Player Matchup

Cthulhu
Cthulhu
Bandscoot
Cthulhu
Level 6
God Stats
0W - 2L
1,150 SR
Queue Stats
0W - 2L
1,175 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ButaneDangerous
Morgan Le Fay
Level 22
God Stats
0W - 1L
1,472 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
DaviBMC_BR
Skadi
Level 25
God Stats
3W - 5L
1,342 SR
Queue Stats
5W - 11L
1,242 Elo+
Party 2
Thanatos
Thanatos
Legion_14th
Thanatos
Level 6
God Stats
0W - 3L
1,161 SR
Queue Stats
1W - 7L
1,171 Elo+
Party 2
Yemoja
Yemoja
parallel-motta
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,175 Elo+
Party 2
Team Averages
Level 13
1,325 SR
1,253 Elo+

VS

Team Averages
Level 22
1,410 SR
1,366 Elo+
Ares
Ares
ItzAidenvv
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,412 Elo+
Party 1
Scylla
Scylla
LimboKermit
Scylla
Level 7
God Stats
1W - 1L
1,191 SR
Queue Stats
6W - 8L
1,191 Elo+
Solo
Medusa
Medusa
MizkifViewer
Medusa
Level 29
God Stats
7W - 3L
1,465 SR
Queue Stats
87W - 86L
1,328 Elo+
Solo
Pele
Pele
cottonmouthclown
Pele
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
vmxde
Cernunnos
Level 64
God Stats
3W - 3L
1,394 SR
Queue Stats
135W - 174L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bandscoot
Cthulhu
12
4 / 10 / 4
8,344
417
7,140
22,953
7,679
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morgan Le Fay
ButaneDangerous
Morgan Le Fay
11
3 / 7 / 3
7,885
394
6,867
11,721
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
15
6 / 4 / 4
9,939
497
8,599
11,793
3,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Legion_14th
Thanatos
16
9 / 5 / 4
10,834
542
13,327
18,436
5,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 10 / 2
7,729
386
3,297
17,208
9,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 13
11,113
556
12,178
14,039
13,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
14
3 / 10 / 8
9,882
494
12,039
12,919
3,561
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
20
14 / 0 / 3
12,935
647
20,646
13,378
5,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 14 / 4
8,836
442
2,754
16,881
4,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
vmxde
Cernunnos
15
12 / 2 / 8
10,544
527
16,884
14,323
5,843
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
72
25
Kills
36
36
Deaths
28
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bandscoot
Cthulhu
4
10
4
0.6
L
Morgan Le Fay
ButaneDangerous
Morgan Le Fay
3
7
3
0.64
L
Skadi
6
4
4
2
W
6
2
13
6.25
L
Thanatos
Legion_14th
Thanatos
9
5
4
2.2
W
Scylla
3
10
8
0.7
W
Medusa
14
0
3
15.5
W
1
14
4
0.21
L
3
10
2
0.4
W
Cernunnos
vmxde
Cernunnos
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,230
Damage
64,501
82,111
Taken
71,540
28,078
Mitigated
33,144
17,836
Healing
17,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bandscoot
Cthulhu
7,140
895
0
1,399
22,953
7,679
846
6,799
16,154
33,984
0
L
Morgan Le Fay
ButaneDangerous
Morgan Le Fay
6,867
471
0
647
11,721
2,423
0
3,521
8,200
17,389
0
L
Skadi
8,599
5,133
0
1,720
11,793
3,281
4,007
2,436
9,357
0
52,398
W
12,178
788
528
2,769
14,039
13,368
1,066
3,963
9,692
46,664
0
L
Thanatos
Legion_14th
Thanatos
13,327
3,306
0
12,690
18,436
5,326
0
5,112
13,324
0
58,846
W
Scylla
12,039
2,553
0
1,527
12,919
3,561
901
3,374
9,525
43,578
0
W
Medusa
20,646
7,421
0
7,613
13,378
5,679
168
4,377
8,945
0
104,706
W
2,754
1,408
0
1,615
16,881
4,693
111
1,221
15,584
0
35,429
L
3,297
903
533
847
17,208
9,369
210
6,349
10,859
11,653
0
W
Cernunnos
vmxde
Cernunnos
16,884
9,549
0
3,864
14,323
5,843
2,968
4,456
9,587
0
62,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,731
Gold Earned
53,310
275
Minions Killed
407
0
Camps Cleared
0
1,579,624
Distance Traveled
1,752,858
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,344
417
52
3
0
327,190
2
L
Morgan Le Fay
7,885
394
27
1
0
324,343
0
L
Skadi
9,939
497
93
5
0
251,368
2
W
Ares
11,113
556
52
3
0
364,852
7
L
Thanatos
10,834
542
90
5
0
393,106
1
W
Scylla
9,882
494
68
3
0
305,000
0
W
Medusa
12,935
647
163
8
0
363,857
2
W
Pele
8,836
442
52
3
0
328,037
5
L
Yemoja
7,729
386
13
1
0
283,617
0
W
Cernunnos
10,544
527
72
4
0
391,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role