Player Matchup

Nox
Nox
Adamame7ttv
Nox
Level 87
God Stats
9W - 5L
1,735 SR
Queue Stats
442W - 386L
1,545 Elo+
Party 1
Charybdis
Charybdis
ELpatronnnnn
Charybdis
Level 67
God Stats
10W - 14L
1,403 SR
Queue Stats
62W - 66L
1,425 Elo+
Party 2
Ares
Ares
Helhell
Ares
Level 128
God Stats
21W - 11L
1,614 SR
Queue Stats
378W - 364L
1,508 Elo+
Solo
Cupid
Cupid
Reynoceros
Cupid
Level 125
God Stats
1W - 2L
1,261 SR
Queue Stats
227W - 228L
1,507 Elo+
Party 2
Hel
Hel
los95361
Hel
Level 142
God Stats
8W - 5L
1,654 SR
Queue Stats
255W - 180L
1,644 Elo+
Party 1
Team Averages
Level 110
1,533 SR
1,526 Elo+

VS

Team Averages
Level 102
1,575 SR
1,572 Elo+
Rama
Rama
BIG ZERBS
Rama
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 54L
1,439 Elo+
Solo
Cthulhu
Cthulhu
MattyDLight
Cthulhu
Level 106
God Stats
4W - 4L
1,556 SR
Queue Stats
57W - 43L
1,620 Elo+
Party 3
Achilles
Achilles
Meecham
Achilles
Level 88
God Stats
1W - 4L
1,538 SR
Queue Stats
94W - 73L
1,625 Elo+
Solo
Baron Samedi
Baron Samedi
OperatorGrizz
Baron Samedi
Level 121
God Stats
11W - 7L
1,687 SR
Queue Stats
81W - 59L
1,589 Elo+
Party 3
Chiron
Chiron
x Stickyiky x
Chiron
Level 125
God Stats
31W - 22L
1,595 SR
Queue Stats
31W - 22L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 24
12,973
998
14,876
14,913
7,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ELpatronnnnn
Charybdis
20
5 / 2 / 17
13,452
1,035
16,573
12,510
5,311
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Helhell
Ares
20
3 / 1 / 28
13,948
1,073
14,042
24,306
29,752
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cupid
20
10 / 0 / 16
14,304
1,100
28,471
13,864
6,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
17 / 4 / 14
15,546
1,196
31,150
24,230
14,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

155

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
0 / 13 / 5
11,033
849
11,842
23,591
9,601
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
MattyDLight
Cthulhu
19
0 / 4 / 8
12,055
927
19,177
26,994
43,389
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Meecham
Achilles
19
4 / 8 / 5
12,890
992
27,426
27,518
33,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
OperatorGrizz
Baron Samedi
18
1 / 6 / 6
11,724
902
11,529
13,571
5,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 7 / 5
12,874
990
15,993
18,271
7,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
38
38
Kills
9
9
Deaths
38
99
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
2
24
7.5
L
Rama
0
13
5
0.19
W
Charybdis
ELpatronnnnn
Charybdis
5
2
17
6.75
W
Ares
Helhell
Ares
3
1
28
17
L
Cthulhu
MattyDLight
Cthulhu
0
4
8
1
L
Achilles
Meecham
Achilles
4
8
5
0.81
L
Baron Samedi
OperatorGrizz
Baron Samedi
1
6
6
0.67
W
Cupid
10
0
16
18
W
17
4
14
6
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,112
Damage
85,967
89,823
Taken
109,945
64,125
Mitigated
98,910
45,701
Healing
13,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,876
1,379
1,377
1,974
14,913
7,743
0
5,158
9,434
33,896
0
L
Rama
11,842
6,896
472
1,542
23,591
9,601
0
13,020
10,571
0
22,854
W
Charybdis
ELpatronnnnn
Charybdis
16,573
11,596
0
0
12,510
5,311
0
4,401
7,795
0
39,212
W
Ares
Helhell
Ares
14,042
430
0
6,527
24,306
29,752
0
6,630
17,136
22,896
0
L
Cthulhu
MattyDLight
Cthulhu
19,177
759
0
1,968
26,994
43,389
0
12,481
14,513
61,603
0
L
Achilles
Meecham
Achilles
27,426
8,181
0
3,568
27,518
33,044
0
12,325
15,193
0
52,333
L
Baron Samedi
OperatorGrizz
Baron Samedi
11,529
511
1,869
467
13,571
5,518
0
10,775
2,796
35,180
0
W
Cupid
28,471
15,537
1,752
5,137
13,864
6,362
0
4,457
9,271
0
61,134
W
31,150
1,104
15,397
13,537
24,230
14,957
0
10,060
13,722
55,001
0
L
15,993
5,238
1,547
1,833
18,271
7,358
0
11,467
6,804
0
42,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,223
Gold Earned
60,576
259
Minions Killed
284
13
Camps Cleared
10
1,330,800
Distance Traveled
1,205,891
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,973
998
41
3
1
244,759
0
L
Rama
11,033
849
27
2
1
168,277
0
W
Charybdis
13,452
1,035
65
5
4
231,236
0
W
Ares
13,948
1,073
14
1
0
273,383
4
L
Cthulhu
12,055
927
98
8
0
277,319
2
L
Achilles
12,890
992
42
3
4
276,828
0
L
Baron Samedi
11,724
902
57
4
3
241,562
0
W
Cupid
14,304
1,100
72
6
2
274,851
0
W
Hel
15,546
1,196
67
5
6
306,571
0
L
Chiron
12,874
990
60
5
2
241,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role