Player Matchup

Loki
Loki
BreezyBoiiJose
Loki
Level 7
God Stats
1W - 0L
1,388 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Friendly-Sloth-
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
RNBlaylock
Tiamat
Level 21
God Stats
2W - 1L
1,358 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
RoboDrogoz
Kukulkan
Level 41
God Stats
21W - 24L
1,465 SR
Queue Stats
115W - 108L
1,432 Elo+
Party 2
Odin
Odin
instanthell
Odin
Level 25
God Stats
1W - 1L
1,389 SR
Queue Stats
2W - 5L
1,169 Elo+
Party 2
Team Averages
Level 19
1,420 SR
1,420 Elo+

VS

Team Averages
Level 31
1,515 SR
1,506 Elo+
Camazotz
Camazotz
Messatsu925
Camazotz
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,533 Elo+
Party 1
Sobek
Sobek
PKTHUNDAR
Sobek
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 12L
1,525 Elo+
Party 1
Tyr
Tyr
Primzor
Tyr
Level 81
God Stats
1W - 1L
1,747 SR
Queue Stats
52W - 45L
1,578 Elo+
Party 1
Bakasura
Bakasura
War64
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 23L
1,637 Elo+
Party 1
Zeus
Zeus
ranthony091
Zeus
Level 7
God Stats
2W - 2L
1,330 SR
Queue Stats
3W - 7L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 12 / 19
14,118
1,008
19,709
24,666
10,305
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
Friendly-Sloth-
Sun Wukong
20
5 / 11 / 26
14,475
1,034
14,752
23,002
22,561
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
RNBlaylock
Tiamat
20
9 / 8 / 20
15,316
1,094
16,923
19,735
9,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
RoboDrogoz
Kukulkan
20
14 / 1 / 17
17,961
1,283
37,634
10,573
3,951
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
7 / 11 / 23
15,086
1,078
25,722
29,875
27,093
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

16

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Messatsu925
Camazotz
20
11 / 11 / 19
16,091
1,149
24,111
24,122
12,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
PKTHUNDAR
Sobek
20
6 / 4 / 27
15,676
1,120
14,391
22,144
36,494
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyr
20
11 / 4 / 22
16,457
1,176
25,845
30,769
32,446
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
War64
Bakasura
20
9 / 11 / 21
15,664
1,119
21,222
30,670
16,980
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
6 / 10 / 25
14,603
1,043
18,143
17,316
8,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
157
40
Kills
43
43
Deaths
40
105
Assists
114
Player
Kills
Deaths
Assists
KDA
W
5
12
19
1.21
W
Sun Wukong
Friendly-Sloth-
Sun Wukong
5
11
26
1.64
L
Camazotz
Messatsu925
Camazotz
11
11
19
1.86
L
Sobek
PKTHUNDAR
Sobek
6
4
27
4.88
L
Tyr
11
4
22
5.5
W
Tiamat
RNBlaylock
Tiamat
9
8
20
2.38
W
Kukulkan
RoboDrogoz
Kukulkan
14
1
17
22.5
L
Bakasura
War64
Bakasura
9
11
21
1.77
W
7
11
23
1.68
L
6
10
25
1.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,740
Damage
103,712
107,851
Taken
125,021
73,155
Mitigated
106,269
5,240
Healing
14,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,709
5,876
0
0
24,666
10,305
0
8,916
15,204
0
40,870
W
Sun Wukong
Friendly-Sloth-
Sun Wukong
14,752
2,578
0
76
23,002
22,561
0
9,120
13,068
7,932
15,164
L
Camazotz
Messatsu925
Camazotz
24,111
7,061
0
5,162
24,122
12,282
0
10,649
13,281
0
46,634
L
Sobek
PKTHUNDAR
Sobek
14,391
1,354
0
2,108
22,144
36,494
0
11,956
9,774
20,884
0
L
Tyr
25,845
5,699
0
4,872
30,769
32,446
0
16,312
13,983
13,765
54,209
W
Tiamat
RNBlaylock
Tiamat
16,923
1,038
0
1,757
19,735
9,245
0
6,323
13,126
22,748
0
W
Kukulkan
RoboDrogoz
Kukulkan
37,634
6,054
0
2,979
10,573
3,951
0
2,229
8,190
104,875
0
L
Bakasura
War64
Bakasura
21,222
14,010
0
1,589
30,670
16,980
0
13,797
16,753
0
32,663
W
25,722
7,273
47
381
29,875
27,093
0
10,757
17,221
0
33,375
L
18,143
2,767
0
1,152
17,316
8,067
0
5,297
11,901
43,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,956
Gold Earned
78,491
279
Minions Killed
233
5
Camps Cleared
11
1,308,978
Distance Traveled
1,454,701
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,118
1,008
39
3
1
241,364
1
W
Sun Wukong
14,475
1,034
13
1
0
241,536
0
L
Camazotz
16,091
1,149
45
3
5
289,373
0
L
Sobek
15,676
1,120
12
1
1
286,252
0
L
Tyr
16,457
1,176
77
6
1
324,642
0
W
Tiamat
15,316
1,094
10
1
1
275,012
6
W
Kukulkan
17,961
1,283
204
15
1
279,490
0
L
Bakasura
15,664
1,119
55
4
1
305,057
0
W
Odin
15,086
1,078
13
1
2
271,576
0
L
Zeus
14,603
1,043
44
3
3
249,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role