Player Matchup

Gilgamesh
Gilgamesh
Chankman
Gilgamesh
Level 29
God Stats
2W - 1L
1,839 SR
Queue Stats
5W - 5L
1,512 Elo+
Solo
Athena
Athena
KillaKam91
Athena
Level 27
God Stats
1W - 2L
1,183 SR
Queue Stats
80W - 85L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
Smeftdog
Sun Wukong
Level 9
God Stats
1W - 2L
1,449 SR
Queue Stats
2W - 3L
1,412 Elo+
Party 2
Kukulkan
Kukulkan
WunderWAT
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,424 Elo+
Party 2
Nemesis
Nemesis
kareless6
Nemesis
Level 8
God Stats
1W - 2L
1,427 SR
Queue Stats
2W - 3L
1,412 Elo+
Party 2
Team Averages
Level 15
1,480 SR
1,444 Elo+

VS

Team Averages
Level 31
1,570 SR
1,516 Elo+
Medusa
Medusa
 
Medusa
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
AlyameldirJin
Olorun
Level 7
God Stats
7W - 3L
1,559 SR
Queue Stats
7W - 4L
1,451 Elo+
Party 1
Ymir
Ymir
GetSomeBro
Ymir
Level 28
God Stats
48W - 41L
1,527 SR
Queue Stats
128W - 122L
1,450 Elo+
Solo
Cliodhna
Cliodhna
SIGKYLE
Cliodhna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,583 Elo+
Solo
Raijin
Raijin
XxprohousexX
Raijin
Level 69
God Stats
1W - 0L
1,766 SR
Queue Stats
14W - 5L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chankman
Gilgamesh
15
3 / 9 / 6
10,483
1,048
11,639
20,765
15,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
KillaKam91
Athena
16
1 / 9 / 9
10,343
1,034
6,913
21,560
23,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Smeftdog
Sun Wukong
16
1 / 10 / 7
9,361
936
6,420
24,664
15,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
WunderWAT
Kukulkan
16
3 / 6 / 8
10,157
1,016
20,004
10,122
3,202
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
kareless6
Nemesis
16
3 / 9 / 6
10,067
1,007
6,557
20,164
8,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

28

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
17 / 2 / 16
13,325
1,333
28,497
7,531
3,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 2 / 18
10,721
1,072
13,357
10,440
5,056
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 2 / 37
10,819
1,082
8,195
16,004
15,536
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
SIGKYLE
Cliodhna
17
11 / 4 / 17
11,742
1,174
13,503
12,809
5,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
19
10 / 1 / 25
12,230
1,223
26,143
10,130
4,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
156
11
Kills
43
43
Deaths
11
36
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
17
2
16
12.5
W
4
2
18
6.5
L
Gilgamesh
Chankman
Gilgamesh
3
9
6
0.67
W
1
2
37
9.75
L
Athena
KillaKam91
Athena
1
9
9
0.61
W
Cliodhna
SIGKYLE
Cliodhna
11
4
17
4.88
L
Sun Wukong
Smeftdog
Sun Wukong
1
10
7
0.45
L
Kukulkan
WunderWAT
Kukulkan
3
6
8
1.17
W
Raijin
10
1
25
22.5
L
Nemesis
kareless6
Nemesis
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,533
Damage
89,695
97,275
Taken
56,914
66,713
Mitigated
34,453
6,570
Healing
9,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
28,497
14,279
0
1,877
7,531
3,764
0
2,843
4,600
0
49,676
W
13,357
5,731
1,094
3,841
10,440
5,056
0
4,677
5,684
31,813
0
L
Gilgamesh
Chankman
Gilgamesh
11,639
1,847
1,559
1,296
20,765
15,905
0
8,432
12,333
5,038
17,207
W
8,195
2,002
0
1,071
16,004
15,536
0
8,672
6,869
13,474
0
L
Athena
KillaKam91
Athena
6,913
1,795
0
846
21,560
23,929
0
12,295
9,265
16,080
0
W
Cliodhna
SIGKYLE
Cliodhna
13,503
1,867
0
210
12,809
5,590
0
6,855
5,873
0
30,642
L
Sun Wukong
Smeftdog
Sun Wukong
6,420
1,071
0
975
24,664
15,036
0
11,619
12,341
54
17,133
L
Kukulkan
WunderWAT
Kukulkan
20,004
1,664
0
294
10,122
3,202
0
3,834
6,288
47,935
0
W
Raijin
26,143
2,082
253
1,048
10,130
4,507
0
5,830
4,176
51,413
0
L
Nemesis
kareless6
Nemesis
6,557
1,433
0
1,600
20,164
8,641
0
11,515
8,649
0
26,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,411
Gold Earned
58,837
167
Minions Killed
192
4
Camps Cleared
10
904,881
Distance Traveled
918,058
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,325
1,333
46
5
1
179,917
0
W
Olorun
10,721
1,072
40
4
7
166,909
0
L
Gilgamesh
10,483
1,048
13
1
0
175,304
0
W
Ymir
10,819
1,082
10
1
2
200,088
1
L
Athena
10,343
1,034
21
2
0
161,785
0
W
Cliodhna
11,742
1,174
40
4
0
172,822
2
L
Sun Wukong
9,361
936
28
3
0
165,026
0
L
Kukulkan
10,157
1,016
61
6
2
194,112
1
W
Raijin
12,230
1,223
56
6
0
198,322
0
L
Nemesis
10,067
1,007
44
4
2
208,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role