Player Matchup

Arachne
Arachne
EachPlanet99166
Arachne
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,541 Elo+
Party 2
Fafnir
Fafnir
Operandi
Fafnir
Level 113
God Stats
1W - 2L
1,545 SR
Queue Stats
38W - 40L
1,571 Elo+
Party 2
Olorun
Olorun
joegamer44
Olorun
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 100
1,515 SR
1,537 Elo+

VS

Team Averages
Level 95
1,703 SR
1,635 Elo+
Baron Samedi
Baron Samedi
NeverFold100383
Baron Samedi
Level 128
God Stats
164W - 96L
1,614 SR
Queue Stats
894W - 842L
1,619 Elo+
Party 1
Mulan
Mulan
TranscendentCrow
Mulan
Level 125
God Stats
18W - 23L
1,581 SR
Queue Stats
879W - 818L
1,617 Elo+
Party 1
Anhur
Anhur
Truly Silva
Anhur
Level 33
God Stats
7W - 1L
1,914 SR
Queue Stats
138W - 56L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 10 / 2
6,736
674
4,635
12,841
3,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
Operandi
Fafnir
12
2 / 4 / 5
7,793
779
8,080
12,320
10,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
joegamer44
Olorun
13
5 / 6 / 3
8,509
851
11,271
10,643
4,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NeverFold100383
Baron Samedi
13
4 / 3 / 16
8,652
865
11,744
9,678
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
6 / 3 / 13
8,936
894
8,634
11,095
10,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
10 / 3 / 7
9,185
919
9,780
9,646
4,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
9
Kills
20
20
Deaths
9
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
10
2
0.3
W
Baron Samedi
NeverFold100383
Baron Samedi
4
3
16
4
L
Fafnir
Operandi
Fafnir
2
4
5
1.13
W
6
3
13
4.17
W
10
3
7
4.5
L
Olorun
joegamer44
Olorun
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,986
Damage
30,158
35,804
Taken
30,419
18,365
Mitigated
18,990
8,666
Healing
12,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,635
2,814
0
1,464
12,841
3,863
0
3,705
8,840
0
8,731
W
Baron Samedi
NeverFold100383
Baron Samedi
11,744
732
3,304
4,432
9,678
4,580
563
5,165
4,297
27,027
0
L
Fafnir
Operandi
Fafnir
8,080
1,427
0
3,713
12,320
10,293
494
4,327
7,511
20,625
0
W
8,634
1,353
0
2,853
11,095
10,097
271
5,070
5,815
2,600
15,365
W
9,780
4,653
0
1,994
9,646
4,313
951
6,894
2,398
0
29,871
L
Olorun
joegamer44
Olorun
11,271
5,191
203
3,286
10,643
4,209
1,016
4,758
5,727
29,647
3,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,038
Gold Earned
26,773
89
Minions Killed
141
5
Camps Cleared
4
511,992
Distance Traveled
531,425
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,736
674
14
1
2
172,188
2
W
Baron Samedi
8,652
865
39
4
0
176,970
4
L
Fafnir
7,793
779
24
2
1
186,641
0
W
Mulan
8,936
894
28
3
0
191,930
1
W
Anhur
9,185
919
74
7
4
162,525
1
L
Olorun
8,509
851
51
5
2
153,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role