Player Matchup

Bellona
Bellona
Astrobbg
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
NGATI_STRUGGLES
Danzaburou
Level 21
God Stats
26W - 31L
1,474 SR
Queue Stats
42W - 53L
1,316 Elo+
Solo
Hades
Hades
Xotiya
Hades
Level 27
God Stats
8W - 4L
1,679 SR
Queue Stats
61W - 70L
1,319 Elo+
Solo
Baron Samedi
Baron Samedi
ZombieMase01
Baron Samedi
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Olorun
Olorun
killawtt
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Team Averages
Level 12
1,531 SR
1,427 Elo+

VS

Team Averages
Level 11
1,544 SR
1,362 Elo+
Neith
Neith
Eldoradjo
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Murray1477
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 64L
1,283 Elo+
Solo
Mulan
Mulan
Zeinu11
Mulan
Level 11
God Stats
0W - 1L
1,643 SR
Queue Stats
0W - 2L
1,243 Elo+
Solo
Thor
Thor
bren_fran_benja3
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Merlin
Merlin
temp-137856
Merlin
Level 16
God Stats
1W - 1L
1,576 SR
Queue Stats
6W - 14L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Astrobbg
Bellona
2
0 / 2 / 0
4,341
334
69
1,224
575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
NGATI_STRUGGLES
Danzaburou
14
5 / 2 / 0
7,911
609
4,012
7,515
2,765
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
Xotiya
Hades
12
6 / 1 / 2
7,647
588
5,685
7,056
3,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
ZombieMase01
Baron Samedi
11
6 / 5 / 4
6,994
538
4,383
7,581
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
killawtt
Olorun
10
4 / 2 / 7
6,700
515
4,542
7,073
2,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eldoradjo
Neith
9
2 / 4 / 0
6,095
469
4,251
5,938
2,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 2
6,288
484
1,292
8,825
5,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mulan
Zeinu11
Mulan
10
2 / 6 / 4
6,189
476
5,373
9,145
5,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 6 / 1
7,034
541
3,609
10,214
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
4
0 / 3 / 1
4,571
352
659
2,329
536
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
21
Kills
9
12
Deaths
22
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
Astrobbg
Bellona
0
2
0
0
L
Neith
Eldoradjo
Neith
2
4
0
0.5
L
1
3
2
0.67
W
Danzaburou
NGATI_STRUGGLES
Danzaburou
5
2
0
2.5
W
Hades
Xotiya
Hades
6
1
2
7
L
Mulan
Zeinu11
Mulan
2
6
4
0.67
W
Baron Samedi
ZombieMase01
Baron Samedi
6
5
4
1.6
L
4
6
1
0.75
W
Olorun
killawtt
Olorun
4
2
7
3.75
L
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,691
Damage
15,184
30,449
Taken
36,451
12,803
Mitigated
17,332
8,807
Healing
6,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Astrobbg
Bellona
69
0
0
15
1,224
575
0
83
1,141
0
1,764
L
Neith
Eldoradjo
Neith
4,251
1,896
0
1,032
5,938
2,271
0
1,873
4,065
0
27,074
L
1,292
437
16
1,320
8,825
5,120
0
2,253
6,572
24,518
0
W
Danzaburou
NGATI_STRUGGLES
Danzaburou
4,012
2,745
0
1,710
7,515
2,765
72
708
6,807
0
53,216
W
Hades
Xotiya
Hades
5,685
573
50
3,240
7,056
3,912
686
1,160
5,860
33,955
0
L
Mulan
Zeinu11
Mulan
5,373
960
0
1,253
9,145
5,953
476
4,505
4,640
0
21,807
W
Baron Samedi
ZombieMase01
Baron Samedi
4,383
1,163
247
1,569
7,581
2,943
364
0
7,358
15,837
0
L
3,609
1,264
0
2,847
10,214
3,452
689
4,894
5,320
0
32,379
W
Olorun
killawtt
Olorun
4,542
2,332
0
1,976
7,073
2,608
487
73
6,704
23,878
3,156
L
Merlin
659
36
0
0
2,329
536
0
696
1,633
7,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,593
Gold Earned
30,177
233
Minions Killed
202
0
Camps Cleared
0
891,588
Distance Traveled
883,350
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,341
334
5
0
0
41,323
1
L
Neith
6,095
469
45
3
0
179,853
3
L
Ymir
6,288
484
43
3
0
137,875
1
W
Danzaburou
7,911
609
90
7
0
215,633
0
W
Hades
7,647
588
69
5
0
241,327
0
L
Mulan
6,189
476
30
2
0
238,480
1
W
Baron Samedi
6,994
538
18
1
0
210,043
1
L
Thor
7,034
541
71
5
0
223,828
3
W
Olorun
6,700
515
51
4
0
183,262
2
L
Merlin
4,571
352
13
1
0
103,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role