Player Matchup

Sobek
Sobek
DioSama169
Sobek
Level 60
God Stats
1W - 2L
1,363 SR
Queue Stats
11W - 11L
1,493 Elo+
Party 1
King Arthur
King Arthur
joestacy1226
King Arthur
Level 104
God Stats
0W - 3L
1,468 SR
Queue Stats
24W - 16L
1,654 Elo+
Party 1
Raijin
Raijin
xiklr
Raijin
Level 102
God Stats
0W - 2L
1,354 SR
Queue Stats
24W - 19L
1,582 Elo+
Party 1
Team Averages
Level 89
1,395 SR
1,576 Elo+

VS

Team Averages
Level 131
1,580 SR
1,440 Elo+
Fenrir
Fenrir
ClusterHakai
Fenrir
Level 127
God Stats
14W - 5L
1,719 SR
Queue Stats
178W - 108L
1,582 Elo+
Solo
Baron Samedi
Baron Samedi
Da__Munsta
Baron Samedi
Level 160
God Stats
1W - 1L
1,520 SR
Queue Stats
370W - 311L
1,529 Elo+
Solo
Geb
Geb
ruizgustavo99
Geb
Level 106
God Stats
5W - 3L
1,500 SR
Queue Stats
9W - 18L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
1 / 3 / 3
7,266
661
5,189
14,703
14,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
joestacy1226
King Arthur
11
3 / 5 / 1
7,906
719
10,143
13,604
11,613
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
xiklr
Raijin
9
1 / 7 / 3
6,938
631
8,450
9,113
3,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
11 / 1 / 4
9,143
831
13,884
11,782
6,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Da__Munsta
Baron Samedi
13
4 / 1 / 10
8,123
738
12,165
7,744
5,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 11
7,870
715
6,519
14,210
9,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
15
15
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
11
1
4
13
W
Baron Samedi
Da__Munsta
Baron Samedi
4
1
10
9
L
Sobek
1
3
3
0.83
L
King Arthur
joestacy1226
King Arthur
3
5
1
0.7
W
0
3
11
1.83
L
Raijin
xiklr
Raijin
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,782
Damage
32,568
37,420
Taken
33,736
29,728
Mitigated
21,814
5,454
Healing
14,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
13,884
5,397
0
2,477
11,782
6,829
128
4,224
7,558
0
24,009
W
Baron Samedi
Da__Munsta
Baron Samedi
12,165
2,248
4,042
4,027
7,744
5,782
570
3,839
3,905
40,377
0
L
Sobek
5,189
608
260
2,396
14,703
14,671
0
9,138
5,177
9,751
0
L
King Arthur
joestacy1226
King Arthur
10,143
1,553
705
2,074
13,604
11,613
0
5,237
8,032
0
30,192
W
6,519
753
0
4,019
14,210
9,203
50
5,665
8,545
16,236
0
L
Raijin
xiklr
Raijin
8,450
1,142
0
19
9,113
3,444
0
4,574
4,311
19,394
800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,110
Gold Earned
25,136
88
Minions Killed
117
4
Camps Cleared
5
538,152
Distance Traveled
591,210
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,143
831
40
4
3
210,418
0
W
Baron Samedi
8,123
738
59
5
2
176,446
0
L
Sobek
7,266
661
9
1
0
197,910
0
L
King Arthur
7,906
719
47
4
3
181,336
2
W
Geb
7,870
715
18
2
0
204,346
4
L
Raijin
6,938
631
32
3
1
158,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role