Player Matchup

Medusa
Medusa
CDSpiritsAway
Medusa
Level 8
God Stats
0W - 1L
1,670 SR
Queue Stats
3W - 3L
1,247 Elo+
Party 2
Bellona
Bellona
Jpcaliber
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,629 Elo+
Party 1
Nu Wa
Nu Wa
MoldyToaster726
Nu Wa
Level 12
God Stats
1W - 4L
1,465 SR
Queue Stats
7W - 19L
1,756 Elo+
Solo
Anhur
Anhur
Tat Tyker
Anhur
Level 89
God Stats
0W - 1L
1,413 SR
Queue Stats
140W - 137L
1,519 Elo+
Party 2
Bakasura
Bakasura
sTaTiicVisionz
Bakasura
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 60L
1,341 Elo+
Party 1
Team Averages
Level 33
1,509 SR
1,498 Elo+

VS

Team Averages
Level 23
1,606 SR
1,446 Elo+
Charybdis
Charybdis
GalaxyLost06
Charybdis
Level 22
God Stats
5W - 0L
1,890 SR
Queue Stats
40W - 40L
1,494 Elo+
Solo
Zeus
Zeus
ShotgunHuntsMan
Zeus
Level 19
God Stats
10W - 8L
1,572 SR
Queue Stats
21W - 18L
1,433 Elo+
Solo
Geb
Geb
T66XandreiGap
Geb
Level 28
God Stats
33W - 41L
1,541 SR
Queue Stats
135W - 161L
1,434 Elo+
Solo
Loki
Loki
TooManyFiends-
Loki
Level 17
God Stats
3W - 6L
1,383 SR
Queue Stats
8W - 9L
1,450 Elo+
Solo
Cthulhu
Cthulhu
YeetDude3993
Cthulhu
Level 29
God Stats
26W - 12L
1,642 SR
Queue Stats
60W - 49L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 0
9,902
431
6,832
14,156
4,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Jpcaliber
Bellona
16
0 / 7 / 1
9,575
416
8,160
18,936
14,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 2 / 1
6,966
303
1,323
3,690
1,007
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Tat Tyker
Anhur
18
1 / 5 / 3
11,365
494
11,195
17,052
4,964
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
15
1 / 14 / 1
9,344
406
6,556
22,638
8,142
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GalaxyLost06
Charybdis
18
4 / 3 / 6
11,845
515
13,530
14,419
5,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 1 / 7
12,537
545
13,677
11,580
3,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 0 / 5
9,933
432
5,255
12,947
12,369
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
11 / 1 / 4
14,245
619
13,259
18,255
8,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
YeetDude3993
Cthulhu
19
8 / 0 / 4
12,853
559
9,174
16,869
19,584
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
5
Kills
33
33
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Charybdis
GalaxyLost06
Charybdis
4
3
6
2.33
L
Bellona
Jpcaliber
Bellona
0
7
1
0.07
L
0
2
1
0.25
W
8
1
7
11.5
W
2
0
5
4.5
L
Anhur
Tat Tyker
Anhur
1
5
3
0.5
W
11
1
4
13
W
Cthulhu
YeetDude3993
Cthulhu
8
0
4
10
L
Bakasura
1
14
1
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,066
Damage
54,895
76,472
Taken
74,070
32,530
Mitigated
50,094
13,265
Healing
27,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,832
4,475
0
2,043
14,156
4,146
0
3,652
10,500
0
60,823
W
Charybdis
GalaxyLost06
Charybdis
13,530
7,867
337
6,276
14,419
5,890
3,479
348
14,071
0
99,893
L
Bellona
Jpcaliber
Bellona
8,160
2,135
0
2,789
18,936
14,271
1,561
6,791
12,099
5,985
44,066
L
1,323
518
0
27
3,690
1,007
453
2,076
1,478
10,859
0
W
13,677
4,637
0
4,670
11,580
3,562
1,309
910
10,127
70,224
0
W
5,255
96
0
0
12,947
12,369
583
0
11,386
37,890
0
L
Anhur
Tat Tyker
Anhur
11,195
5,949
354
5,341
17,052
4,964
1,566
4,360
12,676
0
86,195
W
13,259
4,096
0
9,497
18,255
8,689
1,943
978
17,158
0
127,042
W
Cthulhu
YeetDude3993
Cthulhu
9,174
1,445
293
6,016
16,869
19,584
1,717
1,020
15,639
78,459
0
L
Bakasura
6,556
4,972
0
2,711
22,638
8,142
865
10,615
11,613
0
36,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,152
Gold Earned
61,413
430
Minions Killed
632
0
Camps Cleared
0
1,722,483
Distance Traveled
2,236,363
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,902
431
95
4
0
415,988
3
W
Charybdis
11,845
515
145
6
0
385,822
1
L
Bellona
9,575
416
98
4
0
401,346
3
L
Nu Wa
6,966
303
23
1
0
119,064
1
W
Zeus
12,537
545
116
5
0
390,343
6
W
Geb
9,933
432
41
2
0
497,773
4
L
Anhur
11,365
494
138
6
0
428,830
7
W
Loki
14,245
619
196
9
0
520,269
0
W
Cthulhu
12,853
559
134
6
0
442,156
6
L
Bakasura
9,344
406
76
3
0
357,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role