Player Matchup

Skadi
Skadi
 
Skadi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
DrGaglord
Neith
Level 69
God Stats
0W - 1L
1,357 SR
Queue Stats
1W - 16L
1,058 Elo+
Party 2
Anubis
Anubis
Mariiz2iceyy
Anubis
Level 28
God Stats
1W - 7L
1,503 SR
Queue Stats
2W - 9L
1,104 Elo+
Solo
Janus
Janus
ULTRAXIONxx
Janus
Level 127
God Stats
0W - 4L
1,014 SR
Queue Stats
1W - 13L
1,081 Elo+
Party 2
Team Averages
Level 63
1,344 SR
1,186 Elo+

VS

Team Averages
Level 70
1,481 SR
1,483 Elo+
Vulcan
Vulcan
A MediocreMouse
Vulcan
Level 155
God Stats
1W - 0L
1,460 SR
Queue Stats
10W - 7L
1,501 Elo+
Party 1
Zhong Kui
Zhong Kui
BegunWhisper794
Zhong Kui
Level 44
God Stats
1W - 1L
1,317 SR
Queue Stats
4W - 4L
1,494 Elo+
Party 1
Gilgamesh
Gilgamesh
Rurouni34
Gilgamesh
Level 67
God Stats
2W - 0L
1,631 SR
Queue Stats
7W - 6L
1,499 Elo+
Party 1
Medusa
Medusa
thatSAVAGEduck
Medusa
Level 15
God Stats
2W - 2L
1,516 SR
Queue Stats
2W - 2L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
6 / 8 / 4
11,573
827
10,112
19,658
7,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
DrGaglord
Neith
14
0 / 8 / 5
9,029
645
8,490
14,692
5,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
14
0 / 6 / 5
8,931
638
2,661
9,112
4,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 9 / 2
10,732
767
8,097
16,810
5,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 12
12,073
862
17,132
7,429
3,426
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
BegunWhisper794
Zhong Kui
19
13 / 2 / 4
12,749
911
16,361
16,465
12,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Rurouni34
Gilgamesh
18
9 / 4 / 7
12,006
858
12,017
16,859
18,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 4 / 4
10,255
733
6,382
12,064
4,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
9
Kills
31
31
Deaths
12
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
6
8
4
1
W
7
2
12
6.5
W
Zhong Kui
BegunWhisper794
Zhong Kui
13
2
4
7.5
L
Neith
DrGaglord
Neith
0
8
5
0.31
L
Anubis
0
6
5
0.42
W
Gilgamesh
Rurouni34
Gilgamesh
9
4
7
3.13
L
3
9
2
0.44
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,360
Damage
51,892
60,272
Taken
52,817
23,465
Mitigated
38,386
8,338
Healing
12,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
10,112
4,936
64
2,020
19,658
7,993
0
11,056
8,203
0
29,022
W
17,132
5,470
0
559
7,429
3,426
984
1,976
5,453
52,971
0
W
Zhong Kui
BegunWhisper794
Zhong Kui
16,361
2,849
0
7,768
16,465
12,048
2,446
3,262
13,203
51,247
4,661
L
Neith
DrGaglord
Neith
8,490
3,163
180
2,105
14,692
5,381
1,032
7,682
6,819
117
30,159
L
Anubis
2,661
308
0
1,324
9,112
4,303
450
5,518
3,506
14,571
0
W
Gilgamesh
Rurouni34
Gilgamesh
12,017
1,754
0
2,796
16,859
18,706
1,679
4,237
12,622
6,852
26,519
L
8,097
1,167
0
2,645
16,810
5,788
0
10,848
5,496
50,131
0
W
6,382
2,169
0
1,031
12,064
4,206
2,101
1,840
9,556
0
22,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,265
Gold Earned
47,083
193
Minions Killed
231
6
Camps Cleared
11
708,858
Distance Traveled
1,029,809
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,573
827
30
2
3
226,964
3
W
Vulcan
12,073
862
86
6
2
245,983
0
W
Zhong Kui
12,749
911
63
5
7
270,707
0
L
Neith
9,029
645
43
3
0
176,583
0
L
Anubis
8,931
638
31
2
0
123,333
0
W
Gilgamesh
12,006
858
48
3
1
286,697
0
L
Janus
10,732
767
89
6
3
181,978
0
W
Medusa
10,255
733
34
2
1
226,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role