Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Acysev
Gilgamesh
Level 95
God Stats
13W - 7L
1,650 SR
Queue Stats
31W - 37L
1,542 Elo+
Party 2
Aphrodite
Aphrodite
Pretty_-Vibez
Aphrodite
Level 126
God Stats
26W - 18L
1,610 SR
Queue Stats
186W - 176L
1,490 Elo+
Party 2
Team Averages
Level 107
1,587 SR
1,511 Elo+

VS

Team Averages
Level 83
1,513 SR
1,552 Elo+
Hercules
Hercules
Otonno
Hercules
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 37L
1,689 Elo+
Party 1
Chronos
Chronos
Visaxx
Chronos
Level 84
God Stats
1W - 2L
1,538 SR
Queue Stats
82W - 87L
1,466 Elo+
Solo
Guan Yu
Guan Yu
eqtro
Guan Yu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
7 / 3 / 7
11,874
742
19,132
7,272
5,108
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Acysev
Gilgamesh
15
7 / 7 / 8
12,092
756
17,459
17,822
13,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
Pretty_-Vibez
Aphrodite
14
1 / 4 / 12
10,212
638
12,876
11,123
4,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Otonno
Hercules
13
6 / 6 / 8
10,439
652
12,611
23,376
17,749
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Visaxx
Chronos
14
3 / 6 / 9
10,225
639
7,496
16,181
6,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
eqtro
Guan Yu
13
4 / 3 / 8
9,809
613
8,046
19,169
11,523
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
15
Kills
13
14
Deaths
15
27
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
7
3
7
3.5
W
Gilgamesh
Acysev
Gilgamesh
7
7
8
1.57
L
Hercules
Otonno
Hercules
6
6
8
1.67
W
Aphrodite
Pretty_-Vibez
Aphrodite
1
4
12
1.75
L
Chronos
Visaxx
Chronos
3
6
9
1.25
L
Guan Yu
eqtro
Guan Yu
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,467
Damage
28,153
36,217
Taken
58,726
23,562
Mitigated
36,109
11,986
Healing
9,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
19,132
7,595
0
246
7,272
5,108
1,270
1,114
6,067
58,502
0
W
Gilgamesh
Acysev
Gilgamesh
17,459
3,479
124
1,542
17,822
13,905
480
3,447
14,054
8,532
24,957
L
Hercules
Otonno
Hercules
12,611
4,881
0
3,320
23,376
17,749
0
11,992
11,384
0
33,745
W
Aphrodite
Pretty_-Vibez
Aphrodite
12,876
119
4,346
5,728
11,123
4,549
873
2,581
8,542
31,360
0
L
Chronos
Visaxx
Chronos
7,496
2,476
0
2,183
16,181
6,837
580
9,893
6,288
38,951
3,341
L
Guan Yu
eqtro
Guan Yu
8,046
1,506
1,387
2,994
19,169
11,523
252
14,519
4,650
0
25,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,178
Gold Earned
30,473
163
Minions Killed
175
5
Camps Cleared
9
897,355
Distance Traveled
814,137
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,874
742
97
6
3
335,437
4
W
Gilgamesh
12,092
756
24
2
0
276,938
1
L
Hercules
10,439
652
46
3
3
266,215
5
W
Aphrodite
10,212
638
42
3
2
284,980
2
L
Chronos
10,225
639
95
6
6
241,055
1
L
Guan Yu
9,809
613
34
2
0
306,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role