Player Matchup

Scylla
Scylla
LoL_Im_Drunk-_-
Scylla
Level 27
God Stats
37W - 40L
1,371 SR
Queue Stats
54W - 80L
1,252 Elo+
Party 1
Artemis
Artemis
samantha-thegood
Artemis
Level 100
God Stats
18W - 15L
1,520 SR
Queue Stats
286W - 355L
1,294 Elo+
Party 1
Bellona
Bellona
soberklk
Bellona
Level 45
God Stats
40W - 40L
1,603 SR
Queue Stats
170W - 244L
1,285 Elo+
Party 1
Team Averages
Level 57
1,498 SR
1,277 Elo+

VS

Team Averages
Level 46
1,470 SR
1,326 Elo+
Artemis
Artemis
PartyBardy814
Artemis
Level 25
God Stats
8W - 11L
1,468 SR
Queue Stats
23W - 37L
1,288 Elo+
Solo
Fenrir
Fenrir
RompeQU
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,264 Elo+
Solo
Zeus
Zeus
xScurrax
Zeus
Level 86
God Stats
4W - 7L
1,444 SR
Queue Stats
17W - 20L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 8
9,266
772
8,510
7,776
3,387
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 2 / 13
8,989
749
16,133
9,469
4,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
soberklk
Bellona
14
5 / 1 / 10
9,090
758
8,613
11,171
11,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
0 / 4 / 2
7,072
589
8,213
8,535
3,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
RompeQU
Fenrir
11
1 / 4 / 1
7,067
589
3,502
15,330
8,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
12
3 / 9 / 1
8,616
718
8,930
14,225
4,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
17
Kills
4
4
Deaths
17
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
L
Artemis
0
4
2
0.25
L
Fenrir
RompeQU
Fenrir
1
4
1
0.38
W
4
2
13
5.25
W
Bellona
soberklk
Bellona
5
1
10
10
L
Zeus
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,256
Damage
20,645
28,416
Taken
38,090
19,286
Mitigated
16,103
5,080
Healing
6,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,510
393
0
527
7,776
3,387
68
3,022
4,754
19,922
0
L
Artemis
8,213
1,890
0
1,741
8,535
3,110
432
1,555
6,715
0
27,482
L
Fenrir
RompeQU
Fenrir
3,502
581
0
3,088
15,330
8,133
0
2,794
12,194
0
13,843
W
16,133
8,309
0
2,520
9,469
4,105
1,440
4,143
5,326
0
42,923
W
Bellona
soberklk
Bellona
8,613
870
273
1,760
11,171
11,794
273
2,289
8,882
0
20,799
L
Zeus
8,930
480
198
1,756
14,225
4,860
252
4,592
9,325
22,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,345
Gold Earned
22,755
129
Minions Killed
103
7
Camps Cleared
3
629,416
Distance Traveled
555,910
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,266
772
35
3
0
215,731
0
L
Artemis
7,072
589
51
4
1
178,800
0
L
Fenrir
7,067
589
16
1
1
214,270
1
W
Artemis
8,989
749
66
6
4
191,226
1
W
Bellona
9,090
758
28
2
3
222,459
2
L
Zeus
8,616
718
36
3
1
162,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role