Player Matchup

Zeus
Zeus
Andrew1593
Zeus
Level 143
God Stats
14W - 9L
1,641 SR
Queue Stats
169W - 167L
1,613 Elo+
Party 1
Chaac
Chaac
Jimaco
Chaac
Level 121
God Stats
8W - 3L
1,624 SR
Queue Stats
140W - 193L
1,365 Elo+
Party 1
Jing Wei
Jing Wei
ag3nt0fcha0z
Jing Wei
Level 160
God Stats
8W - 15L
1,406 SR
Queue Stats
531W - 610L
1,490 Elo+
Solo
Team Averages
Level 141
1,557 SR
1,489 Elo+

VS

Team Averages
Level 87
1,413 SR
1,486 Elo+
Morgan Le Fay
Morgan Le Fay
BobbyLongNubs12
Morgan Le Fay
Level 25
God Stats
2W - 9L
1,252 SR
Queue Stats
70W - 71L
1,482 Elo+
Solo
Sobek
Sobek
IzzyIsSKII
Sobek
Level 107
God Stats
2W - 5L
1,407 SR
Queue Stats
218W - 183L
1,490 Elo+
Party 2
Anhur
Anhur
RobertRae98
Anhur
Level 129
God Stats
3W - 3L
1,580 SR
Queue Stats
279W - 251L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 9
10,402
800
22,464
8,215
2,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Jimaco
Chaac
13
4 / 0 / 15
9,215
709
9,324
12,063
9,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
ag3nt0fcha0z
Jing Wei
14
6 / 0 / 11
9,960
766
8,419
6,084
2,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BobbyLongNubs12
Morgan Le Fay
10
0 / 7 / 0
6,927
533
8,552
10,789
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
10
0 / 8 / 0
6,817
524
4,470
21,584
20,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 6 / 0
7,001
539
4,712
12,813
4,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
0
21
Kills
0
0
Deaths
21
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
11
0
9
15.5
L
Morgan Le Fay
BobbyLongNubs12
Morgan Le Fay
0
7
0
0
L
Sobek
0
8
0
0
W
Chaac
Jimaco
Chaac
4
0
15
11.5
L
0
6
0
0
W
Jing Wei
ag3nt0fcha0z
Jing Wei
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,207
Damage
17,734
26,362
Taken
45,186
14,424
Mitigated
28,959
11,279
Healing
5,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,464
3,342
0
4,039
8,215
2,737
1,202
5,272
2,943
52,449
0
L
Morgan Le Fay
BobbyLongNubs12
Morgan Le Fay
8,552
931
589
794
10,789
4,139
0
6,405
4,192
28,693
0
L
Sobek
4,470
255
0
3,383
21,584
20,008
0
8,146
13,065
13,520
0
W
Chaac
Jimaco
Chaac
9,324
3,108
0
6,764
12,063
9,539
409
5,214
6,849
0
20,734
L
4,712
2,074
496
536
12,813
4,812
0
8,096
4,473
0
19,095
W
Jing Wei
ag3nt0fcha0z
Jing Wei
8,419
7,292
0
476
6,084
2,148
639
3,127
2,957
0
42,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,577
Gold Earned
20,745
161
Minions Killed
91
9
Camps Cleared
2
764,683
Distance Traveled
665,710
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,402
800
61
5
1
233,259
1
L
Morgan Le Fay
6,927
533
31
2
1
225,318
4
L
Sobek
6,817
524
24
2
0
232,587
3
W
Chaac
9,215
709
19
1
1
268,864
1
L
Anhur
7,001
539
36
3
1
207,805
4
W
Jing Wei
9,960
766
81
6
7
262,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role