Player Matchup

Bacchus
Bacchus
IamSOL1D
Bacchus
Level 146
God Stats
5W - 4L
1,647 SR
Queue Stats
206W - 167L
1,504 Elo+
Party 1
Anhur
Anhur
brandon12
Anhur
Level 126
God Stats
18W - 11L
1,512 SR
Queue Stats
254W - 258L
1,471 Elo+
Party 1
Sol
Sol
warlord144365
Sol
Level 107
God Stats
1W - 2L
1,440 SR
Queue Stats
45W - 34L
1,539 Elo+
Party 1
Team Averages
Level 126
1,533 SR
1,504 Elo+

VS

Team Averages
Level 68
1,500 SR
1,612 Elo+
Aphrodite
Aphrodite
littlepotato4
Aphrodite
Level 29
God Stats
2W - 0L
1,640 SR
Queue Stats
40W - 12L
1,737 Elo+
Party 2
Ymir
Ymir
tprevend
Ymir
Level 18
God Stats
1W - 0L
1,224 SR
Queue Stats
7W - 18L
1,240 Elo+
Solo
Camazotz
Camazotz
xlBananaMonkeylx
Camazotz
Level 158
God Stats
3W - 1L
1,636 SR
Queue Stats
68W - 27L
1,859 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IamSOL1D
Bacchus
10
1 / 2 / 3
6,666
606
4,832
9,049
9,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Anhur
brandon12
Anhur
10
2 / 5 / 1
6,795
618
5,215
9,013
3,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 2 / 3
6,587
599
10,703
7,882
2,734
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
littlepotato4
Aphrodite
12
0 / 1 / 8
7,408
673
4,894
7,470
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
11
1 / 2 / 5
7,777
707
1,925
8,282
7,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
8 / 1 / 1
8,587
781
14,419
14,638
8,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
9
9
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
IamSOL1D
Bacchus
1
2
3
1.25
L
Anhur
brandon12
Anhur
2
5
1
0.5
W
Aphrodite
littlepotato4
Aphrodite
0
1
8
4
W
Ymir
1
2
5
1.75
L
1
2
3
1.25
W
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,750
Damage
21,238
25,944
Taken
30,390
16,016
Mitigated
18,978
5,733
Healing
18,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
IamSOL1D
Bacchus
4,832
866
856
1,747
9,049
9,736
0
2,724
6,117
8,538
0
L
Anhur
brandon12
Anhur
5,215
2,090
0
214
9,013
3,546
0
2,091
6,579
0
15,145
W
Aphrodite
littlepotato4
Aphrodite
4,894
964
4,919
5,074
7,470
3,793
556
3,575
3,895
31,872
0
W
Ymir
1,925
429
52
1,766
8,282
7,031
118
4,987
3,295
8,228
0
L
10,703
2,683
470
2,446
7,882
2,734
0
2,058
5,520
27,706
0
W
14,419
5,941
0
6,683
14,638
8,154
886
7,369
7,269
0
34,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,048
Gold Earned
23,772
82
Minions Killed
117
2
Camps Cleared
9
512,184
Distance Traveled
605,066
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,666
606
9
1
0
190,913
1
L
Anhur
6,795
618
30
3
1
155,097
1
W
Aphrodite
7,408
673
64
6
3
194,151
7
W
Ymir
7,777
707
13
1
0
199,321
3
L
Sol
6,587
599
43
4
1
166,174
0
W
Camazotz
8,587
781
40
4
6
211,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role