Player Matchup

Achilles
Achilles
Smitty-Nator
Achilles
Level 128
God Stats
1W - 3L
1,466 SR
Queue Stats
105W - 74L
1,567 Elo+
Party 2
Scylla
Scylla
WuterThose
Scylla
Level 124
God Stats
6W - 8L
1,383 SR
Queue Stats
156W - 132L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
nferrari26
Gilgamesh
Level 89
God Stats
8W - 5L
1,641 SR
Queue Stats
84W - 58L
1,603 Elo+
Party 2
Team Averages
Level 114
1,497 SR
1,569 Elo+

VS

Team Averages
Level 108
1,445 SR
1,539 Elo+
Cthulhu
Cthulhu
Borusse09Marcelo
Cthulhu
Level 155
God Stats
15W - 13L
1,528 SR
Queue Stats
203W - 213L
1,463 Elo+
Solo
Chaac
Chaac
WindChamp24
Chaac
Level 125
God Stats
4W - 4L
1,516 SR
Queue Stats
46W - 60L
1,524 Elo+
Party 1
Zeus
Zeus
WowluigiWilson
Zeus
Level 45
God Stats
1W - 0L
1,290 SR
Queue Stats
45W - 32L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Smitty-Nator
Achilles
14
6 / 3 / 11
10,320
645
14,727
19,490
16,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
WuterThose
Scylla
13
5 / 5 / 10
10,155
635
11,723
9,815
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
nferrari26
Gilgamesh
14
7 / 2 / 10
11,499
719
13,606
16,197
13,657
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
10,711
669
9,483
14,288
11,821
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 5 / 5
11,319
707
13,679
20,515
24,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
1 / 11 / 7
9,831
614
12,100
17,884
7,183
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
18
Kills
10
10
Deaths
18
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
Achilles
Smitty-Nator
Achilles
6
3
11
3.83
W
5
5
5
1.5
W
1
11
7
0.41
L
Scylla
WuterThose
Scylla
5
5
10
2
L
Gilgamesh
nferrari26
Gilgamesh
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,056
Damage
35,262
45,502
Taken
52,687
33,867
Mitigated
43,195
4,872
Healing
12,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,483
334
1,453
2,676
14,288
11,821
442
2,375
11,680
29,879
0
L
Achilles
Smitty-Nator
Achilles
14,727
4,616
0
774
19,490
16,950
329
10,045
8,353
0
32,467
W
13,679
1,434
625
6,263
20,515
24,191
805
6,759
13,372
6,448
30,534
W
12,100
1,895
0
1,087
17,884
7,183
763
4,387
13,277
39,960
0
L
Scylla
WuterThose
Scylla
11,723
1,441
0
2,332
9,815
3,260
825
4,987
4,293
38,181
0
L
Gilgamesh
nferrari26
Gilgamesh
13,606
2,148
874
892
16,197
13,657
210
8,716
6,554
4,508
25,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,974
Gold Earned
31,861
145
Minions Killed
150
7
Camps Cleared
6
800,875
Distance Traveled
797,012
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,711
669
31
2
0
296,687
0
L
Achilles
10,320
645
33
2
1
299,028
0
W
Chaac
11,319
707
59
4
3
276,969
3
W
Zeus
9,831
614
60
4
3
223,356
2
L
Scylla
10,155
635
72
5
2
200,757
1
L
Gilgamesh
11,499
719
40
3
4
301,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role