Player Matchup

Hel
Hel
R3FOKUS
Hel
Level 109
God Stats
5W - 3L
1,537 SR
Queue Stats
215W - 215L
1,589 Elo+
Party 2
Sun Wukong
Sun Wukong
R3GICIDE
Sun Wukong
Level 123
God Stats
12W - 8L
1,607 SR
Queue Stats
353W - 342L
1,612 Elo+
Party 2
Anhur
Anhur
SrGoodOsiris
Anhur
Level 141
God Stats
4W - 8L
1,439 SR
Queue Stats
271W - 300L
1,578 Elo+
Solo
Team Averages
Level 124
1,528 SR
1,593 Elo+

VS

Team Averages
Level 90
1,538 SR
1,613 Elo+
Gilgamesh
Gilgamesh
Bnwy
Gilgamesh
Level 151
God Stats
10W - 9L
1,564 SR
Queue Stats
178W - 141L
1,664 Elo+
Party 1
Discordia
Discordia
FeliMarie
Discordia
Level 54
God Stats
5W - 5L
1,551 SR
Queue Stats
149W - 125L
1,660 Elo+
Party 1
Medusa
Medusa
nafets1234
Medusa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
19
6 / 4 / 10
14,196
710
16,709
17,435
7,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
R3GICIDE
Sun Wukong
19
10 / 2 / 9
14,486
724
26,365
31,137
40,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
5 / 8 / 2
12,324
616
8,580
22,518
9,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bnwy
Gilgamesh
17
7 / 4 / 7
13,505
675
25,310
22,781
26,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
FeliMarie
Discordia
17
4 / 5 / 9
12,567
628
20,572
13,388
5,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
nafets1234
Medusa
13
3 / 12 / 4
11,462
573
12,853
22,453
9,287
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
21
Kills
14
14
Deaths
21
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bnwy
Gilgamesh
7
4
7
2.63
L
Discordia
FeliMarie
Discordia
4
5
9
1.7
W
Hel
6
4
10
2.75
W
Sun Wukong
R3GICIDE
Sun Wukong
10
2
9
7.25
W
5
8
2
0.75
L
Medusa
nafets1234
Medusa
3
12
4
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,654
Damage
58,735
71,090
Taken
58,622
56,868
Mitigated
40,856
35,129
Healing
12,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bnwy
Gilgamesh
25,310
6,823
0
3,590
22,781
26,535
0
6,333
15,334
539
56,662
L
Discordia
FeliMarie
Discordia
20,572
1,735
328
3,304
13,388
5,034
34
4,507
8,555
54,792
0
W
Hel
16,709
1,547
10,609
10,556
17,435
7,319
1,466
4,548
12,435
62,936
0
W
Sun Wukong
R3GICIDE
Sun Wukong
26,365
4,079
0
8,769
31,137
40,168
1,059
9,108
21,217
0
55,279
W
8,580
4,738
0
5,195
22,518
9,381
0
6,190
15,856
0
54,827
L
Medusa
nafets1234
Medusa
12,853
5,238
0
4,954
22,453
9,287
0
6,595
14,892
0
34,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,006
Gold Earned
37,534
221
Minions Killed
204
11
Camps Cleared
5
1,094,817
Distance Traveled
1,007,993
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,505
675
74
4
2
373,329
6
L
Discordia
12,567
628
79
4
1
353,471
2
W
Hel
14,196
710
108
5
3
371,534
1
W
Sun Wukong
14,486
724
56
3
2
413,841
1
W
Anhur
12,324
616
57
3
6
309,442
3
L
Medusa
11,462
573
51
3
2
281,193
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role