Player Matchup

Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
LegendaryKing949
Bellona
Level 64
God Stats
3W - 5L
1,427 SR
Queue Stats
7W - 11L
1,385 Elo+
Party 1
Zeus
Zeus
TypicalCracker_
Zeus
Level 16
God Stats
1W - 2L
1,441 SR
Queue Stats
3W - 5L
1,388 Elo+
Party 1
Bacchus
Bacchus
drpepperking225
Bacchus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,388 Elo+
Party 1
Thanatos
Thanatos
mitchtheglitchg
Thanatos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,264 Elo+
Party 1
Team Averages
Level 31
1,474 SR
1,385 Elo+

VS

Team Averages
Level 25
1,405 SR
1,380 Elo+
Bellona
Bellona
Codystar55
Bellona
Level 23
God Stats
10W - 9L
1,452 SR
Queue Stats
33W - 28L
1,462 Elo+
Solo
Artemis
Artemis
Speefnar
Artemis
Level 22
God Stats
1W - 2L
1,499 SR
Queue Stats
4W - 12L
1,207 Elo+
Solo
Scylla
Scylla
TzuyuBetch
Scylla
Level 28
God Stats
7W - 12L
1,363 SR
Queue Stats
32W - 40L
1,385 Elo+
Party 2
Kali
Kali
kyotesanti
Kali
Level 29
God Stats
74W - 73L
1,491 SR
Queue Stats
79W - 79L
1,417 Elo+
Solo
Artio
Artio
reginageorge2000
Artio
Level 25
God Stats
0W - 2L
1,220 SR
Queue Stats
15W - 19L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
6 / 0 / 0
10,343
575
14,361
8,579
4,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 0
8,654
481
7,887
11,851
9,320
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
8 / 3 / 0
9,034
502
12,967
10,077
3,623
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 3 / 6
7,427
413
4,341
13,234
16,004
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
13
2 / 5 / 3
8,420
468
3,316
13,025
4,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Codystar55
Bellona
13
1 / 0 / 1
8,199
456
4,230
13,355
8,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
Speefnar
Artemis
11
1 / 7 / 2
7,031
391
9,013
11,593
3,792
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
TzuyuBetch
Scylla
13
1 / 5 / 0
7,708
428
3,073
9,293
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 5 / 1
8,728
485
10,879
13,195
4,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 1 / 2
7,712
428
5,110
15,481
13,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
18
Kills
13
14
Deaths
18
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
0
6
L
Bellona
Codystar55
Bellona
1
0
1
1.5
W
2
3
0
0.67
L
Artemis
Speefnar
Artemis
1
7
2
0.29
W
8
3
0
2.67
L
Scylla
TzuyuBetch
Scylla
1
5
0
0.2
W
0
3
6
1
L
6
5
1
1.3
W
Thanatos
2
5
3
0.7
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,872
Damage
32,305
56,766
Taken
62,917
37,649
Mitigated
32,704
21,818
Healing
15,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,361
574
0
5,754
8,579
4,486
356
2,017
6,460
67,316
0
L
Bellona
Codystar55
Bellona
4,230
638
0
5,749
13,355
8,343
594
365
12,990
0
44,564
W
7,887
3,169
299
3,371
11,851
9,320
1,081
132
11,429
0
46,797
L
Artemis
Speefnar
Artemis
9,013
2,915
0
728
11,593
3,792
0
8,089
3,504
0
38,815
W
12,967
4,311
0
440
10,077
3,623
1,003
1,602
8,403
52,586
0
L
Scylla
TzuyuBetch
Scylla
3,073
121
0
0
9,293
2,255
618
8,345
948
34,006
0
W
4,341
1,403
366
612
13,234
16,004
168
3,634
9,552
20,949
0
L
10,879
4,736
408
4,441
13,195
4,991
96
4,301
8,894
0
49,793
W
Thanatos
3,316
1,411
349
10,627
13,025
4,216
0
576
12,449
0
43,189
L
5,110
1,278
490
3,444
15,481
13,323
198
10,569
4,912
16,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,878
Gold Earned
39,378
401
Minions Killed
325
0
Camps Cleared
0
1,680,755
Distance Traveled
1,567,261
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,343
575
139
8
0
335,993
4
L
Bellona
8,199
456
92
5
0
364,477
2
W
Bellona
8,654
481
87
5
0
383,808
0
L
Artemis
7,031
391
42
2
0
268,193
0
W
Zeus
9,034
502
83
5
0
284,347
0
L
Scylla
7,708
428
74
4
0
294,294
0
W
Bacchus
7,427
413
30
2
0
323,345
0
L
Kali
8,728
485
92
5
0
284,351
6
W
Thanatos
8,420
468
62
3
0
353,262
0
L
Artio
7,712
428
25
1
0
355,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role