Player Matchup

Ao Kuang
Ao Kuang
BPxDIZZYx888
Ao Kuang
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 124L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
ICantGreenI
Danzaburou
Level 102
God Stats
3W - 2L
1,714 SR
Queue Stats
278W - 244L
1,509 Elo+
Party 3
Agni
Agni
Joester33x24
Agni
Level 47
God Stats
19W - 15L
1,497 SR
Queue Stats
101W - 80L
1,490 Elo+
Party 1
Amaterasu
Amaterasu
SirSiri
Amaterasu
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 130L
1,380 Elo+
Party 3
Ymir
Ymir
YoTnx
Ymir
Level 68
God Stats
9W - 2L
1,972 SR
Queue Stats
213W - 207L
1,461 Elo+
Party 3
Team Averages
Level 80
1,637 SR
1,455 Elo+

VS

Team Averages
Level 45
1,419 SR
1,431 Elo+
Chaac
Chaac
Ck XxWaterxX
Chaac
Level 35
God Stats
14W - 12L
1,378 SR
Queue Stats
40W - 35L
1,259 Elo+
Solo
Cabrakan
Cabrakan
Dsaxzer
Cabrakan
Level 25
God Stats
0W - 2L
1,307 SR
Queue Stats
72W - 74L
1,429 Elo+
Party 2
Izanami
Izanami
GrandZeno
Izanami
Level 64
God Stats
1W - 2L
1,352 SR
Queue Stats
338W - 337L
1,496 Elo+
Party 2
Hel
Hel
MrWeqs
Hel
Level 54
God Stats
0W - 4L
1,500 SR
Queue Stats
199W - 176L
1,448 Elo+
Party 2
Ares
Ares
Ouni--Yayon
Ares
Level 46
God Stats
21W - 14L
1,561 SR
Queue Stats
229W - 206L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BPxDIZZYx888
Ao Kuang
13
5 / 0 / 1
7,100
592
4,795
7,408
2,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
ICantGreenI
Danzaburou
12
6 / 3 / 4
7,169
597
10,654
8,434
2,771
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 1 / 2
6,224
519
2,779
3,506
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
SirSiri
Amaterasu
11
1 / 1 / 1
6,220
518
1,903
6,674
4,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
YoTnx
Ymir
9
5 / 3 / 6
6,778
565
5,369
10,636
9,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,120
510
2,527
5,168
1,897
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Dsaxzer
Cabrakan
7
0 / 3 / 3
5,214
435
2,376
7,422
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Izanami
GrandZeno
Izanami
10
1 / 3 / 5
6,353
529
6,948
7,492
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
MrWeqs
Hel
11
2 / 2 / 0
6,426
536
4,413
7,082
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 7 / 1
6,469
539
3,294
11,372
5,887
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
17
Kills
8
8
Deaths
17
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BPxDIZZYx888
Ao Kuang
5
0
1
5.5
L
1
2
0
0.5
L
Cabrakan
Dsaxzer
Cabrakan
0
3
3
0.5
L
Izanami
GrandZeno
Izanami
1
3
5
1.17
W
Danzaburou
ICantGreenI
Danzaburou
6
3
4
2.67
W
0
1
2
1
L
Hel
MrWeqs
Hel
2
2
0
1
L
4
7
1
0.64
W
Amaterasu
SirSiri
Amaterasu
1
1
1
1.5
W
Ymir
YoTnx
Ymir
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,500
Damage
19,558
36,658
Taken
38,536
20,833
Mitigated
14,892
12,382
Healing
11,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BPxDIZZYx888
Ao Kuang
4,795
752
0
4,589
7,408
2,627
0
2,704
4,704
40,568
0
L
2,527
812
0
1,613
5,168
1,897
482
905
4,263
0
30,879
L
Cabrakan
Dsaxzer
Cabrakan
2,376
631
0
2,575
7,422
3,235
0
2,918
4,361
16,359
0
L
Izanami
GrandZeno
Izanami
6,948
5,647
0
2,481
7,492
1,726
751
1,598
5,894
0
45,644
W
Danzaburou
ICantGreenI
Danzaburou
10,654
4,465
115
3,012
8,434
2,771
0
2,699
5,735
0
48,918
W
2,779
130
0
1,157
3,506
1,137
731
2,051
1,455
32,007
0
L
Hel
MrWeqs
Hel
4,413
0
658
3,656
7,082
2,147
0
4,061
2,863
35,648
0
L
3,294
240
216
738
11,372
5,887
170
3,160
8,212
11,192
0
W
Amaterasu
SirSiri
Amaterasu
1,903
750
0
1,564
6,674
4,837
812
282
6,392
0
24,812
W
Ymir
YoTnx
Ymir
5,369
1,304
415
1,530
10,636
9,461
0
2,347
8,289
13,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,491
Gold Earned
30,582
306
Minions Killed
294
0
Camps Cleared
0
1,128,505
Distance Traveled
1,109,303
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,100
592
78
7
0
258,425
2
L
Chaac
6,120
510
66
6
0
233,315
0
L
Cabrakan
5,214
435
36
3
0
216,640
0
L
Izanami
6,353
529
100
8
0
195,552
1
W
Danzaburou
7,169
597
75
6
0
203,836
1
W
Agni
6,224
519
73
6
0
247,870
5
L
Hel
6,426
536
73
6
0
246,332
1
L
Ares
6,469
539
19
2
0
217,464
2
W
Amaterasu
6,220
518
52
4
0
247,446
1
W
Ymir
6,778
565
28
2
0
170,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role