Player Matchup

Ymir
Ymir
 
Ymir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Acxelzg
Tyr
Level 14
God Stats
0W - 2L
1,334 SR
Queue Stats
26W - 23L
1,524 Elo+
Solo
Sol
Sol
Ihat3Nunu
Sol
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 17L
1,794 Elo+
Party 2
Fenrir
Fenrir
Sparkzykun
Fenrir
Level 15
God Stats
7W - 7L
1,447 SR
Queue Stats
39W - 48L
1,453 Elo+
Party 2
Aphrodite
Aphrodite
Viablee
Aphrodite
Level 18
God Stats
38W - 43L
1,495 SR
Queue Stats
117W - 109L
1,463 Elo+
Party 2
Team Averages
Level 36
1,455 SR
1,547 Elo+

VS

Team Averages
Level 20
1,475 SR
1,483 Elo+
Zeus
Zeus
Phalicious
Zeus
Level 22
God Stats
16W - 20L
1,534 SR
Queue Stats
87W - 83L
1,468 Elo+
Solo
King Arthur
King Arthur
RipP555
King Arthur
Level 20
God Stats
8W - 14L
1,411 SR
Queue Stats
36W - 41L
1,428 Elo+
Party 1
Amaterasu
Amaterasu
mamamia210
Amaterasu
Level 21
God Stats
11W - 20L
1,379 SR
Queue Stats
43W - 45L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
movelady
Aphrodite
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 41L
1,509 Elo+
Party 1
Neith
Neith
pulse172
Neith
Level 17
God Stats
9W - 7L
1,552 SR
Queue Stats
18W - 14L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
2 / 6 / 11
12,361
951
16,515
39,647
49,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyr
19
5 / 5 / 10
13,392
1,030
16,637
31,498
40,865
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
2 / 8 / 10
12,175
937
21,087
20,112
6,755
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Sparkzykun
Fenrir
19
3 / 10 / 10
12,337
949
17,263
31,226
27,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
Viablee
Aphrodite
18
5 / 8 / 7
12,615
970
14,903
17,915
12,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 17
14,250
1,096
26,299
8,592
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
RipP555
King Arthur
20
10 / 4 / 19
14,210
1,093
29,567
25,951
29,217
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
mamamia210
Amaterasu
20
3 / 6 / 27
12,832
987
19,497
30,115
20,388
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
movelady
Aphrodite
20
0 / 2 / 31
12,434
956
21,833
13,790
8,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
pulse172
Neith
20
15 / 2 / 17
16,391
1,261
36,858
14,981
6,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
148
17
Kills
37
37
Deaths
17
48
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
6
11
1.25
L
Tyr
5
5
10
2
L
2
8
10
0.88
W
9
3
17
5.83
W
King Arthur
RipP555
King Arthur
10
4
19
4.88
L
Fenrir
Sparkzykun
Fenrir
3
10
10
0.8
L
Aphrodite
Viablee
Aphrodite
5
8
7
1.06
W
Amaterasu
mamamia210
Amaterasu
3
6
27
2.75
W
Aphrodite
movelady
Aphrodite
0
2
31
7.75
W
Neith
pulse172
Neith
15
2
17
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,405
Damage
134,054
140,398
Taken
93,429
137,328
Mitigated
68,990
20,592
Healing
43,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
16,515
1,313
0
0
39,647
49,985
0
14,670
24,465
39,592
0
L
Tyr
16,637
3,199
0
2,786
31,498
40,865
0
10,814
20,316
0
33,111
L
21,087
5,274
0
2,715
20,112
6,755
0
4,729
15,214
43,185
0
W
26,299
2,675
0
80
8,592
3,648
0
4,778
3,814
52,652
0
W
King Arthur
RipP555
King Arthur
29,567
3,473
0
500
25,951
29,217
0
14,487
11,464
752
45,549
L
Fenrir
Sparkzykun
Fenrir
17,263
3,792
0
1,156
31,226
27,192
0
11,485
19,433
0
24,215
L
Aphrodite
Viablee
Aphrodite
14,903
1,743
9,188
4,747
17,915
12,531
0
6,029
11,711
29,633
0
W
Amaterasu
mamamia210
Amaterasu
19,497
10,261
0
14,136
30,115
20,388
0
16,829
13,286
518
29,122
W
Aphrodite
movelady
Aphrodite
21,833
2,934
15,179
8,824
13,790
8,799
0
8,576
5,214
30,869
0
W
Neith
pulse172
Neith
36,858
16,619
0
5,045
14,981
6,938
0
7,835
7,146
0
71,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,880
Gold Earned
70,117
194
Minions Killed
229
5
Camps Cleared
11
1,330,920
Distance Traveled
1,216,288
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,361
951
39
3
0
247,900
0
L
Tyr
13,392
1,030
28
2
2
304,080
2
L
Sol
12,175
937
59
5
1
261,818
0
W
Zeus
14,250
1,096
72
6
1
203,863
0
W
King Arthur
14,210
1,093
21
2
1
253,738
0
L
Fenrir
12,337
949
21
2
1
251,436
0
L
Aphrodite
12,615
970
47
4
1
265,686
0
W
Amaterasu
12,832
987
21
2
0
236,326
0
W
Aphrodite
12,434
956
22
2
0
273,420
0
W
Neith
16,391
1,261
93
7
9
248,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role