Player Matchup

Aphrodite
Aphrodite
Aslancain
Aphrodite
Level 26
God Stats
4W - 3L
1,390 SR
Queue Stats
5W - 3L
1,307 Elo+
Solo
Zeus
Zeus
ByGamerProFB
Zeus
Level 21
God Stats
1W - 0L
1,435 SR
Queue Stats
4W - 9L
1,411 Elo+
Party 1
Loki
Loki
HaUn73R_Gh0s7_69
Loki
Level 15
God Stats
1W - 0L
1,460 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
Prototype_X_17
King Arthur
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,772 Elo+
Party 1
Skadi
Skadi
xxcriticfate4xx
Skadi
Level 28
God Stats
19W - 12L
1,566 SR
Queue Stats
29W - 26L
1,392 Elo+
Solo
Team Averages
Level 32
1,470 SR
1,477 Elo+

VS

Team Averages
Level 36
1,509 SR
1,299 Elo+
Fenrir
Fenrir
BigBrockyy
Fenrir
Level 8
God Stats
1W - 2L
1,502 SR
Queue Stats
2W - 9L
1,202 Elo+
Party 2
Hel
Hel
LionDuNord47
Hel
Level 29
God Stats
7W - 5L
1,547 SR
Queue Stats
28W - 42L
1,243 Elo+
Solo
Nox
Nox
Pass_Wolhaiksong
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,157 Elo+
Party 2
Neith
Neith
TOGUROBLACK
Neith
Level 127
God Stats
7W - 9L
1,497 SR
Queue Stats
12W - 19L
1,393 Elo+
Party 3
Thor
Thor
iZorroGamer
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aslancain
Aphrodite
16
11 / 1 / 9
11,434
544
11,561
14,421
10,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
12 / 9 / 6
11,728
558
17,519
16,405
5,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 7 / 3
9,338
445
3,344
11,366
3,268
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Prototype_X_17
King Arthur
15
6 / 1 / 5
10,244
488
5,476
11,393
9,203
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
14 / 1 / 3
12,186
580
13,940
12,590
4,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigBrockyy
Fenrir
10
2 / 10 / 1
7,483
356
6,472
16,692
8,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
1 / 5 / 4
6,926
330
4,459
8,318
1,720
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 11 / 6
7,970
380
6,444
14,219
4,633
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

16
10 / 6 / 1
10,934
521
15,585
15,328
7,018
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 14 / 4
6,998
333
3,703
16,669
4,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
46
Kills
14
19
Deaths
46
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Aslancain
Aphrodite
11
1
9
15.5
L
Fenrir
BigBrockyy
Fenrir
2
10
1
0.25
W
12
9
6
1.67
W
3
7
3
0.64
L
1
5
4
0.6
L
1
11
6
0.36
W
King Arthur
Prototype_X_17
King Arthur
6
1
5
8.5
L
10
6
1
1.75
L
0
14
4
0.14
W
14
1
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,840
Damage
36,663
66,175
Taken
71,226
33,325
Mitigated
26,401
21,383
Healing
6,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Aslancain
Aphrodite
11,561
2,284
3,577
10,024
14,421
10,221
1,667
7,375
7,046
46,677
0
L
Fenrir
BigBrockyy
Fenrir
6,472
1,578
0
1,572
16,692
8,517
417
5,729
10,963
8,247
16,428
W
17,519
3,887
0
2,285
16,405
5,677
4,331
2,142
14,263
67,845
0
W
3,344
750
0
654
11,366
3,268
838
781
10,585
0
33,812
L
4,459
1,222
966
2,006
8,318
1,720
347
2,880
5,438
20,870
0
L
6,444
1,966
0
383
14,219
4,633
568
6,323
7,896
27,293
0
W
King Arthur
Prototype_X_17
King Arthur
5,476
1,924
0
1,224
11,393
9,203
740
1,387
10,006
0
32,899
L
15,585
5,496
0
1,921
15,328
7,018
1,882
5,967
9,361
0
60,809
L
3,703
762
0
40
16,669
4,513
72
8,181
8,488
0
11,921
W
13,940
7,385
0
3,619
12,590
4,956
6,225
1,346
11,244
0
95,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,930
Gold Earned
40,311
422
Minions Killed
240
0
Camps Cleared
0
1,924,285
Distance Traveled
1,470,856
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,434
544
75
4
0
362,171
5
L
Fenrir
7,483
356
25
1
0
313,936
2
W
Zeus
11,728
558
103
5
0
362,699
0
W
Loki
9,338
445
51
2
0
377,587
0
L
Hel
6,926
330
49
2
0
219,347
0
L
Nox
7,970
380
44
2
0
273,697
0
W
King Arthur
10,244
488
55
3
0
427,883
0
L
Neith
10,934
521
104
5
0
297,414
2
L
Thor
6,998
333
18
1
0
366,462
1
W
Skadi
12,186
580
138
7
0
393,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role