Player Matchup

Gilgamesh
Gilgamesh
Joselucrak
Gilgamesh
Level 121
God Stats
2W - 1L
1,541 SR
Queue Stats
106W - 55L
1,697 Elo+
Party 2
Izanami
Izanami
democracia-mil4
Izanami
Level 147
God Stats
3W - 1L
1,806 SR
Queue Stats
167W - 79L
1,708 Elo+
Party 2
Hera
Hera
indiosalvaje
Hera
Level 126
God Stats
1W - 0L
1,704 SR
Queue Stats
90W - 45L
1,638 Elo+
Party 2
Team Averages
Level 131
1,684 SR
1,681 Elo+

VS

Team Averages
Level 55
1,518 SR
1,417 Elo+
Neith
Neith
BeLzeBuB_xD
Neith
Level 11
God Stats
0W - 3L
1,384 SR
Queue Stats
2W - 7L
988 Elo+
Party 1
Aphrodite
Aphrodite
kingvax04
Aphrodite
Level 79
God Stats
0W - 1L
1,725 SR
Queue Stats
162W - 111L
1,496 Elo+
Party 1
Bacchus
Bacchus
zBoxBox
Bacchus
Level 75
God Stats
0W - 3L
1,447 SR
Queue Stats
51W - 14L
1,766 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Joselucrak
Gilgamesh
14
10 / 1 / 9
9,972
907
11,516
14,776
10,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
8 / 1 / 10
9,926
902
11,682
10,983
4,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
4 / 4 / 12
8,663
788
9,877
7,093
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
6,580
598
3,719
9,520
2,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
kingvax04
Aphrodite
11
2 / 7 / 2
7,914
719
4,815
13,460
9,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
zBoxBox
Bacchus
11
3 / 7 / 2
7,928
721
9,191
15,001
12,129
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
22
Kills
5
6
Deaths
22
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Gilgamesh
Joselucrak
Gilgamesh
10
1
9
14.5
W
8
1
10
13
W
4
4
12
2.5
L
Aphrodite
kingvax04
Aphrodite
2
7
2
0.43
L
Bacchus
zBoxBox
Bacchus
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,075
Damage
17,725
32,852
Taken
37,981
16,468
Mitigated
24,428
6,660
Healing
8,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,719
1,516
0
930
9,520
2,541
0
1,925
7,507
0
12,853
W
Gilgamesh
Joselucrak
Gilgamesh
11,516
3,428
0
1,935
14,776
10,045
216
4,430
9,112
2,008
28,522
W
11,682
7,980
0
3,463
10,983
4,037
2,647
5,812
5,171
0
49,762
W
9,877
1,536
38
1,224
7,093
2,386
525
4,311
2,782
20,058
0
L
Aphrodite
kingvax04
Aphrodite
4,815
566
2,333
4,171
13,460
9,758
0
4,866
8,250
18,487
0
L
Bacchus
zBoxBox
Bacchus
9,191
1,044
0
1,019
15,001
12,129
0
3,278
11,497
23,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,561
Gold Earned
22,422
139
Minions Killed
74
8
Camps Cleared
1
619,859
Distance Traveled
575,836
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,580
598
29
3
1
184,737
1
W
Gilgamesh
9,972
907
42
4
3
240,875
2
W
Izanami
9,926
902
66
6
4
195,638
3
W
Hera
8,663
788
31
3
1
183,346
1
L
Aphrodite
7,914
719
18
2
0
199,155
1
L
Bacchus
7,928
721
27
2
0
191,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role