Player Matchup

Osiris
Osiris
 
Osiris
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Arkhan_the_BIack
Danzaburou
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 66L
1,707 Elo+
Solo
Odin
Odin
arcyato
Odin
Level 148
God Stats
0W - 1L
2,023 SR
Queue Stats
20W - 22L
1,489 Elo+
Party 2
Neith
Neith
leonardoROMA1927
Neith
Level 88
God Stats
1W - 1L
1,390 SR
Queue Stats
20W - 19L
1,509 Elo+
Party 2
Guan Yu
Guan Yu
vizian
Guan Yu
Level 122
God Stats
1W - 3L
1,269 SR
Queue Stats
36W - 44L
1,518 Elo+
Solo
Team Averages
Level 93
1,536 SR
1,545 Elo+

VS

Team Averages
Level 79
1,615 SR
1,459 Elo+
Ah Puch
Ah Puch
FoXz_xX
Ah Puch
Level 65
God Stats
9W - 2L
1,704 SR
Queue Stats
139W - 145L
1,433 Elo+
Party 1
Merlin
Merlin
James91DiS
Merlin
Level 107
God Stats
5W - 4L
1,424 SR
Queue Stats
291W - 322L
1,485 Elo+
Solo
Bellona
Bellona
Svento09_
Bellona
Level 68
God Stats
1W - 0L
1,603 SR
Queue Stats
29W - 32L
1,480 Elo+
Solo
Guan Yu
Guan Yu
iLiekTrains
Guan Yu
Level 27
God Stats
1W - 0L
1,774 SR
Queue Stats
3W - 3L
1,448 Elo+
Solo
Vamana
Vamana
iQ6FH
Vamana
Level 127
God Stats
10W - 6L
1,571 SR
Queue Stats
325W - 327L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
6
0 / 3 / 0
5,350
594
1,476
4,347
2,529
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Arkhan_the_BIack
Danzaburou
14
2 / 2 / 3
7,658
851
11,231
7,876
3,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
arcyato
Odin
11
2 / 4 / 1
6,616
735
5,197
11,338
8,223
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 6 / 3
6,910
768
7,066
10,356
4,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
vizian
Guan Yu
13
1 / 6 / 1
7,019
780
3,101
14,627
13,678
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FoXz_xX
Ah Puch
15
2 / 0 / 16
8,213
913
12,868
4,689
2,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
James91DiS
Merlin
14
0 / 0 / 16
7,659
851
5,924
3,724
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Svento09_
Bellona
14
7 / 1 / 12
8,555
951
9,461
13,587
16,777
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
iLiekTrains
Guan Yu
15
9 / 2 / 9
9,038
1,004
9,128
13,637
12,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
iQ6FH
Vamana
11
3 / 3 / 9
7,512
835
5,051
8,935
9,134
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
83
5
Kills
21
21
Deaths
6
8
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
3
0
0
L
Danzaburou
Arkhan_the_BIack
Danzaburou
2
2
3
1.75
W
Ah Puch
FoXz_xX
Ah Puch
2
0
16
10
W
Merlin
James91DiS
Merlin
0
0
16
8
W
Bellona
Svento09_
Bellona
7
1
12
13
L
Odin
arcyato
Odin
2
4
1
0.63
W
Guan Yu
iLiekTrains
Guan Yu
9
2
9
6.75
W
Vamana
iQ6FH
Vamana
3
3
9
2.5
L
0
6
3
0.25
L
Guan Yu
vizian
Guan Yu
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,071
Damage
42,432
48,544
Taken
44,572
31,595
Mitigated
44,862
16,310
Healing
19,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
1,476
669
0
430
4,347
2,529
0
1,298
2,834
0
1,823
L
Danzaburou
Arkhan_the_BIack
Danzaburou
11,231
3,818
0
2,770
7,876
3,002
348
3,847
3,983
0
26,086
W
Ah Puch
FoXz_xX
Ah Puch
12,868
166
0
521
4,689
2,327
1,371
0
4,614
25,312
0
W
Merlin
James91DiS
Merlin
5,924
278
2,071
419
3,724
4,183
604
0
3,649
17,129
0
W
Bellona
Svento09_
Bellona
9,461
1,757
882
2,407
13,587
16,777
1,278
0
13,545
0
15,981
L
Odin
arcyato
Odin
5,197
864
1,283
1,936
11,338
8,223
0
3,558
7,648
0
8,895
W
Guan Yu
iLiekTrains
Guan Yu
9,128
609
4,509
4,256
13,637
12,441
893
0
13,322
356
17,195
W
Vamana
iQ6FH
Vamana
5,051
2,794
1,578
2,806
8,935
9,134
824
0
8,750
0
10,425
L
7,066
2,096
930
1,325
10,356
4,163
0
5,684
4,672
0
17,518
L
Guan Yu
vizian
Guan Yu
3,101
389
3,512
4,124
14,627
13,678
0
4,725
9,435
0
7,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,553
Gold Earned
40,977
73
Minions Killed
91
0
Camps Cleared
0
638,254
Distance Traveled
837,923
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,350
594
0
0
0
49,085
0
L
Danzaburou
7,658
851
34
4
0
148,334
1
W
Ah Puch
8,213
913
29
3
0
168,520
0
W
Merlin
7,659
851
21
2
0
164,290
5
W
Bellona
8,555
951
13
1
0
169,894
0
L
Odin
6,616
735
1
0
0
154,344
0
W
Guan Yu
9,038
1,004
22
2
0
187,146
2
W
Vamana
7,512
835
6
1
0
148,073
0
L
Neith
6,910
768
31
3
0
124,060
1
L
Guan Yu
7,019
780
7
1
0
162,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role