Player Matchup

Loki
Loki
Anisotropico
Loki
Level 17
God Stats
4W - 8L
1,454 SR
Queue Stats
43W - 58L
1,531 Elo+
Party 2
Ymir
Ymir
GaalalAdel
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,661 Elo+
Solo
Sun Wukong
Sun Wukong
ImMariius
Sun Wukong
Level 24
God Stats
27W - 27L
1,530 SR
Queue Stats
50W - 73L
1,477 Elo+
Party 2
Izanami
Izanami
XxLion4xX
Izanami
Level 58
God Stats
4W - 7L
1,479 SR
Queue Stats
148W - 179L
1,466 Elo+
Party 2
Olorun
Olorun
XxMortal08xX
Olorun
Level 18
God Stats
7W - 14L
1,277 SR
Queue Stats
32W - 37L
1,456 Elo+
Party 2
Team Averages
Level 24
1,448 SR
1,518 Elo+

VS

Team Averages
Level 30
1,523 SR
1,593 Elo+
Olorun
Olorun
EliteElektra
Olorun
Level 16
God Stats
39W - 22L
1,892 SR
Queue Stats
105W - 99L
1,767 Elo+
Solo
Nemesis
Nemesis
MechaGoblin69
Nemesis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 1L
1,661 Elo+
Party 1
Ratatoskr
Ratatoskr
Nagakkii
Ratatoskr
Level 27
God Stats
1W - 1L
1,301 SR
Queue Stats
62W - 62L
1,477 Elo+
Solo
Neith
Neith
WHEDDON73
Neith
Level 17
God Stats
3W - 3L
1,531 SR
Queue Stats
10W - 9L
1,498 Elo+
Party 1
Ganesha
Ganesha
agentwake
Ganesha
Level 88
God Stats
3W - 0L
1,389 SR
Queue Stats
95W - 90L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,634
512
3,137
7,384
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 5 / 3
4,725
430
1,233
8,781
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
ImMariius
Sun Wukong
9
0 / 2 / 0
5,182
471
3,286
7,775
2,848
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
XxLion4xX
Izanami
9
4 / 4 / 3
6,124
557
6,668
7,245
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
10
3 / 8 / 1
6,003
546
4,739
10,785
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
9 / 1 / 4
8,471
770
10,865
8,640
3,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
11
2 / 0 / 2
6,455
587
5,641
5,353
2,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
Nagakkii
Ratatoskr
12
7 / 2 / 2
6,944
631
5,998
6,473
1,775
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
WHEDDON73
Neith
9
6 / 4 / 1
5,916
538
6,409
5,123
1,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
agentwake
Ganesha
9
0 / 1 / 8
5,787
526
2,833
8,700
4,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
8
Kills
24
24
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Olorun
9
1
4
11
L
0
5
3
0.3
L
Sun Wukong
ImMariius
Sun Wukong
0
2
0
0
W
Nemesis
2
0
2
3
W
Ratatoskr
Nagakkii
Ratatoskr
7
2
2
4
W
Neith
WHEDDON73
Neith
6
4
1
1.63
L
Izanami
XxLion4xX
Izanami
4
4
3
1.38
L
Olorun
3
8
1
0.44
W
Ganesha
agentwake
Ganesha
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,063
Damage
31,746
41,970
Taken
34,289
14,528
Mitigated
14,120
9,941
Healing
11,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,137
1,065
0
1,614
7,384
1,940
0
2,509
4,797
0
24,091
W
Olorun
10,865
4,951
62
4,779
8,640
3,599
0
2,786
5,854
49,574
5,654
L
1,233
549
0
1,549
8,781
3,665
104
1,226
7,555
5,492
0
L
Sun Wukong
ImMariius
Sun Wukong
3,286
395
0
3,011
7,775
2,848
91
178
7,118
0
26,246
W
Nemesis
5,641
1,493
0
2,056
5,353
2,473
0
0
5,353
0
30,654
W
Ratatoskr
Nagakkii
Ratatoskr
5,998
2,018
0
2,185
6,473
1,775
0
689
5,784
0
30,450
W
Neith
WHEDDON73
Neith
6,409
2,849
0
628
5,123
1,552
930
839
4,284
0
21,097
L
Izanami
XxLion4xX
Izanami
6,668
4,043
0
1,161
7,245
2,018
553
1,856
5,389
0
32,384
L
Olorun
4,739
1,946
0
2,606
10,785
4,057
0
7,000
3,785
27,942
3,268
W
Ganesha
agentwake
Ganesha
2,833
313
0
2,227
8,700
4,721
0
1,264
7,436
15,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,668
Gold Earned
33,573
233
Minions Killed
293
0
Camps Cleared
0
951,865
Distance Traveled
1,065,957
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,634
512
56
5
0
194,794
0
W
Olorun
8,471
770
101
9
0
213,606
2
L
Ymir
4,725
430
10
1
0
179,195
0
L
Sun Wukong
5,182
471
52
5
0
205,806
0
W
Nemesis
6,455
587
81
7
0
218,892
1
W
Ratatoskr
6,944
631
61
6
0
257,440
2
W
Neith
5,916
538
38
3
0
179,638
1
L
Izanami
6,124
557
64
6
0
189,679
1
L
Olorun
6,003
546
51
5
0
182,391
0
W
Ganesha
5,787
526
12
1
0
196,381
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role