Player Matchup

Bastet
Bastet
 
Bastet
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Myst1c3xii
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
fr3akiifr3sh
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
fryde-the-13
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
son_deyvid
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 6
1,500 SR
1,500 Elo+

VS

Team Averages
Level 22
1,636 SR
1,537 Elo+
Fenrir
Fenrir
Aj_158
Fenrir
Level 9
God Stats
5W - 0L
1,725 SR
Queue Stats
10W - 4L
1,536 Elo+
Party 2
Baron Samedi
Baron Samedi
GiacomoG123
Baron Samedi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,599 Elo+
Party 2
Medusa
Medusa
IamAaronRC
Medusa
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,508 Elo+
Party 2
Ares
Ares
kris1873
Ares
Level 5
God Stats
3W - 0L
1,714 SR
Queue Stats
9W - 4L
1,536 Elo+
Party 2
Achilles
Achilles
two2coops
Achilles
Level 63
God Stats
1W - 0L
1,742 SR
Queue Stats
7W - 4L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
3 / 5 / 0
7,698
1,283
8,160
9,638
3,111
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 0
6,034
1,006
2,182
8,563
4,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
fr3akiifr3sh
Jing Wei
11
0 / 5 / 0
5,773
962
1,719
4,721
1,315
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 6 / 2
6,121
1,020
1,032
5,528
1,729
Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
son_deyvid
Fenrir
11
0 / 12 / 2
6,267
1,045
2,403
13,318
4,927
Mace

Mace

+10
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

83

VS

Team 2 Tickets

458

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aj_158
Fenrir
14
9 / 1 / 11
8,293
1,382
8,007
5,146
2,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
GiacomoG123
Baron Samedi
14
4 / 0 / 22
8,354
1,392
8,332
3,997
1,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
IamAaronRC
Medusa
14
6 / 0 / 16
7,648
1,275
8,163
4,260
1,710
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
14
3 / 1 / 21
8,071
1,345
4,051
7,580
5,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
two2coops
Achilles
14
10 / 1 / 12
9,042
1,507
9,511
6,387
5,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
114
3
Kills
32
33
Deaths
3
4
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
5
0
0.6
W
Fenrir
Aj_158
Fenrir
9
1
11
14.5
W
Baron Samedi
GiacomoG123
Baron Samedi
4
0
22
15
W
Medusa
IamAaronRC
Medusa
6
0
16
14
L
0
5
0
0
L
Jing Wei
fr3akiifr3sh
Jing Wei
0
5
0
0
L
0
6
2
0.17
W
Ares
3
1
21
13.5
L
Fenrir
son_deyvid
Fenrir
0
12
2
0.08
W
Achilles
two2coops
Achilles
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,496
Damage
38,064
41,768
Taken
27,370
15,191
Mitigated
17,623
500
Healing
6,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,160
1,221
0
262
9,638
3,111
0
2,728
6,777
0
12,543
W
Fenrir
Aj_158
Fenrir
8,007
1,922
0
435
5,146
2,790
0
647
3,527
0
10,846
W
Baron Samedi
GiacomoG123
Baron Samedi
8,332
2,420
1,202
1,736
3,997
1,740
0
367
3,630
21,847
0
W
Medusa
IamAaronRC
Medusa
8,163
5,015
0
1,042
4,260
1,710
0
369
3,891
0
14,698
L
2,182
838
0
76
8,563
4,109
0
3,450
4,916
7,099
0
L
Jing Wei
fr3akiifr3sh
Jing Wei
1,719
1,362
0
0
4,721
1,315
0
596
4,086
0
3,767
L
1,032
542
0
0
5,528
1,729
0
1,850
3,537
0
1,759
W
Ares
4,051
565
0
756
7,580
5,961
0
399
5,441
10,817
0
L
Fenrir
son_deyvid
Fenrir
2,403
999
0
162
13,318
4,927
0
3,759
9,341
0
5,975
W
Achilles
two2coops
Achilles
9,511
3,060
0
1,622
6,387
5,422
0
400
4,761
0
20,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,893
Gold Earned
41,408
24
Minions Killed
111
1
Camps Cleared
3
353,879
Distance Traveled
599,518
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,698
1,283
11
2
0
110,178
0
W
Fenrir
8,293
1,382
6
1
1
137,745
0
W
Baron Samedi
8,354
1,392
40
7
0
109,589
1
W
Medusa
7,648
1,275
25
4
1
106,807
0
L
Ymir
6,034
1,006
7
1
1
56,680
0
L
Jing Wei
5,773
962
3
1
0
71,225
0
L
Thor
6,121
1,020
0
0
0
38,637
0
W
Ares
8,071
1,345
12
2
0
123,768
0
L
Fenrir
6,267
1,045
3
1
0
77,159
0
W
Achilles
9,042
1,507
28
5
1
121,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role