Player Matchup

Yemoja
Yemoja
DankHamLord
Yemoja
Level 94
God Stats
1W - 1L
1,408 SR
Queue Stats
48W - 27L
1,656 Elo+
Party 1
Achilles
Achilles
Konahkrik
Achilles
Level 85
God Stats
6W - 4L
1,522 SR
Queue Stats
50W - 34L
1,617 Elo+
Party 1
Eset
Eset
Vivyria
Eset
Level 119
God Stats
3W - 2L
1,669 SR
Queue Stats
45W - 26L
1,657 Elo+
Party 1
Team Averages
Level 99
1,533 SR
1,643 Elo+

VS

Team Averages
Level 133
1,420 SR
1,438 Elo+
King Arthur
King Arthur
Mindless Grim
King Arthur
Level 144
God Stats
0W - 1L
1,329 SR
Queue Stats
31W - 39L
1,404 Elo+
Solo
Baron Samedi
Baron Samedi
QS_Hemoroide
Baron Samedi
Level 95
God Stats
0W - 6L
1,394 SR
Queue Stats
109W - 107L
1,450 Elo+
Party 2
Athena
Athena
kevkev122582
Athena
Level 160
God Stats
288W - 271L
1,538 SR
Queue Stats
515W - 486L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
3 / 3 / 12
9,844
703
14,582
10,475
6,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
Konahkrik
Achilles
15
8 / 1 / 7
10,683
763
13,921
14,240
13,401
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eset
Vivyria
Eset
14
6 / 1 / 10
10,343
739
20,721
8,390
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mindless Grim
King Arthur
12
3 / 5 / 1
9,216
658
8,913
19,719
20,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
QS_Hemoroide
Baron Samedi
12
2 / 9 / 0
8,274
591
5,756
14,031
6,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
12
0 / 3 / 5
8,576
613
4,202
26,086
31,647
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
17
Kills
5
5
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
3
3
12
3
W
Achilles
Konahkrik
Achilles
8
1
7
11.5
L
King Arthur
Mindless Grim
King Arthur
3
5
1
0.7
L
Baron Samedi
QS_Hemoroide
Baron Samedi
2
9
0
0.22
W
Eset
Vivyria
Eset
6
1
10
11
L
Athena
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,224
Damage
18,871
33,105
Taken
59,836
23,323
Mitigated
58,659
10,544
Healing
10,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
14,582
2,390
3,062
1,371
10,475
6,591
752
4,252
5,839
27,857
0
W
Achilles
Konahkrik
Achilles
13,921
5,370
0
2,240
14,240
13,401
591
3,593
10,268
0
35,307
L
King Arthur
Mindless Grim
King Arthur
8,913
2,020
738
3,854
19,719
20,717
0
10,345
8,876
0
23,968
L
Baron Samedi
QS_Hemoroide
Baron Samedi
5,756
429
1,429
2,137
14,031
6,295
0
9,076
4,373
34,503
0
W
Eset
Vivyria
Eset
20,721
2,131
1,547
2,324
8,390
3,331
465
2,385
5,703
44,814
0
L
Athena
4,202
1,126
936
1,794
26,086
31,647
0
15,098
10,279
13,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,870
Gold Earned
26,066
136
Minions Killed
104
7
Camps Cleared
5
723,305
Distance Traveled
712,946
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,844
703
27
2
1
234,237
3
W
Achilles
10,683
763
51
4
5
250,617
0
L
King Arthur
9,216
658
32
2
0
235,474
1
L
Baron Samedi
8,274
591
54
4
3
205,919
2
W
Eset
10,343
739
58
4
1
238,451
0
L
Athena
8,576
613
18
1
2
271,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role