Player Matchup

Bellona
Bellona
BraidenB80
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Dubs4Jamaican_Ev
Ymir
Level 18
God Stats
1W - 3L
1,277 SR
Queue Stats
4W - 8L
1,638 Elo+
Solo
Thanatos
Thanatos
Reddingtonx
Thanatos
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Smitty281
Artemis
Level 23
God Stats
2W - 1L
1,593 SR
Queue Stats
37W - 41L
1,319 Elo+
Solo
Ra
Ra
Vicvicludo
Ra
Level 8
God Stats
4W - 5L
1,105 SR
Queue Stats
11W - 18L
1,018 Elo+
Solo
Team Averages
Level 11
1,395 SR
1,395 Elo+

VS

Team Averages
Level 21
1,412 SR
1,234 Elo+
Hera
Hera
A rock537
Hera
Level 27
God Stats
0W - 4L
1,229 SR
Queue Stats
46W - 122L
1,169 Elo+
Party 1
Jing Wei
Jing Wei
MrZurkon329
Jing Wei
Level 15
God Stats
5W - 5L
1,453 SR
Queue Stats
10W - 18L
1,240 Elo+
Solo
Rama
Rama
Shintakay
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,235 Elo+
Solo
Osiris
Osiris
Wert1199
Osiris
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 12L
1,311 Elo+
Solo
Tsukuyomi
Tsukuyomi
piperQdoneER
Tsukuyomi
Level 34
God Stats
3W - 5L
1,380 SR
Queue Stats
85W - 171L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BraidenB80
Bellona
15
3 / 3 / 0
9,695
485
4,304
11,007
7,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 4
9,088
454
1,294
11,961
10,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Reddingtonx
Thanatos
16
4 / 3 / 1
10,642
532
4,093
14,379
5,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Smitty281
Artemis
16
1 / 1 / 2
10,089
504
2,155
8,569
3,000
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
1 / 5 / 2
9,492
475
6,648
9,937
4,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
8
3 / 2 / 1
7,218
361
1,812
3,143
634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
MrZurkon329
Jing Wei
4
0 / 0 / 1
5,783
289
532
316
51
Short Bow

Short Bow

+15%
Attack Speed

Rama
8
0 / 4 / 2
6,696
335
2,301
4,205
747
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Wert1199
Osiris
15
5 / 2 / 1
9,321
466
8,575
16,971
13,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
piperQdoneER
Tsukuyomi
5
1 / 3 / 2
6,163
308
1,733
4,424
831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
10
Kills
9
13
Deaths
11
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hera
3
2
1
1.75
W
Bellona
BraidenB80
Bellona
3
3
0
1
W
1
1
4
3
L
Jing Wei
MrZurkon329
Jing Wei
0
0
1
0.5
W
Thanatos
Reddingtonx
Thanatos
4
3
1
1.5
L
Rama
0
4
2
0.25
W
Artemis
Smitty281
Artemis
1
1
2
2
W
1
5
2
0.4
L
Osiris
Wert1199
Osiris
5
2
1
2.75
L
Tsukuyomi
piperQdoneER
Tsukuyomi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,494
Damage
14,953
55,853
Taken
29,059
30,643
Mitigated
15,505
18,288
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
1,812
661
0
0
3,143
634
275
386
2,755
17,257
0
W
Bellona
BraidenB80
Bellona
4,304
1,563
0
2,906
11,007
7,066
1,580
0
10,893
0
44,895
W
1,294
738
0
1,620
11,961
10,925
664
46
11,915
21,167
0
L
Jing Wei
MrZurkon329
Jing Wei
532
532
0
39
316
51
230
0
316
0
5,385
W
Thanatos
Reddingtonx
Thanatos
4,093
1,100
0
11,173
14,379
5,510
2,985
689
13,690
0
68,089
L
Rama
2,301
1,712
0
0
4,205
747
339
1,404
2,775
0
10,775
W
Artemis
Smitty281
Artemis
2,155
1,325
0
0
8,569
3,000
3,322
240
8,329
0
80,893
W
6,648
1,599
233
2,356
9,937
4,142
2,391
1,662
8,125
50,508
0
L
Osiris
Wert1199
Osiris
8,575
4,234
0
5,580
16,971
13,242
82
4,462
12,342
0
50,156
L
Tsukuyomi
piperQdoneER
Tsukuyomi
1,733
634
0
817
4,424
831
0
1,458
2,910
0
8,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,006
Gold Earned
35,181
438
Minions Killed
171
0
Camps Cleared
0
1,674,429
Distance Traveled
867,612
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,218
361
33
2
0
131,964
0
W
Bellona
9,695
485
70
4
0
360,380
1
W
Ymir
9,088
454
23
1
0
369,279
6
L
Jing Wei
5,783
289
9
0
0
77,483
1
W
Thanatos
10,642
532
129
6
0
332,573
2
L
Rama
6,696
335
26
1
0
186,699
2
W
Artemis
10,089
504
130
7
0
340,991
1
W
Ra
9,492
475
86
4
0
271,206
0
L
Osiris
9,321
466
82
4
0
373,367
0
L
Tsukuyomi
6,163
308
21
1
0
98,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role