Player Matchup

Thor
Thor
DeStRoY9967
Thor
Level 27
God Stats
2W - 2L
1,592 SR
Queue Stats
49W - 71L
1,329 Elo+
Solo
Bakasura
Bakasura
ESflecha
Bakasura
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
970 Elo+
Party 1
Cerberus
Cerberus
JBorjas09
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,186 Elo+
Party 1
Fenrir
Fenrir
Tren_Papi
Fenrir
Level 18
God Stats
12W - 19L
1,460 SR
Queue Stats
24W - 31L
1,407 Elo+
Solo
Bellona
Bellona
davi858279
Bellona
Level 25
God Stats
12W - 14L
1,518 SR
Queue Stats
57W - 67L
1,350 Elo+
Solo
Team Averages
Level 18
1,514 SR
1,248 Elo+

VS

Team Averages
Level 18
1,550 SR
1,362 Elo+
Amaterasu
Amaterasu
AlphaChad4590
Amaterasu
Level 26
God Stats
15W - 13L
1,583 SR
Queue Stats
53W - 75L
1,390 Elo+
Solo
Neith
Neith
ReecesterEgg
Neith
Level 29
God Stats
5W - 6L
1,522 SR
Queue Stats
7W - 12L
1,422 Elo+
Solo
Jormungandr
Jormungandr
dinoman421
Jormungandr
Level 16
God Stats
2W - 0L
1,720 SR
Queue Stats
3W - 2L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
malakhidgr8t
Gilgamesh
Level 17
God Stats
6W - 13L
1,424 SR
Queue Stats
13W - 16L
1,383 Elo+
Solo
Fenrir
Fenrir
remache_turquesa
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 8 / 9
18,200
506
37,598
36,009
27,797
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
ESflecha
Bakasura
17
2 / 11 / 5
13,556
377
10,122
24,856
12,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
JBorjas09
Cerberus
19
0 / 11 / 10
13,190
366
3,110
26,919
12,632
Fenrir
Tren_Papi
Fenrir
20
15 / 2 / 11
20,397
567
29,906
32,821
31,337
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
davi858279
Bellona
20
12 / 9 / 7
18,101
503
25,746
36,040
24,555
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AlphaChad4590
Amaterasu
20
6 / 10 / 6
17,417
484
21,537
36,193
37,640
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
20 / 10 / 11
19,139
532
33,423
29,425
11,135
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
dinoman421
Jormungandr
20
2 / 11 / 10
13,973
388
10,605
34,887
23,327
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
malakhidgr8t
Gilgamesh
20
9 / 7 / 10
17,853
496
25,197
35,840
30,313
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 6 / 2
10,976
305
1,486
7,956
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
77
41
Kills
38
41
Deaths
44
42
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AlphaChad4590
Amaterasu
6
10
6
0.9
L
12
8
9
2.06
L
Bakasura
ESflecha
Bakasura
2
11
5
0.41
L
Cerberus
JBorjas09
Cerberus
0
11
10
0.45
W
20
10
11
2.55
L
Fenrir
Tren_Papi
Fenrir
15
2
11
10.25
L
Bellona
davi858279
Bellona
12
9
7
1.72
W
Jormungandr
dinoman421
Jormungandr
2
11
10
0.64
W
Gilgamesh
malakhidgr8t
Gilgamesh
9
7
10
2
W
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,482
Damage
92,248
156,645
Taken
144,301
108,376
Mitigated
104,577
39,235
Healing
24,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AlphaChad4590
Amaterasu
21,537
12,064
0
10,011
36,193
37,640
3,308
1,563
34,490
0
109,132
L
37,598
18,006
0
10,384
36,009
27,797
2,766
3,375
32,310
0
144,427
L
Bakasura
ESflecha
Bakasura
10,122
5,397
0
2,938
24,856
12,055
5,648
2,455
22,109
0
40,223
L
Cerberus
JBorjas09
Cerberus
3,110
346
0
1,972
26,919
12,632
894
2,045
24,534
51,188
0
W
33,423
25,350
677
4,288
29,425
11,135
3,641
1,142
27,973
0
126,466
L
Fenrir
Tren_Papi
Fenrir
29,906
10,635
0
12,325
32,821
31,337
4,376
3,236
29,000
23,045
133,451
L
Bellona
davi858279
Bellona
25,746
13,798
269
11,347
36,040
24,555
683
4,521
31,062
0
150,249
W
Jormungandr
dinoman421
Jormungandr
10,605
4,709
0
5,047
34,887
23,327
406
1,614
32,912
45,163
0
W
Gilgamesh
malakhidgr8t
Gilgamesh
25,197
7,034
0
3,090
35,840
30,313
2,573
1,724
33,440
21,140
115,317
W
1,486
323
0
1,386
7,956
2,162
322
0
7,956
0
14,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,444
Gold Earned
79,358
738
Minions Killed
557
0
Camps Cleared
0
3,095,324
Distance Traveled
2,615,688
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
17,417
484
124
3
0
596,355
1
L
Thor
18,200
506
174
5
0
499,248
3
L
Bakasura
13,556
377
111
3
0
632,770
0
L
Cerberus
13,190
366
104
3
0
564,462
1
W
Neith
19,139
532
143
4
0
539,491
0
L
Fenrir
20,397
567
215
6
0
688,625
8
L
Bellona
18,101
503
134
4
0
710,219
0
W
Jormungandr
13,973
388
58
2
0
545,397
0
W
Gilgamesh
17,853
496
203
6
0
636,919
0
W
Fenrir
10,976
305
29
1
0
297,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role