Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BkInfamouz
Anubis
Level 156
God Stats
7W - 5L
1,755 SR
Queue Stats
66W - 54L
1,546 Elo+
Party 2
Kuzenbo
Kuzenbo
HuNoZ
Kuzenbo
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 42L
1,469 Elo+
Solo
Heimdallr
Heimdallr
Thido18
Heimdallr
Level 122
God Stats
2W - 2L
1,412 SR
Queue Stats
158W - 135L
1,566 Elo+
Solo
Janus
Janus
yLuX spamLT
Janus
Level 81
God Stats
5W - 3L
1,507 SR
Queue Stats
62W - 40L
1,567 Elo+
Party 2
Team Averages
Level 118
1,535 SR
1,529 Elo+

VS

Team Averages
Level 107
1,526 SR
1,459 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Demancul
Sol
Level 103
God Stats
10W - 7L
1,608 SR
Queue Stats
39W - 46L
1,455 Elo+
Party 1
Sylvanus
Sylvanus
JUDITI
Sylvanus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,447 Elo+
Party 1
Ullr
Ullr
LnDgod
Ullr
Level 124
God Stats
0W - 1L
1,521 SR
Queue Stats
34W - 49L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
8 / 1 / 7
10,693
629
10,393
14,673
6,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
BkInfamouz
Anubis
16
4 / 3 / 8
9,727
572
17,281
14,771
6,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
HuNoZ
Kuzenbo
13
3 / 3 / 5
8,647
509
8,675
13,962
19,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
Thido18
Heimdallr
16
5 / 2 / 5
9,966
586
10,393
10,955
4,339
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 2 / 0
8,848
520
4,524
8,273
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
15
4 / 4 / 5
8,842
520
8,982
14,025
4,686
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
 
Bellona
14
2 / 6 / 6
8,494
500
11,933
19,539
14,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 3 / 1
8,605
506
9,116
10,813
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
JUDITI
Sylvanus
11
1 / 5 / 5
7,077
416
6,790
15,550
9,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
LnDgod
Ullr
12
0 / 3 / 0
7,203
424
2,454
8,959
1,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
21
Kills
11
11
Deaths
21
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
1
7
11.5
L
Ratatoskr
 
Ratatoskr
4
4
5
1.63
L
Bellona
 
Bellona
2
6
6
0.83
W
Anubis
BkInfamouz
Anubis
4
3
8
2.67
L
4
3
1
1.5
W
Kuzenbo
HuNoZ
Kuzenbo
3
3
5
1.83
L
Sylvanus
JUDITI
Sylvanus
1
5
5
0.7
L
Ullr
LnDgod
Ullr
0
3
0
0
W
Heimdallr
Thido18
Heimdallr
5
2
5
3.75
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,266
Damage
39,275
62,634
Taken
68,886
40,162
Mitigated
33,817
25,489
Healing
18,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
10,393
7,202
0
7,858
14,673
6,990
344
1,829
12,714
0
74,414
L
Ratatoskr
 
Ratatoskr
8,982
1,747
0
4,080
14,025
4,686
0
4,597
9,229
0
67,116
L
Bellona
 
Bellona
11,933
3,824
0
5,539
19,539
14,183
0
12,261
6,668
0
52,753
W
Anubis
BkInfamouz
Anubis
17,281
1,688
0
9,375
14,771
6,900
502
1,381
13,378
71,321
0
L
9,116
2,610
0
3,978
10,813
3,477
75
5,584
4,942
54,111
0
W
Kuzenbo
HuNoZ
Kuzenbo
8,675
2,530
0
1,942
13,962
19,056
14
6,121
7,565
26,036
0
L
Sylvanus
JUDITI
Sylvanus
6,790
2,335
548
3,493
15,550
9,477
0
5,997
9,090
21,729
0
L
Ullr
LnDgod
Ullr
2,454
872
0
529
8,959
1,994
158
2,065
6,703
0
43,226
W
Heimdallr
Thido18
Heimdallr
10,393
4,596
0
3,397
10,955
4,339
1,190
2,939
7,990
0
70,526
W
4,524
0
0
2,917
8,273
2,877
0
2,930
5,081
60,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,881
Gold Earned
40,221
574
Minions Killed
457
0
Camps Cleared
0
1,680,517
Distance Traveled
1,701,627
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,693
629
159
9
0
426,984
5
L
Ratatoskr
8,842
520
127
7
0
423,260
2
L
Bellona
8,494
500
102
6
0
339,265
3
W
Anubis
9,727
572
115
7
0
259,223
5
L
Sol
8,605
506
119
7
0
298,897
2
W
Kuzenbo
8,647
509
24
1
0
354,955
3
L
Sylvanus
7,077
416
22
1
0
314,505
4
L
Ullr
7,203
424
87
5
0
325,700
3
W
Heimdallr
9,966
586
135
8
0
304,545
0
W
Janus
8,848
520
141
8
0
334,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role