Player Matchup

Sol
Sol
Bucefalos
Sol
Level 56
God Stats
2W - 2L
1,191 SR
Queue Stats
237W - 185L
1,540 Elo+
Party 1
Athena
Athena
LightLinkk
Athena
Level 28
God Stats
7W - 6L
1,504 SR
Queue Stats
132W - 110L
1,538 Elo+
Party 1
King Arthur
King Arthur
andriorafaelb
King Arthur
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
369W - 376L
1,475 Elo+
Solo
Camazotz
Camazotz
ger3011
Camazotz
Level 144
God Stats
26W - 27L
1,504 SR
Queue Stats
537W - 542L
1,517 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iExceedBR
Ah Muzen Cab
Level 143
God Stats
2W - 1L
1,585 SR
Queue Stats
358W - 316L
1,589 Elo+
Party 1
Team Averages
Level 103
1,457 SR
1,532 Elo+

VS

Team Averages
Level 70
1,625 SR
1,473 Elo+
Fenrir
Fenrir
KOIDAMMY
Fenrir
Level 7
God Stats
1W - 1L
1,742 SR
Queue Stats
18W - 8L
1,519 Elo+
Party 2
Sobek
Sobek
MaxiiPalavecino
Sobek
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
68W - 41L
1,368 Elo+
Party 2
Medusa
Medusa
Pepila
Medusa
Level 41
God Stats
3W - 1L
1,882 SR
Queue Stats
175W - 127L
1,554 Elo+
Solo
Bastet
Bastet
SGL_HaiZeD
Bastet
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 288L
1,456 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
oliverdougs
Morgan Le Fay
Level 81
God Stats
4W - 6L
1,500 SR
Queue Stats
200W - 214L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
9,048
532
7,768
9,663
3,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
LightLinkk
Athena
12
2 / 1 / 4
7,955
468
2,804
12,179
10,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
andriorafaelb
King Arthur
14
0 / 2 / 0
8,363
492
7,653
15,297
8,745
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
ger3011
Camazotz
16
2 / 0 / 3
8,821
519
5,245
11,506
4,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
iExceedBR
Ah Muzen Cab
16
5 / 1 / 2
9,471
557
9,542
9,473
3,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KOIDAMMY
Fenrir
13
0 / 2 / 2
7,468
439
4,853
12,277
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
2 / 0 / 0
8,988
529
11,800
13,889
15,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Pepila
Medusa
14
1 / 5 / 0
8,017
472
6,883
10,396
2,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
SGL_HaiZeD
Bastet
9
0 / 3 / 1
6,137
361
3,794
8,619
4,056
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morgan Le Fay
oliverdougs
Morgan Le Fay
13
2 / 2 / 0
8,144
479
9,122
7,635
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
5
5
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Fenrir
KOIDAMMY
Fenrir
0
2
2
0.5
W
Athena
LightLinkk
Athena
2
1
4
4
L
2
0
0
2
L
Medusa
Pepila
Medusa
1
5
0
0.2
L
Bastet
SGL_HaiZeD
Bastet
0
3
1
0.17
W
King Arthur
andriorafaelb
King Arthur
0
2
0
0
W
Camazotz
ger3011
Camazotz
2
0
3
3.5
W
Ah Muzen Cab
iExceedBR
Ah Muzen Cab
5
1
2
6
L
Morgan Le Fay
oliverdougs
Morgan Le Fay
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,012
Damage
36,452
58,118
Taken
52,816
29,504
Mitigated
29,099
24,858
Healing
20,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,768
2,955
0
5,021
9,663
3,332
960
4,951
4,338
64,532
5,906
L
Fenrir
KOIDAMMY
Fenrir
4,853
1,182
0
7,407
12,277
4,318
0
2,416
9,861
0
49,979
W
Athena
LightLinkk
Athena
2,804
739
0
2,938
12,179
10,089
97
3,208
8,763
13,469
0
L
11,800
756
0
8,777
13,889
15,561
0
309
13,580
64,510
0
L
Medusa
Pepila
Medusa
6,883
3,657
0
2,347
10,396
2,421
0
362
10,034
0
63,097
L
Bastet
SGL_HaiZeD
Bastet
3,794
646
0
1,399
8,619
4,056
0
2,333
6,286
0
26,325
W
King Arthur
andriorafaelb
King Arthur
7,653
176
0
4,375
15,297
8,745
0
8,446
5,490
0
60,688
W
Camazotz
ger3011
Camazotz
5,245
1,568
0
8,497
11,506
4,141
0
2,099
9,132
0
66,662
W
Ah Muzen Cab
iExceedBR
Ah Muzen Cab
9,542
4,032
0
4,027
9,473
3,197
0
69
9,404
0
74,306
L
Morgan Le Fay
oliverdougs
Morgan Le Fay
9,122
415
0
644
7,635
2,743
0
4,390
3,245
54,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,658
Gold Earned
38,754
584
Minions Killed
515
0
Camps Cleared
0
1,694,432
Distance Traveled
1,603,979
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,048
532
163
10
0
313,546
5
L
Fenrir
7,468
439
94
6
0
350,391
3
W
Athena
7,955
468
26
2
0
340,252
5
L
Sobek
8,988
529
133
8
0
296,325
1
L
Medusa
8,017
472
128
8
0
318,950
9
L
Bastet
6,137
361
43
3
0
314,295
1
W
King Arthur
8,363
492
127
7
0
311,207
1
W
Camazotz
8,821
519
119
7
0
378,244
8
W
Ah Muzen Cab
9,471
557
149
9
0
351,183
2
L
Morgan Le Fay
8,144
479
117
7
0
324,018
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role