Player Matchup

Olorun
Olorun
Diamondbat56
Olorun
Level 15
God Stats
4W - 0L
1,678 SR
Queue Stats
13W - 3L
1,630 Elo+
Party 1
Ra
Ra
Emeraldpig87
Ra
Level 109
God Stats
7W - 3L
1,529 SR
Queue Stats
122W - 73L
1,674 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Espeehonest
Morgan Le Fay
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 44L
1,605 Elo+
Party 1
Team Averages
Level 70
1,569 SR
1,636 Elo+

VS

Team Averages
Level 33
1,443 SR
1,413 Elo+
Fenrir
Fenrir
BichoXcr7
Fenrir
Level 21
God Stats
0W - 2L
1,379 SR
Queue Stats
5W - 9L
1,403 Elo+
Solo
Scylla
Scylla
CMONEYTREY5
Scylla
Level 29
God Stats
32W - 43L
1,474 SR
Queue Stats
136W - 173L
1,428 Elo+
Solo
Apollo
Apollo
Un PandaxD mas
Apollo
Level 48
God Stats
3W - 3L
1,476 SR
Queue Stats
37W - 45L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
6 / 3 / 16
12,422
654
10,982
14,647
5,297
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
14 / 0 / 11
14,133
744
22,032
16,004
15,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Espeehonest
Morgan Le Fay
16
5 / 1 / 14
12,137
639
17,144
17,622
6,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BichoXcr7
Fenrir
11
0 / 12 / 3
9,635
507
5,089
21,529
11,567
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
16
3 / 2 / 0
11,237
591
26,712
16,549
5,328
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 11 / 2
10,302
542
6,451
17,290
5,536
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
9
25
Kills
4
4
Deaths
25
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BichoXcr7
Fenrir
0
12
3
0.13
L
Scylla
3
2
0
1.5
W
Olorun
6
3
16
4.67
W
14
0
11
19.5
W
Morgan Le Fay
Espeehonest
Morgan Le Fay
5
1
14
12
L
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,158
Damage
38,252
48,273
Taken
55,368
27,393
Mitigated
22,431
23,471
Healing
9,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BichoXcr7
Fenrir
5,089
1,284
0
914
21,529
11,567
240
18,700
2,223
652
14,318
L
Scylla
26,712
482
138
6,833
16,549
5,328
464
14,958
1,018
71,261
0
W
Olorun
10,982
6,137
1,665
2,269
14,647
5,297
952
8,930
5,717
31,935
0
W
22,032
3,563
4,950
10,714
16,004
15,507
1,368
8,200
7,804
73,490
0
W
Morgan Le Fay
Espeehonest
Morgan Le Fay
17,144
2,229
362
3,511
17,622
6,589
683
10,509
7,113
53,844
0
L
6,451
3,139
0
1,878
17,290
5,536
0
15,242
1,491
0
29,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,692
Gold Earned
31,174
226
Minions Killed
172
10
Camps Cleared
4
1,054,662
Distance Traveled
868,939
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,635
507
19
1
2
242,301
1
L
Scylla
11,237
591
98
5
2
324,894
2
W
Olorun
12,422
654
38
2
1
315,915
0
W
Ra
14,133
744
133
7
8
362,948
3
W
Morgan Le Fay
12,137
639
55
3
1
375,799
0
L
Apollo
10,302
542
55
3
0
301,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role