Player Matchup

Zeus
Zeus
ExRomin
Zeus
Level 43
God Stats
0W - 1L
1,561 SR
Queue Stats
1W - 5L
1,282 Elo+
Party 1
Da Ji
Da Ji
O-O-Z-1
Da Ji
Level 22
God Stats
0W - 1L
1,580 SR
Queue Stats
4W - 6L
1,380 Elo+
Party 1
Odin
Odin
daviirado
Odin
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,289 Elo+
Party 1
Team Averages
Level 40
1,547 SR
1,317 Elo+

VS

Team Averages
Level 64
1,402 SR
1,186 Elo+
Neith
Neith
Brigz_Flawless
Neith
Level 86
God Stats
4W - 1L
1,566 SR
Queue Stats
16W - 45L
1,236 Elo+
Party 2
Sol
Sol
FlavinDoPineu
Sol
Level 12
God Stats
1W - 2L
1,342 SR
Queue Stats
3W - 22L
1,032 Elo+
Party 2
Hercules
Hercules
RodrigoCenda
Hercules
Level 94
God Stats
2W - 3L
1,298 SR
Queue Stats
32W - 71L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
ExRomin
Zeus
11
2 / 1 / 7
9,034
645
3,411
2,688
704
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
O-O-Z-1
Da Ji
15
10 / 5 / 5
11,049
789
14,170
14,840
7,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
15
3 / 2 / 10
9,872
705
8,898
12,755
15,761
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 3
11,000
786
9,176
9,942
3,538
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 6 / 3
8,607
615
5,286
9,461
3,525
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
RodrigoCenda
Hercules
14
3 / 4 / 5
11,098
793
6,643
19,816
23,353
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
15
Kills
8
8
Deaths
15
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
5
3
1.3
L
Zeus
ExRomin
Zeus
2
1
7
5.5
W
0
6
3
0.25
L
Da Ji
O-O-Z-1
Da Ji
10
5
5
2.5
W
Hercules
RodrigoCenda
Hercules
3
4
5
1.38
L
Odin
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,479
Damage
21,105
30,283
Taken
39,219
24,038
Mitigated
30,416
3,773
Healing
5,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,176
3,249
0
1,708
9,942
3,538
1,643
1,169
8,773
0
26,042
L
Zeus
ExRomin
Zeus
3,411
527
0
258
2,688
704
0
132
2,556
8,822
0
W
5,286
2,238
0
956
9,461
3,525
1,397
990
8,471
17,404
0
L
Da Ji
O-O-Z-1
Da Ji
14,170
4,451
0
2,943
14,840
7,573
0
3,373
11,467
0
42,519
W
Hercules
RodrigoCenda
Hercules
6,643
1,593
132
3,014
19,816
23,353
61
3,167
16,649
0
30,953
L
Odin
8,898
1,655
0
572
12,755
15,761
0
3,305
9,450
7,754
31,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,955
Gold Earned
30,705
121
Minions Killed
109
7
Camps Cleared
5
620,450
Distance Traveled
719,842
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,000
786
36
3
1
227,408
2
L
Zeus
9,034
645
20
1
0
77,991
1
W
Sol
8,607
615
35
3
2
231,116
0
L
Da Ji
11,049
789
44
3
5
253,819
14
W
Hercules
11,098
793
38
3
2
261,318
3
L
Odin
9,872
705
57
4
2
288,640
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role