Player Matchup

Rama
Rama
NuKstory
Rama
Level 83
God Stats
0W - 1L
1,722 SR
Queue Stats
27W - 31L
1,422 Elo+
Party 2
Nox
Nox
Zephyr02210
Nox
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,237 Elo+
Party 2
Sun Wukong
Sun Wukong
darkwolf02130
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,237 Elo+
Party 2
Team Averages
Level 38
1,574 SR
1,298 Elo+

VS

Team Averages
Level 99
1,500 SR
1,516 Elo+
Ah Puch
Ah Puch
Babunda
Ah Puch
Level 158
God Stats
2W - 1L
1,482 SR
Queue Stats
3W - 2L
1,494 Elo+
Solo
Rama
Rama
SmurfyVibease
Rama
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,650 Elo+
Party 1
Cthulhu
Cthulhu
Star_Lord1221
Cthulhu
Level 125
God Stats
6W - 2L
1,518 SR
Queue Stats
276W - 334L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
1 / 9 / 4
8,143
679
6,164
12,498
4,310
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 10 / 5
7,336
611
5,280
11,323
4,104
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
darkwolf02130
Sun Wukong
13
7 / 10 / 1
10,449
871
11,649
15,614
11,211
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Babunda
Ah Puch
15
13 / 4 / 13
11,111
926
17,007
11,172
4,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
10 / 3 / 7
9,659
805
9,021
9,324
3,566
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
13
6 / 1 / 16
10,094
841
7,627
12,062
13,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
8
Kills
29
29
Deaths
8
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Babunda
Ah Puch
13
4
13
4.88
L
Rama
1
9
4
0.33
W
10
3
7
4.5
W
Cthulhu
6
1
16
14
L
0
10
5
0.25
L
Sun Wukong
darkwolf02130
Sun Wukong
7
10
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,093
Damage
33,655
39,435
Taken
32,558
19,625
Mitigated
21,657
1,775
Healing
6,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Babunda
Ah Puch
17,007
2,083
0
3,576
11,172
4,194
509
1,412
9,760
40,732
0
L
Rama
6,164
4,410
0
312
12,498
4,310
40
7,229
5,269
0
20,295
W
9,021
5,454
0
1,254
9,324
3,566
1,662
1,708
7,616
0
29,699
W
Cthulhu
7,627
670
0
1,586
12,062
13,897
258
2,425
9,637
20,521
0
L
5,280
1,183
0
270
11,323
4,104
18
7,581
3,742
13,658
0
L
Sun Wukong
darkwolf02130
Sun Wukong
11,649
3,831
177
1,016
15,614
11,211
0
10,070
5,544
0
18,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,928
Gold Earned
30,864
81
Minions Killed
124
1
Camps Cleared
6
523,828
Distance Traveled
587,112
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,111
926
44
4
2
177,666
3
L
Rama
8,143
679
38
3
0
182,690
2
W
Rama
9,659
805
49
4
3
196,961
1
W
Cthulhu
10,094
841
31
3
1
212,485
1
L
Nox
7,336
611
25
2
0
153,952
0
L
Sun Wukong
10,449
871
18
2
1
187,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role