
Set
Level 123
God Stats
0W - 3L
1,216 SR
Queue Stats
251W - 299L
1,379 Elo+
Party 1
Izanami
Izanami
vbeherrell
Izanami
Level 29
God Stats
3W - 4L
1,487 SR
Queue Stats
133W - 144L
1,367 Elo+
Party 1
Team Averages
Level 48
1,429 SR
1,400 Elo+

VS

Team Averages
Level 18
1,497 SR
1,572 Elo+
Merlin
Merlin
Aegolith
Merlin
Level 28
God Stats
3W - 1L
1,639 SR
Queue Stats
116W - 68L
1,673 Elo+
Party 3
Neith
Neith
Daveykins94
Neith
Level 16
God Stats
15W - 12L
1,538 SR
Queue Stats
64W - 56L
1,533 Elo+
Party 3
Vulcan
Vulcan
Karl3212
Vulcan
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 69L
1,500 Elo+
Party 2
Chaac
Chaac
lalopajaron
Chaac
Level 24
God Stats
3W - 4L
1,308 SR
Queue Stats
71W - 61L
1,541 Elo+
Solo
Fenrir
Fenrir
tynced
Fenrir
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ReaperCXII
Cerberus
16
0 / 8 / 2
9,263
842
3,844
20,243
19,700
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
1 / 10 / 3
10,292
936
5,704
21,337
13,473
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
hgi_quick_fix
Kukulkan
17
1 / 4 / 2
10,731
976
15,126
11,384
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 17 / 2
11,059
1,005
14,788
26,661
9,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
vbeherrell
Izanami
16
1 / 6 / 2
9,870
897
11,967
16,453
5,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aegolith
Merlin
19
14 / 0 / 15
12,975
1,180
21,834
7,529
2,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 2 / 25
12,895
1,172
17,499
12,680
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Karl3212
Vulcan
19
9 / 2 / 20
12,300
1,118
22,632
9,517
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
9 / 0 / 19
12,520
1,138
14,925
10,092
11,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
tynced
Fenrir
19
1 / 3 / 26
11,080
1,007
10,245
15,101
12,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
150
7
Kills
45
45
Deaths
7
11
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aegolith
Merlin
14
0
15
21.5
W
12
2
25
12.25
W
Vulcan
Karl3212
Vulcan
9
2
20
9.5
L
Cerberus
ReaperCXII
Cerberus
0
8
2
0.13
L
1
10
3
0.25
L
Kukulkan
hgi_quick_fix
Kukulkan
1
4
2
0.5
L
4
17
2
0.29
W
9
0
19
18.5
W
Fenrir
tynced
Fenrir
1
3
26
4.67
L
Izanami
vbeherrell
Izanami
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,429
Damage
87,135
96,078
Taken
54,919
52,400
Mitigated
34,257
6,902
Healing
11,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aegolith
Merlin
21,834
2,021
0
250
7,529
2,843
0
1,632
5,897
59,618
0
W
17,499
12,145
0
5,054
12,680
4,421
0
6,180
6,500
0
34,415
W
Vulcan
Karl3212
Vulcan
22,632
8,838
0
0
9,517
3,395
0
3,216
6,301
32,993
0
L
Cerberus
ReaperCXII
Cerberus
3,844
532
0
1,502
20,243
19,700
0
9,402
10,477
10,931
0
L
5,704
1,110
0
1,269
21,337
13,473
0
10,773
10,045
0
16,874
L
Kukulkan
hgi_quick_fix
Kukulkan
15,126
195
0
856
11,384
4,014
0
4,995
6,132
47,453
0
L
14,788
7,995
0
737
26,661
9,776
0
12,631
13,721
0
34,536
W
14,925
3,485
0
5,593
10,092
11,513
0
2,647
7,445
0
30,341
W
Fenrir
tynced
Fenrir
10,245
4,344
0
723
15,101
12,085
0
5,295
9,806
0
12,085
L
Izanami
vbeherrell
Izanami
11,967
8,612
362
2,176
16,453
5,437
0
5,925
10,088
0
39,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,215
Gold Earned
61,770
218
Minions Killed
218
6
Camps Cleared
7
974,660
Distance Traveled
1,091,930
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,975
1,180
100
9
2
222,173
0
W
Neith
12,895
1,172
46
4
1
197,109
0
W
Vulcan
12,300
1,118
33
3
0
202,971
0
L
Cerberus
9,263
842
18
2
1
168,718
0
L
Tyr
10,292
936
19
2
0
211,174
1
L
Kukulkan
10,731
976
88
8
1
211,210
0
L
Set
11,059
1,005
39
4
3
194,363
0
W
Chaac
12,520
1,138
35
3
4
232,875
0
W
Fenrir
11,080
1,007
4
0
0
236,802
0
L
Izanami
9,870
897
54
5
1
189,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role