Player Matchup

Discordia
Discordia
 
Discordia
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Lordfaruaad
Hel
Level 12
God Stats
1W - 3L
1,164 SR
Queue Stats
22W - 35L
1,265 Elo+
Party 1
Guan Yu
Guan Yu
NeedAWeapon187
Guan Yu
Level 28
God Stats
5W - 8L
1,439 SR
Queue Stats
22W - 15L
1,572 Elo+
Solo
Susano
Susano
Tears as Luube
Susano
Level 22
God Stats
5W - 4L
1,559 SR
Queue Stats
61W - 40L
1,545 Elo+
Solo
Charybdis
Charybdis
screwknee
Charybdis
Level 49
God Stats
23W - 11L
1,580 SR
Queue Stats
42W - 38L
1,381 Elo+
Party 1
Team Averages
Level 27
1,448 SR
1,453 Elo+

VS

Team Averages
Level 14
1,518 SR
1,548 Elo+
Hera
Hera
CarinalPuma2000
Hera
Level 14
God Stats
0W - 7L
1,241 SR
Queue Stats
26W - 24L
1,483 Elo+
Solo
Ymir
Ymir
MLeeH
Ymir
Level 15
God Stats
3W - 2L
1,715 SR
Queue Stats
18W - 12L
1,560 Elo+
Solo
Merlin
Merlin
SnorlaxSpart
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Khepri
Khepri
Unlimitedead
Khepri
Level 27
God Stats
57W - 39L
1,633 SR
Queue Stats
123W - 113L
1,521 Elo+
Solo
Hou Yi
Hou Yi
xx Pisces
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
11 / 0 / 11
11,265
1,252
27,613
3,455
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 3 / 7
8,135
904
3,155
4,324
1,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
4 / 1 / 14
9,748
1,083
11,757
9,796
5,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 0 / 8
9,075
1,008
5,130
4,069
1,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
screwknee
Charybdis
16
6 / 0 / 8
9,895
1,099
8,219
6,514
2,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

303

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
8,277
920
7,574
11,642
4,265
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
MLeeH
Ymir
14
2 / 2 / 1
8,788
976
7,385
17,404
18,858
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
14
0 / 9 / 2
7,775
864
2,804
13,623
3,853
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Khepri
15
0 / 4 / 4
8,439
938
2,953
16,626
7,623
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
xx Pisces
Hou Yi
13
1 / 2 / 0
7,590
843
1,134
2,109
666
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
14
23
Kills
4
4
Deaths
24
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
11
0
11
16.5
L
1
7
3
0.36
W
0
3
7
1.17
L
Ymir
MLeeH
Ymir
2
2
1
1.25
W
4
1
14
11
L
Merlin
0
9
2
0.11
W
2
0
8
6
L
Khepri
0
4
4
0.5
W
Charybdis
screwknee
Charybdis
6
0
8
10
L
Hou Yi
xx Pisces
Hou Yi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,874
Damage
21,850
28,158
Taken
61,404
13,056
Mitigated
35,265
6,342
Healing
3,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
27,613
2,237
0
0
3,455
1,309
0
2,369
1,086
57,384
0
L
7,574
1,767
0
68
11,642
4,265
0
6,045
5,178
17,596
0
W
3,155
515
147
65
4,324
1,658
0
3,536
788
11,897
0
L
Ymir
MLeeH
Ymir
7,385
2,424
0
444
17,404
18,858
0
7,012
9,902
35,910
0
W
11,757
3,550
440
4,437
9,796
5,802
0
7,578
2,218
0
19,198
L
Merlin
2,804
618
0
423
13,623
3,853
0
7,595
5,456
8,161
0
W
5,130
1,529
0
755
4,069
1,915
0
2,842
1,227
0
18,412
L
Khepri
2,953
255
330
2,261
16,626
7,623
0
7,801
8,324
24,491
0
W
Charybdis
screwknee
Charybdis
8,219
4,819
0
498
6,514
2,372
0
4,391
2,123
0
21,791
L
Hou Yi
xx Pisces
Hou Yi
1,134
653
0
180
2,109
666
0
1,131
924
0
2,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,118
Gold Earned
40,869
174
Minions Killed
148
10
Camps Cleared
3
839,859
Distance Traveled
625,439
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,265
1,252
83
9
3
175,013
0
L
Hera
8,277
920
40
4
1
147,030
0
W
Hel
8,135
904
26
3
0
108,140
1
L
Ymir
8,788
976
75
8
2
163,548
0
W
Guan Yu
9,748
1,083
15
2
0
187,405
1
L
Merlin
7,775
864
11
1
0
108,935
0
W
Susano
9,075
1,008
26
3
3
191,659
2
L
Khepri
8,439
938
22
2
0
174,747
0
W
Charybdis
9,895
1,099
24
3
4
177,642
0
L
Hou Yi
7,590
843
0
0
0
31,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role