Player Matchup

Baron Samedi
Baron Samedi
DessGun
Baron Samedi
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 20L
1,583 Elo+
Solo
The Morrigan
The Morrigan
Oboraz
The Morrigan
Level 156
God Stats
5W - 2L
1,656 SR
Queue Stats
211W - 214L
1,536 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SkiiNN33RRZzz
Ah Muzen Cab
Level 126
God Stats
4W - 7L
1,133 SR
Queue Stats
729W - 715L
1,481 Elo+
Solo
Chaac
Chaac
SpeeDoo
Chaac
Level 113
God Stats
9W - 2L
1,785 SR
Queue Stats
553W - 555L
1,566 Elo+
Solo
Sol
Sol
ivko05
Sol
Level 158
God Stats
2W - 1L
1,679 SR
Queue Stats
125W - 140L
1,553 Elo+
Solo
Team Averages
Level 130
1,551 SR
1,544 Elo+

VS

Team Averages
Level 136
1,498 SR
1,536 Elo+
Nike
Nike
 
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Evanquisher
Baron Samedi
Level 88
God Stats
2W - 2L
1,531 SR
Queue Stats
86W - 83L
1,514 Elo+
Party 1
Chronos
Chronos
amjad7
Chronos
Level 154
God Stats
5W - 2L
1,500 SR
Queue Stats
289W - 269L
1,595 Elo+
Solo
Danzaburou
Danzaburou
shokan02
Danzaburou
Level 155
God Stats
1W - 3L
1,459 SR
Queue Stats
274W - 255L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DessGun
Baron Samedi
16
7 / 6 / 10
10,393
866
9,716
14,583
7,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Oboraz
The Morrigan
16
5 / 3 / 11
9,971
831
9,758
7,058
3,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
SkiiNN33RRZzz
Ah Muzen Cab
17
3 / 2 / 13
9,999
833
10,887
9,099
3,621
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
SpeeDoo
Chaac
17
5 / 3 / 13
10,025
835
15,891
20,504
17,803
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
ivko05
Sol
18
3 / 1 / 16
10,368
864
13,139
10,721
3,805
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
5 / 4 / 8
9,915
826
17,575
19,512
10,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nox
 
Nox
15
3 / 3 / 6
8,782
732
6,506
8,972
3,465
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Evanquisher
Baron Samedi
13
3 / 5 / 8
8,526
711
6,009
13,368
5,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
amjad7
Chronos
15
2 / 5 / 8
8,741
728
8,365
13,511
4,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
shokan02
Danzaburou
14
1 / 6 / 9
8,292
691
8,737
12,661
4,793
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
53
23
Kills
14
15
Deaths
23
63
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
5
4
8
2.25
L
Nox
 
Nox
3
3
6
2
W
Baron Samedi
DessGun
Baron Samedi
7
6
10
2
L
Baron Samedi
Evanquisher
Baron Samedi
3
5
8
1.4
W
The Morrigan
Oboraz
The Morrigan
5
3
11
3.5
W
Ah Muzen Cab
SkiiNN33RRZzz
Ah Muzen Cab
3
2
13
4.75
W
Chaac
SpeeDoo
Chaac
5
3
13
3.83
L
Chronos
amjad7
Chronos
2
5
8
1.2
W
Sol
ivko05
Sol
3
1
16
11
L
Danzaburou
shokan02
Danzaburou
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,391
Damage
47,192
61,965
Taken
68,024
35,415
Mitigated
28,877
34,278
Healing
29,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
17,575
608
1,310
6,711
19,512
10,098
0
7,584
11,443
436
33,214
L
Nox
 
Nox
6,506
0
2,366
1,098
8,972
3,465
420
4,756
4,067
21,471
0
W
Baron Samedi
DessGun
Baron Samedi
9,716
373
4,876
5,072
14,583
7,078
536
6,613
7,604
21,731
0
L
Baron Samedi
Evanquisher
Baron Samedi
6,009
0
4,783
4,036
13,368
5,733
100
6,702
6,216
10,833
0
W
The Morrigan
Oboraz
The Morrigan
9,758
584
1,501
2,716
7,058
3,108
295
2,188
4,835
17,544
4,831
W
Ah Muzen Cab
SkiiNN33RRZzz
Ah Muzen Cab
10,887
2,179
0
3,016
9,099
3,621
2,355
2,945
5,901
0
25,278
W
Chaac
SpeeDoo
Chaac
15,891
1,026
1,488
8,642
20,504
17,803
180
6,535
13,442
0
23,314
L
Chronos
amjad7
Chronos
8,365
1,433
1,599
1,994
13,511
4,788
540
5,026
8,210
18,968
0
W
Sol
ivko05
Sol
13,139
3,952
882
6,085
10,721
3,805
2,732
3,014
7,571
33,122
0
L
Danzaburou
shokan02
Danzaburou
8,737
1,680
1,454
3,677
12,661
4,793
647
4,379
8,063
0
27,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,756
Gold Earned
44,256
145
Minions Killed
147
0
Camps Cleared
0
1,191,717
Distance Traveled
1,130,959
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,915
826
31
3
0
224,763
4
L
Nox
8,782
732
43
4
0
225,455
4
W
Baron Samedi
10,393
866
22
2
0
200,107
0
L
Baron Samedi
8,526
711
6
1
0
224,612
2
W
The Morrigan
9,971
831
31
3
0
245,372
0
W
Ah Muzen Cab
9,999
833
26
2
0
238,792
1
W
Chaac
10,025
835
19
2
0
257,415
3
L
Chronos
8,741
728
23
2
0
241,859
2
W
Sol
10,368
864
47
4
0
250,031
1
L
Danzaburou
8,292
691
44
4
0
214,270
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role